internal int SummonMonster(MonsterToSummon summon) { NpcMonster npcmonster = ServerManager.GetNpcMonster(summon.VNum); if (npcmonster != null) { MapMonster mapMonster = new MapMonster { MonsterVNum = npcmonster.NpcMonsterVNum, MapY = summon.SpawnCell.Y, MapX = summon.SpawnCell.X, MapId = Map.MapId, IsMoving = summon.IsMoving, MapMonsterId = GetNextMonsterId(), ShouldRespawn = false, Target = summon.Target, OnDeathEvents = summon.DeathEvents, OnNoticeEvents = summon.NoticingEvents, IsTarget = summon.IsTarget, IsBonus = summon.IsBonus, IsBoss = summon.IsBoss, IsHostile = summon.IsHostile }; mapMonster.Initialize(this); AddMonster(mapMonster); Broadcast(mapMonster.GenerateIn()); return(mapMonster.MapMonsterId); } return(default);
public void ThrowItems(Tuple <int, short, byte, int, int, short> parameter) { MapMonster mon = Monsters.Find(s => s.MapMonsterId == parameter.Item1) ?? Monsters.Find(s => s.MonsterVNum == parameter.Item1); if (mon == null) { return; } short originX = mon.MapX; short originY = mon.MapY; short destX; short destY; int amount = 1; Observable.Timer(TimeSpan.FromSeconds(parameter.Item6)).Subscribe(s => { for (int i = 0; i < parameter.Item3; i++) { amount = ServerManager.RandomNumber(parameter.Item4, parameter.Item5); destX = (short)(originX + ServerManager.RandomNumber(-10, 10)); destY = (short)(originY + ServerManager.RandomNumber(-10, 10)); if (Map.IsBlockedZone(destX, destY)) { destX = originX; destY = originY; } MonsterMapItem droppedItem = new MonsterMapItem(destX, destY, parameter.Item2, amount); DroppedList[droppedItem.TransportId] = droppedItem; Broadcast($"throw {droppedItem.ItemVNum} {droppedItem.TransportId} {originX} {originY} {droppedItem.PositionX} {droppedItem.PositionY} {(droppedItem.GoldAmount > 1 ? droppedItem.GoldAmount : droppedItem.Amount)}"); } }); }
public void LoadMonsters() { foreach (MapMonsterDTO monster in DAOFactory.MapMonsterDAO.LoadFromMap(Map.MapId).ToList()) { MapMonster mo = monster as MapMonster; mo.Initialize(this); _monsters[mo.MapMonsterId] = mo; _mapMonsterIds.Add(mo.MapMonsterId); } }
public void LoadMonsters() { Parallel.ForEach(DAOFactory.MapMonsterDAO.LoadFromMap(Map.MapId).ToList(), monster => { MapMonster mapMonster = new MapMonster(monster); mapMonster.Initialize(this); int mapMonsterId = mapMonster.MapMonsterId; _monsters[mapMonsterId] = mapMonster; _mapMonsterIds[mapMonsterId] = mapMonsterId; }); }
public void LoadMonsters() { var partitioner = Partitioner.Create(DAOFactory.MapMonsterDAO.LoadFromMap(Map.MapId), EnumerablePartitionerOptions.None); Parallel.ForEach(partitioner, monster => { MapMonster mapMonster = monster as MapMonster; mapMonster.Initialize(this); int mapMonsterId = mapMonster.MapMonsterId; _monsters[mapMonsterId] = mapMonster; _mapMonsterIds.Add(mapMonsterId); }); }
public void DespawnMonster(MapMonster monster) { if (monster == null) { return; } monster.IsAlive = false; monster.LastMove = DateTime.UtcNow; monster.CurrentHp = 0; monster.CurrentMp = 0; monster.Death = DateTime.UtcNow; Broadcast(StaticPacketHelper.Out(UserType.Monster, monster.MapMonsterId)); }
public void ThrowItems(Tuple <int, short, byte, int, int> parameter) { MapMonster mon = Monsters.FirstOrDefault(s => s.MapMonsterId == parameter.Item1); short originX = mon.MapX; short originY = mon.MapY; short destX; short destY; int amount = ServerManager.Instance.RandomNumber(parameter.Item4, parameter.Item5); for (int i = 0; i < parameter.Item3; i++) { destX = (short)(originX + ServerManager.Instance.RandomNumber(-10, 10)); destY = (short)(originY + ServerManager.Instance.RandomNumber(-10, 10)); MonsterMapItem droppedItem = new MonsterMapItem(destX, destY, parameter.Item2, amount); DroppedList[droppedItem.TransportId] = droppedItem; Broadcast($"throw {droppedItem.ItemVNum} {droppedItem.TransportId} {originX} {originY} {droppedItem.PositionX} {droppedItem.PositionY} {(droppedItem.GoldAmount > 1 ? droppedItem.GoldAmount : droppedItem.Amount)}"); } }
public void AddBuff(short buffId, BattleEntity sender = null) { if (sender?.EntityType == EntityType.Player && sender.Session?.Character is Character senderCharacter) { Buff buff = new Buff(buffId, senderCharacter.Level, senderCharacter); switch (EntityType) { case EntityType.Player: Session.Character.AddBuff(buff); break; case EntityType.Monster: MapMonster?.AddBuff(buff); break; } } }
internal List <int> SummonMonsters(List <MonsterToSummon> summonParameters) { List <int> ids = new List <int>(); foreach (MonsterToSummon mon in summonParameters) { NpcMonster npcmonster = ServerManager.Instance.GetNpc(mon.VNum); if (npcmonster != null) { MapMonster monster = new MapMonster { MonsterVNum = npcmonster.NpcMonsterVNum, MapY = mon.SpawnCell.X, MapX = mon.SpawnCell.Y, MapId = Map.MapId, IsMoving = mon.IsMoving, MapMonsterId = GetNextMonsterId(), ShouldRespawn = false, Target = mon.Target, OnDeathEvents = mon.DeathEvents, IsTarget = mon.IsTarget, IsBonus = mon.IsBonus }; monster.Initialize(this); monster.IsHostile = mon.IsHostile; AddMonster(monster); Broadcast(monster.GenerateIn()); ids.Add(monster.MapMonsterId); } } return(ids); }
