public OreRefinery(Actor self, OreRefineryInfo info) { this.self = self; Info = info; PlayerResources = self.Owner.PlayerActor.Trait <PlayerResources>(); currentDisplayTick = Info.TickRate; }
public OreRefinery(Actor self, OreRefineryInfo info) { this.self = self; Info = info; PlayerResources = self.Owner.PlayerActor.Trait<PlayerResources>(); PlayerPower = self.Owner.PlayerActor.Trait<PowerManager>(); }
public OreRefinery(Actor self, OreRefineryInfo info) { this.self = self; Info = info; PlayerResources = self.Owner.PlayerActor.Trait<PlayerResources>(); currentDisplayTick = Info.TickRate; }
public OreRefinery(Actor self, OreRefineryInfo info) { this.self = self; Info = info; Player = self.Owner.PlayerActor.Trait<PlayerResources> (); LinkedHarv = new List<Actor> (); }