Exemple #1
0
        public override void Draw()
        {
            var preview = Preview();

            if (preview == null)
            {
                return;
            }

            // Stash a copy of the minimap to ensure consistency
            // (it may be modified by another thread)
            minimap = preview.GetMinimap();
            if (minimap == null)
            {
                return;
            }

            // Update map rect
            previewScale = Math.Min(RenderBounds.Width / minimap.Size.X, RenderBounds.Height / minimap.Size.Y);
            var w = (int)(previewScale * minimap.Size.X);
            var h = (int)(previewScale * minimap.Size.Y);
            var x = RenderBounds.X + (RenderBounds.Width - w) / 2;
            var y = RenderBounds.Y + (RenderBounds.Height - h) / 2;

            mapRect = new Rectangle(x, y, w, h);

            Game.Renderer.RgbaSpriteRenderer.DrawSprite(minimap, new float2(mapRect.Location), new float2(mapRect.Size));

            TooltipSpawnIndex = -1;
            if (ShowSpawnPoints)
            {
                var colors = SpawnOccupants().ToDictionary(c => c.Key, c => c.Value.Color.RGB);

                var spawnPoints = preview.SpawnPoints;
                var gridType    = preview.GridType;
                foreach (var p in spawnPoints)
                {
                    var owned  = colors.ContainsKey(p);
                    var pos    = ConvertToPreview(p, gridType);
                    var sprite = owned ? spawnClaimed : spawnUnclaimed;
                    var offset = new int2(sprite.Bounds.Width, sprite.Bounds.Height) / 2;

                    if (owned)
                    {
                        WidgetUtils.FillEllipseWithColor(new Rectangle(pos.X - offset.X + 1, pos.Y - offset.Y + 1, sprite.Bounds.Width - 2, sprite.Bounds.Height - 2), colors[p]);
                    }

                    Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos - offset);
                    var number     = Convert.ToChar('A' + spawnPoints.IndexOf(p)).ToString();
                    var textOffset = spawnFont.Measure(number) / 2 + spawnLabelOffset;

                    spawnFont.DrawTextWithContrast(number, pos - textOffset, spawnColor, spawnContrastColor, 1);

                    if (((pos - Viewport.LastMousePos).ToFloat2() / offset.ToFloat2()).LengthSquared <= 1)
                    {
                        TooltipSpawnIndex = spawnPoints.IndexOf(p) + 1;
                    }
                }
            }
        }
        public override void Draw()
        {
            Game.Renderer.RgbaSpriteRenderer.DrawSprite(mixerSprite, RenderOrigin, new float2(RenderBounds.Size));

            var sprite = ChromeProvider.GetImage("lobby-bits", "colorpicker");
            var pos    = RenderOrigin + PxFromValue() - new int2((int)sprite.Size.X, (int)sprite.Size.Y) / 2;

            WidgetUtils.FillEllipseWithColor(new Rectangle(pos.X + 1, pos.Y + 1, (int)sprite.Size.X - 2, (int)sprite.Size.Y - 2), Color);
            Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos);
        }
Exemple #3
0
        public override void Draw()
        {
            if (Monitor.TryEnter(bufferSync))
            {
                try
                {
                    mixerSprite.Sheet.GetTexture().SetData(front, 256, 256);
                }
                finally
                {
                    Monitor.Exit(bufferSync);
                }
            }

            Game.Renderer.RgbaSpriteRenderer.DrawSprite(mixerSprite, RenderOrigin, new float2(RenderBounds.Size));

            var sprite = ChromeProvider.GetImage("lobby-bits", "colorpicker");
            var pos    = RenderOrigin + PxFromValue() - new int2((int)sprite.Size.X, (int)sprite.Size.Y) / 2;

            WidgetUtils.FillEllipseWithColor(new Rectangle(pos.X + 1, pos.Y + 1, (int)sprite.Size.X - 2, (int)sprite.Size.Y - 2), Color);
            Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos);
        }
Exemple #4
0
        public override void Draw()
        {
            if (Monitor.TryEnter(front))
            {
                try
                {
                    mixerSprite.sheet.Texture.SetData(front, 256, 256);
                }
                finally
                {
                    Monitor.Exit(front);
                }
            }

            Game.Renderer.RgbaSpriteRenderer.DrawSprite(mixerSprite, RenderOrigin, new float2(RenderBounds.Size));

            var sprite = ChromeProvider.GetImage("lobby-bits", "colorpicker");
            var pos    = RenderOrigin + PxFromValue() - new int2(sprite.bounds.Width, sprite.bounds.Height) / 2;

            WidgetUtils.FillEllipseWithColor(new Rectangle(pos.X + 1, pos.Y + 1, sprite.bounds.Width - 2, sprite.bounds.Height - 2), Color.RGB);
            Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos);
        }
Exemple #5
0
        public override void Draw()
        {
            var preview = Preview();

            if (preview == null)
            {
                return;
            }

            // Stash a copy of the minimap to ensure consistency
            // (it may be modified by another thread)
            minimap = preview.GetMinimap();
            if (minimap == null)
            {
                return;
            }

            // Update map rect
            previewScale = Math.Min(RenderBounds.Width / minimap.Size.X, RenderBounds.Height / minimap.Size.Y);
            var w = (int)(previewScale * minimap.Size.X);
            var h = (int)(previewScale * minimap.Size.Y);
            var x = RenderBounds.X + (RenderBounds.Width - w) / 2;
            var y = RenderBounds.Y + (RenderBounds.Height - h) / 2;

            mapRect = new Rectangle(x, y, w, h);

            Game.Renderer.RgbaSpriteRenderer.DrawSprite(minimap, new float2(mapRect.Location), new float2(mapRect.Size));

            TooltipSpawnIndex = -1;
            if (ShowSpawnPoints)
            {
                var spawnPoints         = preview.SpawnPoints;
                var occupants           = SpawnOccupants();
                var disabledSpawnPoints = DisabledSpawnPoints();
                var gridType            = preview.GridType;
                for (var i = 0; i < spawnPoints.Length; i++)
                {
                    var p = spawnPoints[i];

                    // Spawn numbers are 1 indexed with 0 meaning "random spawn".
                    var occupied = occupants.TryGetValue(i + 1, out var occupant);
                    var disabled = disabledSpawnPoints.Contains(i + 1);
                    var pos      = ConvertToPreview(p, gridType);

                    var sprite = disabled ? spawnDisabled : occupied ? spawnClaimed : spawnUnclaimed;
                    var offset = sprite.Size.XY.ToInt2() / 2;

                    if (((pos - Viewport.LastMousePos).ToFloat2() / offset.ToFloat2()).LengthSquared <= 1)
                    {
                        TooltipSpawnIndex = spawnPoints.IndexOf(p) + 1;
                    }

                    if (disabled)
                    {
                        Game.Renderer.RgbaSpriteRenderer.DrawSprite(spawnDisabled, pos - offset);
                        continue;
                    }

                    if (occupied)
                    {
                        WidgetUtils.FillEllipseWithColor(new Rectangle(pos.X - offset.X + 1, pos.Y - offset.Y + 1, (int)sprite.Size.X - 2, (int)sprite.Size.Y - 2), occupant.Color);
                    }

                    Game.Renderer.RgbaSpriteRenderer.DrawSprite(sprite, pos - offset);

                    var number     = Convert.ToChar('A' + spawnPoints.IndexOf(p)).ToString();
                    var textOffset = spawnFont.Measure(number) / 2 + spawnLabelOffset;

                    spawnFont.DrawTextWithContrast(number, pos - textOffset, spawnColor, spawnContrastColor, 1);
                }
            }
        }