internal int SummonMonster(MonsterToSummon monsterToSummon) { NpcMonster npcMonster = ServerManager.GetNpc(monsterToSummon.VNum); if (npcMonster != null) { MapMonster mapMonster = new MapMonster { Owner = monsterToSummon.Owner, AliveTime = monsterToSummon.AliveTime, IsKamikaze = monsterToSummon.IsKamikaze, MonsterVNum = npcMonster.NpcMonsterVNum, MapX = monsterToSummon.SpawnCell.X, MapY = monsterToSummon.SpawnCell.Y, MapId = Map.MapId, IsMoving = monsterToSummon.IsMoving, MapMonsterId = GetNextMonsterId(), ShouldRespawn = false, Target = monsterToSummon.Target, OnDeathEvents = monsterToSummon.DeathEvents, OnNoticeEvents = monsterToSummon.NoticingEvents, IsTarget = monsterToSummon.IsTarget, IsBonus = monsterToSummon.IsBonus, IsBoss = monsterToSummon.IsBoss, NoticeRange = monsterToSummon.NoticeRange }; mapMonster.Initialize(this); mapMonster.IsHostile = monsterToSummon.IsHostile; mapMonster.Faction = monsterToSummon.Faction; AddMonster(mapMonster); Broadcast(mapMonster.GenerateIn()); return(mapMonster.MapMonsterId); } return(0); }
public BattleEntity(MapMonster monster) { HpMax = monster.Monster.MaxHP; MpMax = monster.Monster.MaxMP; Buffs = monster.Buff.GetAllItems(); BCards = monster.Monster.BCards.ToList(); Level = monster.Monster.Level; EntityType = EntityType.Monster; MapMonster = monster; DamageMinimum = 0; DamageMaximum = 0; WeaponDamageMinimum = monster.Monster.DamageMinimum; WeaponDamageMaximum = monster.Monster.DamageMaximum; Hitrate = monster.Monster.Concentrate; CritChance = monster.Monster.CriticalChance; CritRate = monster.Monster.CriticalRate; Morale = monster.Monster.Level; AttackUpgrade = monster.Monster.AttackUpgrade; FireResistance = monster.Monster.FireResistance; WaterResistance = monster.Monster.WaterResistance; LightResistance = monster.Monster.LightResistance; ShadowResistance = monster.Monster.DarkResistance; PositionX = monster.MapX; PositionY = monster.MapY; AttackType = (AttackType)monster.Monster.AttackClass; DefenseUpgrade = monster.Monster.DefenceUpgrade; MeleeDefense = monster.Monster.CloseDefence; MeleeDefenseDodge = monster.Monster.DefenceDodge; RangeDefense = monster.Monster.DistanceDefence; RangeDefenseDodge = monster.Monster.DistanceDefenceDodge; MagicalDefense = monster.Monster.MagicDefence; ArmorMeleeDefense = monster.Monster.CloseDefence; ArmorRangeDefense = monster.Monster.DistanceDefence; ArmorMagicalDefense = monster.Monster.MagicDefence; Element = monster.Monster.Element; ElementRate = monster.Monster.ElementRate; }
private void npcLife() { double time = (DateTime.Now - LastEffect).TotalMilliseconds; if (time > EffectDelay) { if (IsMate || IsProtected) { MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, 825), MapX, MapY); } if (Effect > 0 && EffectActivated) { MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, Effect), MapX, MapY); } LastEffect = DateTime.Now; } time = (DateTime.Now - LastMove).TotalMilliseconds; if (IsMoving && Npc.Speed > 0 && time > _movetime) { _movetime = ServerManager.RandomNumber(500, 3000); byte point = (byte)ServerManager.RandomNumber(2, 4); byte fpoint = (byte)ServerManager.RandomNumber(0, 2); byte xpoint = (byte)ServerManager.RandomNumber(fpoint, point); byte ypoint = (byte)(point - xpoint); short mapX = FirstX; short mapY = FirstY; if (MapInstance.Map.GetFreePosition(ref mapX, ref mapY, xpoint, ypoint)) { double value = (xpoint + ypoint) / (double)(2 * Npc.Speed); Observable.Timer(TimeSpan.FromMilliseconds(1000 * value)).Subscribe(x => { MapX = mapX; MapY = mapY; }); LastMove = DateTime.Now.AddSeconds(value); MapInstance.Broadcast(new BroadcastPacket(null, PacketFactory.Serialize(StaticPacketHelper.Move(UserType.Npc, MapNpcId, MapX, MapY, Npc.Speed)), ReceiverType.All, xCoordinate: mapX, yCoordinate: mapY)); } } if (Target == -1) { if (IsHostile && Shop == null) { MapMonster monster = MapInstance.Monsters.Find(s => MapInstance == s.MapInstance && Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = s.MapX, Y = s.MapY }) < (Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange)); ClientSession session = MapInstance.Sessions.FirstOrDefault(s => MapInstance == s.Character.MapInstance && Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = s.Character.PositionX, Y = s.Character.PositionY }) < Npc.NoticeRange); if (monster != null && session != null) { Target = monster.MapMonsterId; } } } else if (Target != -1) { MapMonster monster = MapInstance.Monsters.Find(s => s.MapMonsterId == Target); if (monster == null || monster.CurrentHp < 1) { Target = -1; return; } NpcMonsterSkill npcMonsterSkill = null; if (ServerManager.RandomNumber(0, 10) > 8) { npcMonsterSkill = Npc.Skills.Where(s => (DateTime.Now - s.LastSkillUse).TotalMilliseconds >= 100 * s.Skill.Cooldown).OrderBy(rnd => _random.Next()).FirstOrDefault(); } int hitmode = 0; bool