internal static FXParticleSysBoneNugget Parse(IniParser parser) { return(new FXParticleSysBoneNugget { Bone = parser.ParseBoneName(), Particle = parser.ParseAssetReference(), FollowBone = parser.ParseAttributeBoolean("FollowBone") }); }
internal static FXParticleSysBoneNugget Parse(IniParser parser) { return(new FXParticleSysBoneNugget { Bone = parser.ParseBoneName(), Particle = parser.ParseAssetReference(), FollowBone = parser.ParseAttributeBoolean("FollowBone") }); }