public ProximityCapturable(Actor self, ProximityCapturableInfo info) { Info = info; Range = info.Range; Permanent = info.Permanent; MustBeClear = info.MustBeClear; Self = self; OriginalOwner = self.Owner; }
public ProximityCapturable(Actor self, ProximityCapturableInfo info) { Info = info; Self = self; OriginalOwner = self.Owner; }
public ProximityCapturable(Actor self, ProximityCapturableInfo info) { Info = info; Self = self; OriginalOwner = self.Owner; }