onyxWings = false; int damage = DamageHelper.Instance.CalculateDamage(new BattleEntity(this), new BattleEntity(monster), npcMonsterSkill?.Skill, ref hitmode, ref onyxWings); if (monster.Monster.BCards.Find(s => s.Type == (byte)CardType.LightAndShadow && s.SubType == (byte)AdditionalTypes.LightAndShadow.InflictDamageToMP) is BCard card) { int reduce = damage / 100 * card.FirstData; if (monster.CurrentMp < reduce) { monster.CurrentMp = 0; } else { monster.CurrentMp -= reduce; } } int distance = Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = monster.MapX, Y = monster.MapY }); if (monster.CurrentHp > 0 && ((npcMonsterSkill != null && distance < npcMonsterSkill.Skill.Range) || distance <= Npc.BasicRange)) { if (((DateTime.Now - LastEffect).TotalMilliseconds >= 1000 + (Npc.BasicCooldown * 200) && Npc.Skills.Count == 0) || npcMonsterSkill != null) { if (npcMonsterSkill != null) { npcMonsterSkill.LastSkillUse = DateTime.Now; MapInstance.Broadcast(StaticPacketHelper.CastOnTarget(UserType.Npc, MapNpcId, 3, Target, npcMonsterSkill.Skill.CastAnimation, npcMonsterSkill.Skill.CastEffect, npcMonsterSkill.Skill.SkillVNum)); } if (npcMonsterSkill != null && npcMonsterSkill.Skill.CastEffect != 0) { MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, Effect)); } monster.CurrentHp -= damage; MapInstance.Broadcast(npcMonsterSkill != null ? StaticPacketHelper.SkillUsed(UserType.Npc, MapNpcId, 3, Target, npcMonsterSkill.SkillVNum, npcMonsterSkill.Skill.Cooldown, npcMonsterSkill.Skill.AttackAnimation, npcMonsterSkill.Skill.Effect, 0, 0, monster.CurrentHp > 0, (int)((float)monster.CurrentHp / (float)monster.Monster.MaxHP * 100), damage, hitmode, 0) : StaticPacketHelper.SkillUsed(UserType.Npc, MapNpcId, 3, Target, 0, Npc.BasicCooldown, 11, Npc.BasicSkill, 0, 0, monster.CurrentHp > 0, (int)((float)monster.CurrentHp / (float)monster.Monster.MaxHP * 100), damage, hitmode, 0)); LastEffect = DateTime.Now; if (monster.CurrentHp < 1) { RemoveTarget(); monster.IsAlive = false; monster.LastMove = DateTime.Now; monster.CurrentHp = 0; monster.CurrentMp = 0; monster.Death = DateTime.Now; Target = -1; } } } else { int maxdistance = Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange; if (IsMoving) { const short maxDistance = 5; int maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count; if (maxindex < 1) { maxindex = 1; } if ((Path.Count == 0 && distance >= 1 && distance < maxDistance) || (Path.Count >= maxindex && maxindex > 0 && Path[maxindex - 1] == null)) { short xoffset = (short)ServerManager.RandomNumber(-1, 1); short yoffset = (short)ServerManager.RandomNumber(-1, 1); //go to monster Path = BestFirstSearch.FindPathJagged(new GridPos { X = MapX, Y = MapY }, new GridPos { X = (short)(monster.MapX + xoffset), Y = (short)(monster.MapY + yoffset) }, MapInstance.Map.JaggedGrid); maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count; } if (DateTime.Now > LastMove && Npc.Speed > 0 && Path.Count > 0) { short mapX = Path[maxindex - 1].X; short mapY = Path[maxindex - 1].Y; double waitingtime = Map.GetDistance(new MapCell { X = mapX, Y = mapY }, new MapCell { X = MapX, Y = MapY }) / (double)Npc.Speed; MapInstance.Broadcast(new BroadcastPacket(null, PacketFactory.Serialize(StaticPacketHelper.Move(UserType.Npc, MapNpcId, MapX, MapY, Npc.Speed)), ReceiverType.All, xCoordinate: mapX, yCoordinate: mapY)); LastMove = DateTime.Now.AddSeconds(waitingtime > 1 ? 1 : waitingtime); Observable.Timer(TimeSpan.FromMilliseconds((int)((waitingtime > 1 ? 1 : waitingtime) * 1000))).Subscribe(x => { MapX = mapX; MapY = mapY; }); Path.RemoveRange(0, maxindex); } if (Target != -1 && (MapId != monster.MapId || distance > maxDistance)) { RemoveTarget(); } } } } }
public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null) { inv.Item.BCards.ForEach(c => c.ApplyBCards(session.Character)); switch (Effect) { case 0: switch (VNum) { case 1428: session.SendPacket("guri 18 1"); break; case 1429: session.SendPacket("guri 18 0"); break; case 1430: if (packetsplit == null) { return; } if (packetsplit.Length < 9) { // MODIFIED PACKET return; } if (!short.TryParse(packetsplit[9], out short eqSlot) || !Enum.TryParse(packetsplit[8], out InventoryType eqType)) { return; } WearableInstance eq = session.Character.Inventory.LoadBySlotAndType <WearableInstance>(eqSlot, eqType); if (eq == null) { // PACKET MODIFIED return; } if (eq.Item.ItemType != ItemType.Armor && eq.Item.ItemType != ItemType.Weapon) { return; } eq.EquipmentOptions.Clear(); eq.ShellRarity = null; session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_ERASED"), 0)); session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(17, 1, session.Character.CharacterId)); break; case 1904: short[] items = { 1894, 1895, 1896, 1897, 1898, 1899, 1900, 1901, 1902, 1903, 1972, 1973 }; for (int i = 0; i < 5; i++) { session.Character.GiftAdd(items[ServerManager.Instance.RandomNumber(0, items.Length)], 1); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 