internal W3dHordeModelDraw(
     W3dHordeModelDrawModuleData data,
     GameObject gameObject,
     GameContext context) : base(data, gameObject, context)
 {
 }
 internal W3dHordeModelDraw(
     W3dHordeModelDrawModuleData data,
     Drawable drawable,
     GameContext context) : base(data, drawable, context)
 {
 }