5916: session.Character.AddStaticBuff(new StaticBuffDTO { CardId = 340, CharacterId = session.Character.CharacterId, RemainingTime = 7200 }); session.Character.RemoveBuff(339); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 5929: session.Character.AddStaticBuff(new StaticBuffDTO { CardId = 340, CharacterId = session.Character.CharacterId, RemainingTime = 600 }); session.Character.RemoveBuff(339); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; default: IEnumerable <RollGeneratedItemDTO> roll = DAOFactory.RollGeneratedItemDAO.Where(s => s.OriginalItemVNum == VNum); IEnumerable <RollGeneratedItemDTO> rollGeneratedItemDtos = roll as IList <RollGeneratedItemDTO> ?? roll.ToList(); if (!rollGeneratedItemDtos.Any()) { return; } int probabilities = rollGeneratedItemDtos.Sum(s => s.Probability); int rnd = ServerManager.Instance.RandomNumber(0, probabilities); int currentrnd = 0; foreach (RollGeneratedItemDTO rollitem in rollGeneratedItemDtos) { if (rollitem.Probability == 10000) { session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount); continue; } currentrnd += rollitem.Probability; if (currentrnd < rnd) { continue; } if (rollitem.IsSuperReward) { CommunicationServiceClient.Instance.SendMessageToCharacter(new SCSCharacterMessage { DestinationCharacterId = null, SourceCharacterId = session.Character.CharacterId, SourceWorldId = ServerManager.Instance.WorldId, Message = Language.Instance.GetMessageFromKey("SUPER_REWARD"), Type = MessageType.Shout }); } session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount, 0, rollitem.ItemGeneratedUpgrade); break; } session.Character.Inventory.RemoveItemAmount(VNum); break; } break; // sp point potions case 150: case 151: session.Character.SpAdditionPoint += EffectValue; if (session.Character.SpAdditionPoint > 1000000) { session.Character.SpAdditionPoint = 1000000; } session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0)); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSpPoint()); break; case 204: session.Character.SpPoint += EffectValue; session.Character.SpAdditionPoint += EffectValue * 3; if (session.Character.SpAdditionPoint > 1000000) { session.Character.SpAdditionPoint = 1000000; } if (session.Character.SpPoint > 10000) { session.Character.SpPoint = 10000; } session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0)); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSpPoint()); break; case 250: if (session.Character.Buff.Any(s => s.Card.CardId == 131)) { //TODO ADD MESSAGE ALREADY GOT BUFF return; } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.Character.AddStaticBuff(new StaticBuffDTO { CardId = 131 }); session.CurrentMapInstance.Broadcast(session.Character.GeneratePairy()); session.SendPacket(session.Character.GeneratePairy()); break; case 208: if (session.Character.Buff.Any(s => s.Card.CardId == 121)) { //TODO ADD MESSAGE ALREADY GOT BUFF return; } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.Character.AddStaticBuff(new StaticBuffDTO { CardId = 121, CharacterId = session.Character.CharacterId, RemainingTime = 3600 }); break; case 301: if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId)) { //TODO you are in group return; } ItemInstance raidSeal = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Main); ScriptedInstance raid = ServerManager.Instance.Raids.FirstOrDefault(s => s.RequieredItems.Any(obj => obj.VNum == raidSeal.ItemVNum))?.GetClone(); if (raid != null) { session.Character.Inventory.RemoveItemAmountFromInventory(1, raidSeal.Id); Group group = new Group(GroupType.Team); group.Raid = raid; group.JoinGroup(session.Character.CharacterId); ServerManager.Instance.AddGroup(group); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("YOU_ARE_RAID_CHIEF"), session.Character.Name), 0)); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("YOU_ARE_RAID_CHIEF"), session.Character.Name), 10)); if (session.Character.Level > raid.LevelMaximum || session.Character.Level < raid.LevelMinimum) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_LEVEL_INCORRECT"), 10)); } session.SendPacket(session.Character.GenerateRaid(2, false)); session.SendPacket(session.Character.GenerateRaid(0, false)); session.SendPacket(session.Character.GenerateRaid(1, false)); session.SendPacket(group.GenerateRdlst()); } break; case 305: if (packetsplit == null || packetsplit.Length < 3) { return; } Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == int.Parse(packetsplit[3])); if (mate != null && EffectValue == mate.NpcMonsterVNum && mate.Skin == 0) { mate.Skin = Morph; session.SendPacket(mate.GenerateCMode(mate.Skin)); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } break; //Atk/Def/HP/Exp potions case 6600: session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; // Divorce letter case 6969: // this is imaginary number I = √(-1) CharacterRelationDTO rel = session.Character.CharacterRelations.FirstOrDefault(s => s.RelationType == CharacterRelationType.Spouse); if (rel != null) { session.Character.DeleteRelation(rel.CharacterId == session.Character.CharacterId ? rel.RelatedCharacterId : rel.CharacterId); session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("DIVORCED"))); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } break; // Cupid's arrow case 34: // this is imaginary number I = √(-1) if (packetsplit != null && packetsplit.Length > 3) { if (long.TryParse(packetsplit[3], out long characterId)) { if (session.Character.CharacterRelations.Any(s => s.RelationType == CharacterRelationType.Spouse)) { session.SendPacket($"info {Language.Instance.GetMessageFromKey("ALREADY_MARRIED")}"); return; } if (session.Character.IsFriendOfCharacter(characterId)) { ClientSession otherSession = ServerManager.Instance.GetSessionByCharacterId(characterId); if (otherSession != null) { otherSession.SendPacket(UserInterfaceHelper.Instance.GenerateDialog( $"#fins^-34^{session.Character.CharacterId} #fins^-69^{session.Character.CharacterId} {string.Format(Language.Instance.GetMessageFromKey("MARRY_REQUEST"), session.Character.Name)}")); session.Character.FriendRequestCharacters.Add(characterId); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } else { session.SendPacket($"info {Language.Instance.GetMessageFromKey("NOT_FRIEND")}"); } } } break; case 570: if (session.Character.Faction == (FactionType)EffectValue) { return; } session.SendPacket(session.Character.Family == null ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}" : UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"), 0)); break; // wings case 650: if (session.Character.UseSp && session.Character.SpInstance != null) { if (option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte) inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}"); } else { session.Character.SpInstance.Design = (byte)EffectValue; session.Character.MorphUpgrade2 = EffectValue; session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode()); session.SendPacket(session.Character.GenerateStat()); session.SendPacket(session.Character.GenerateStatChar()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0)); } break; // presentation messages case 203: if (!session.Character.IsVehicled) { if (option == 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 2, session.Character.CharacterId, 1)); } } break; // magic lamps case 651: if (session.Character.Inventory.All(i => i.Value.Type != InventoryType.Wear)) { if (option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}"); } else { session.Character.ChangeSex(); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0)); } break; // vehicles case 1000: if (session.Character.HasShopOpened) { return; } if (Morph > 0) { if (option == 0 && !session.Character.IsVehicled) { if (session.Character.IsSitting) { session.Character.IsSitting = false; session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest()); } session.Character.LastDelay = DateTime.Now; session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2")); } else { if (!session.Character.IsVehicled && option != 0) { DateTime delay = DateTime.Now.AddSeconds(-4); if (session.Character.LastDelay > delay && session.Character.LastDelay < delay.AddSeconds(2)) { session.Character.Speed = Speed; session.Character.IsVehicled = true; session.Character.VehicleSpeed = Speed; session.Character.MorphUpgrade = 0; session.Character.MorphUpgrade2 = 0; session.Character.Morph = Morph + (byte)session.Character.Gender; session.Character.Mates?.ForEach(x => session.CurrentMapInstance?.Broadcast(x.GenerateOut())); session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(196), session.Character.MapX, session.Character.MapY); session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode()); session.SendPacket(session.Character.GenerateCond()); session.Character.LastSpeedChange = DateTime.Now; } } else if (session.Character.IsVehicled) { session.Character.Mates?.ForEach(x => { x.PositionX = session.Character.PositionX; x.PositionY = session.Character.PositionY; session.CurrentMapInstance?.Broadcast(x.GenerateIn()); }); session.Character.RemoveVehicle(); } } } break; case 1002: // TODO REVIEW THIS /* * if (EffectValue == 69) * { * int rnd = ServerManager.Instance.RandomNumber(0, 1000); * if (rnd < 5) * { * short[] vnums = * { * 5560, 5591, 4099, 907, 1160, 4705, 4706, 4707, 4708, 4709, 4710, 4711, 4712, 4713, 4714, * 4715, 4716 * }; * byte[] counts = {1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}; * int item = ServerManager.Instance.RandomNumber(0, 17); * * session.Character.GiftAdd(vnums[item], counts[item]); * } * else if (rnd < 30) * { * short[] vnums = {361, 362, 363, 366, 367, 368, 371, 372, 373}; * session.Character.GiftAdd(vnums[ServerManager.Instance.RandomNumber(0, 9)], 1); * } * else * { * short[] vnums = * { * 1161, 2282, 1030, 1244, 1218, 5369, 1012, 1363, 1364, 2160, 2173, 5959, 5983, 2514, * 2515, 2516, 2517, 2518, 2519, 2520, 2521, 1685, 1686, 5087, 5203, 2418, 2310, 2303, * 2169, 2280, 5892, 5893, 5894, 5895, 5896, 5897, 5898, 5899, 5332, 5105, 2161, 2162 * }; * byte[] counts = * { * 10, 10, 20, 5, 1, 1, 99, 1, 1, 5, 5, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 5, 20, * 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 * }; * int item = ServerManager.Instance.RandomNumber(0, 42); * session.Character.GiftAdd(vnums[item], counts[item]); * } * session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); * } */ if (session.HasCurrentMapInstance) { if (session.CurrentMapInstance.Map.MapTypes.All(m => m.MapTypeId != (short)MapTypeEnum.Act4)) { short[] vnums = { 1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399, 1400, 1401, 1402, 1403, 1404, 1405 }; short vnum = vnums[ServerManager.Instance.RandomNumber(0, 20)]; NpcMonster npcmonster = ServerManager.Instance.GetNpc(vnum); if (npcmonster == null) { return; } MapMonster monster = new MapMonster { MonsterVNum = vnum, MapY = session.Character.MapY, MapX = session.Character.MapX, MapId = session.Character.MapInstance.Map.MapId, Position = (byte)session.Character.Direction, IsMoving = true, MapMonsterId = session.CurrentMapInstance.GetNextMonsterId(), ShouldRespawn = false }; monster.Initialize(session.CurrentMapInstance); session.CurrentMapInstance.AddMonster(monster); session.CurrentMapInstance.Broadcast(monster.GenerateIn()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } break; case 69: session.Character.GetReput(ReputPrice); session.SendPacket(session.Character.GenerateFd()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 789: session.Character.GiftAdd((short)inv.Item.EffectValue, 1); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 790: break; case 1003: if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BazaarMedalGold }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1004: if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BazaarMedalSilver }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1005: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BackPack }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1006: if (option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2 {Language.Instance.GetMessageFromKey("ASK_PET_MAX")}"); } else { if (session.Character.MaxMateCount < 30) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("GET_PET_PLACES"), 10)); session.SendPacket(session.Character.GenerateScpStc()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } break; case 1007: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBasket)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.PetBasket }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket("ib 1278 1"); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1008: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBackPack)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.PetBackPack }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; default: Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType())); break; } }
internal int SummonMonster(MonsterToSummon summon) { NpcMonster npcMonster = ServerManager.GetNpcMonster(summon.VNum); if (npcMonster != null) { short mapX = summon.SpawnCell.X; short mapY = summon.SpawnCell.Y; if (mapX == 0 && mapY == 0) { MapCell cell = Map.GetRandomPosition(); if (cell != null) { mapX = cell.X; mapY = cell.Y; } } MapMonster mapMonster = new MapMonster { MonsterVNum = npcMonster.NpcMonsterVNum, MapX = mapX, MapY = mapY, Position = 2, MapId = Map.MapId, IsMoving = summon.IsMoving, MapMonsterId = GetNextMonsterId(), ShouldRespawn = false, OnNoticeEvents = summon.NoticingEvents, UseSkillOnDamage = summon.UseSkillOnDamage, OnSpawnEvents = summon.SpawnEvents, IsTarget = summon.IsTarget, Target = summon.Target, IsBonus = summon.IsBonus, IsBoss = summon.IsBoss, NoticeRange = summon.NoticeRange, Owner = summon.Owner, AliveTime = summon.AliveTime, AliveTimeMp = summon.AliveTimeMp, BaseMaxHp = summon.MaxHp, BaseMaxMp = summon.MaxMp }; if (summon.HasDelay > 0) { AddDelayedMonster(mapMonster); } Observable.Timer(TimeSpan.FromSeconds(summon.HasDelay)) .Subscribe(o => { mapMonster.Initialize(this); mapMonster.BattleEntity.OnDeathEvents.AddRange(summon.DeathEvents); mapMonster.IsHostile = summon.IsHostile; AddMonster(mapMonster); Broadcast(mapMonster.GenerateIn()); RemoveDelayedMonster(mapMonster); if (summon.AfterSpawnEvents.Any()) { summon.AfterSpawnEvents.ForEach(e => EventHelper.Instance.RunEvent(e, monster: mapMonster)); } if (summon.IsMeteorite) { OnMeteoriteEvents(summon, mapMonster); } }); return(mapMonster.MapMonsterId); } return(default);
public void DespawnMonster(MapMonster monster) { monster.SetDeathStatement(); Broadcast(StaticPacketHelper.Out(UserType.Monster, monster.MapMonsterId)); }
/// <summary> /// $Summon Command /// </summary> /// <param name="summonPacket"></param> public void Summon(SummonPacket summonPacket) { Logger.Debug("Summon Command", Session.SessionId); if (summonPacket != null) { if (Session.IsOnMap && Session.HasCurrentMap) { Random random = new Random(); short vnum = summonPacket.NpcMonsterVNum; byte amount = summonPacket.Amount; bool isMoving = summonPacket.IsMoving; NpcMonster npcmonster = ServerManager.GetNpc(vnum); if (npcmonster == null) { return; } for (int i = 0; i < amount; i++) { List<MapCell> Possibilities = new List<MapCell>(); for (short x = -4; x < 5; x++) { for (short y = -4; y < 5; y++) { Possibilities.Add(new MapCell() { X = x, Y = y }); } } foreach (MapCell possibilitie in Possibilities.OrderBy(s => random.Next())) { short mapx = (short)(Session.Character.MapX + possibilitie.X); short mapy = (short)(Session.Character.MapY + possibilitie.Y); if (!Session.CurrentMap?.IsBlockedZone(mapx, mapy) ?? false) { break; } } if (Session.HasCurrentMap) { // ReSharper disable once PossibleNullReferenceException HasCurrentMap NullCheck MapMonster monster = new MapMonster { MonsterVNum = vnum, MapY = Session.Character.MapY, MapX = Session.Character.MapX, MapId = Session.Character.MapId, Position = (byte)Session.Character.Direction, IsMoving = isMoving, MapMonsterId = Session.CurrentMap.GetNextMonsterId(), ShouldRespawn = false }; monster.Initialize(Session.CurrentMap); monster.StartLife(); Session.CurrentMap.AddMonster(monster); Session.CurrentMap.Broadcast(monster.GenerateIn3()); } } } } else { Session.SendPacket(Session.Character.GenerateSay("$Summon VNUM AMOUNT MOVE", 10)); } }
private void npcLife() { // Respawn if (CurrentHp <= 0 && ShouldRespawn != null && !ShouldRespawn.Value) { MapInstance.RemoveNpc(this); MapInstance.Broadcast(GenerateOut()); } if (!IsAlive && ShouldRespawn != null && ShouldRespawn.Value) { double timeDeath = (DateTime.Now - Death).TotalSeconds; if (timeDeath >= Npc.RespawnTime / 10d) { Respawn(); } } if (LastProtectedEffect.AddMilliseconds(6000) <= DateTime.Now) { LastProtectedEffect = DateTime.Now; if (IsMate || IsProtected) { MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, 825), MapX, MapY); } } double time = (DateTime.Now - LastEffect).TotalMilliseconds; if (EffectDelay > 0) { if (time > EffectDelay) { if (Effect > 0 && EffectActivated) { MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, Effect), MapX, MapY); } LastEffect = DateTime.Now; } } time = (DateTime.Now - LastMove).TotalMilliseconds; if (Target == -1 && IsMoving && Npc.Speed > 0 && time > _movetime && !HasBuff(CardType.Move, (byte)AdditionalTypes.Move.MovementImpossible)) { _movetime = ServerManager.RandomNumber(500, 3000); int maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count; if (maxindex < 1) { maxindex = 1; } if (Path.Count == 0 || Path.Count >= maxindex && maxindex > 0 && Path[maxindex - 1] == null) { short xoffset = (short)ServerManager.RandomNumber(-1, 1); short yoffset = (short)ServerManager.RandomNumber(-1, 1); MapCell moveToPosition = new MapCell { X = FirstX, Y = FirstY }; if (RunToX != 0 || RunToY != 0) { moveToPosition = new MapCell { X = RunToX, Y = RunToY }; _movetime = ServerManager.RandomNumber(300, 1200); } Path = BestFirstSearch.FindPathJagged(new GridPos { X = MapX, Y = MapY }, new GridPos { X = (short)ServerManager.RandomNumber(moveToPosition.X - 3, moveToPosition.X + 3), Y = (short)ServerManager.RandomNumber(moveToPosition.Y - 3, moveToPosition.Y + 3) }, MapInstance.Map.JaggedGrid); maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count; } if (DateTime.Now > LastMove && Npc.Speed > 0 && Path.Count > 0) { byte speedIndex = (byte)(Npc.Speed / 2.5 < 1 ? 1 : Npc.Speed / 2.5); maxindex = Path.Count > speedIndex ? speedIndex : Path.Count; short mapX = (short)ServerManager.RandomNumber(Path[maxindex - 1].X - 1, Path[maxindex - 1].X + 1); short mapY = (short)_random.Next(Path[maxindex - 1].Y - 1, Path[maxindex - 1].Y + 1); //short mapX = Path[maxindex - 1].X; //short mapY = Path[maxindex - 1].Y; double waitingtime = Map.GetDistance(new MapCell { X = mapX, Y = mapY }, new MapCell { X = MapX, Y = MapY }) / (double)Npc.Speed; MapInstance.Broadcast(new BroadcastPacket(null, PacketFactory.Serialize(StaticPacketHelper.Move(UserType.Npc, MapNpcId, mapX, mapY, Npc.Speed)), ReceiverType.All, xCoordinate: mapX, yCoordinate: mapY)); LastMove = DateTime.Now.AddSeconds(waitingtime > 1 ? 1 : waitingtime); Observable.Timer(TimeSpan.FromMilliseconds((int)((waitingtime > 1 ? 1 : waitingtime) * 1000))).Subscribe(x => { MapX = mapX; MapY = mapY; }); Path.RemoveRange(0, maxindex); } } if (Target == -1) { if (IsHostile && Shop == null) { MapMonster monster = MapInstance.GetMonsterInRangeList(MapX, MapY, (byte)(Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange)).Where(s => BattleEntity.CanAttackEntity(s.BattleEntity)).FirstOrDefault(); ClientSession session = MapInstance.Sessions.FirstOrDefault(s => BattleEntity.CanAttackEntity(s.Character.BattleEntity) && MapInstance == s.Character.MapInstance && Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = s.Character.PositionX, Y = s.Character.PositionY }) < Npc.NoticeRange); if (monster != null) { Target = monster.MapMonsterId; } if (session?.Character != null) { Target = session.Character.CharacterId; } } } else if (Target != -1) { MapMonster monster = MapInstance.Monsters.Find(s => s.MapMonsterId == Target); if (monster == null || monster.CurrentHp < 1) { Target = -1; return; } NpcMonsterSkill npcMonsterSkill = null; if (ServerManager.RandomNumber(0, 10) > 8) { npcMonsterSkill = Skills.Where(s => (DateTime.Now - s.LastSkillUse).TotalMilliseconds >= 100 * s.Skill.Cooldown).OrderBy(rnd => _random.Next()).FirstOrDefault(); } int hitmode = 0; bool onyxWings = false; int damage = DamageHelper.Instance.CalculateDamage(new BattleEntity(this), new BattleEntity(monster), npcMonsterSkill?.Skill, ref hitmode, ref onyxWings); if (monster.Monster.BCards.Find(s => s.Type == (byte)CardType.LightAndShadow && s.SubType == (byte)AdditionalTypes.LightAndShadow.InflictDamageToMP) is BCard card) { int reduce = damage / 100 * card.FirstData; if (monster.CurrentMp < reduce) { reduce = (int)monster.CurrentMp; monster.CurrentMp = 0; } else { monster.DecreaseMp(reduce); } damage -= reduce; } int distance = Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = monster.MapX, Y = monster.MapY }); if (monster.CurrentHp > 0 && ((npcMonsterSkill != null && distance < npcMonsterSkill.Skill.Range) || distance <= Npc.BasicRange) && !HasBuff(CardType.SpecialAttack, (byte)AdditionalTypes.SpecialAttack.NoAttack)) { if (((DateTime.Now - LastSkill).TotalMilliseconds >= 1000 + (Npc.BasicCooldown * 200) /* && Skills.Count == 0*/) || npcMonsterSkill != null) { if (npcMonsterSkill != null) { npcMonsterSkill.LastSkillUse = DateTime.Now; MapInstance.Broadcast(StaticPacketHelper.CastOnTarget(UserType.Npc, MapNpcId, UserType.Monster, Target, npcMonsterSkill.Skill.CastAnimation, npcMonsterSkill.Skill.CastEffect, npcMonsterSkill.Skill.SkillVNum)); } if (npcMonsterSkill != null && npcMonsterSkill.Skill.CastEffect != 0) { MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, MapNpcId, Effect)); } monster.BattleEntity.GetDamage(damage, BattleEntity); lock (monster.DamageList) { if (!monster.DamageList.Any(s => s.Key.MapEntityId == MapNpcId)) { monster.AddToAggroList(BattleEntity); } } MapInstance.Broadcast(npcMonsterSkill != null ? StaticPacketHelper.SkillUsed(UserType.Npc, MapNpcId, 3, Target, npcMonsterSkill.SkillVNum, npcMonsterSkill.Skill.Cooldown, npcMonsterSkill.Skill.AttackAnimation, npcMonsterSkill.Skill.Effect, 0, 0, monster.CurrentHp > 0, (int)((float)monster.CurrentHp / (float)monster.MaxHp * 100), damage, hitmode, 0) : StaticPacketHelper.SkillUsed(UserType.Npc, MapNpcId, 3, Target, 0, Npc.BasicCooldown, 11, Npc.BasicSkill, 0, 0, monster.CurrentHp > 0, (int)((float)monster.CurrentHp / (float)monster.MaxHp * 100), damage, hitmode, 0)); LastSkill = DateTime.Now; if (npcMonsterSkill?.Skill.TargetType == 1 && npcMonsterSkill?.Skill.HitType == 2) { IEnumerable <ClientSession> clientSessions = MapInstance.Sessions?.Where(s => s.Character.IsInRange(MapX, MapY, npcMonsterSkill.Skill.TargetRange)); IEnumerable <Mate> mates = MapInstance.GetListMateInRange(MapX, MapY, npcMonsterSkill.Skill.TargetRange); foreach (BCard skillBcard in npcMonsterSkill.Skill.BCards) { if (skillBcard.Type == 25 && skillBcard.SubType == 1 && new Buff((short)skillBcard.SecondData, Npc.Level)?.Card?.BuffType == BuffType.Good) { if (clientSessions != null) { foreach (ClientSession clientSession in clientSessions) { if (clientSession.Character != null) { if (!BattleEntity.CanAttackEntity(clientSession.Character.BattleEntity)) { skillBcard.ApplyBCards(clientSession.Character.BattleEntity, BattleEntity); } } } } if (mates != null) { foreach (Mate mate in mates) { if (!BattleEntity.CanAttackEntity(mate.BattleEntity)) { skillBcard.ApplyBCards(mate.BattleEntity, BattleEntity); } } } } } } if (monster.CurrentHp < 1 && monster.SetDeathStatement()) { monster.RunDeathEvent(); RemoveTarget(); } } } else { int maxdistance = Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange; if (IsMoving && !HasBuff(CardType.Move, (byte)AdditionalTypes.Move.MovementImpossible)) { const short maxDistance = 5; int maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count; if (maxindex < 1) { maxindex = 1; } if ((Path.Count == 0 && distance >= 1 && distance < maxDistance) || (Path.Count >= maxindex && maxindex > 0 && Path[maxindex - 1] == null)) { short xoffset = (short)ServerManager.RandomNumber(-1, 1); short yoffset = (short)ServerManager.RandomNumber(-1, 1); //go to monster Path = BestFirstSearch.FindPathJagged(new GridPos { X = MapX, Y = MapY }, new GridPos { X = (short)(monster.MapX + xoffset), Y = (short)(monster.MapY + yoffset) }, MapInstance.Map.JaggedGrid); maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count; } if (DateTime.Now > LastMove && Npc.Speed > 0 && Path.Count > 0) { byte speedIndex = (byte)(Npc.Speed / 2.5 < 1 ? 1 : Npc.Speed / 2.5); maxindex = Path.Count > speedIndex ? speedIndex : Path.Count; //short mapX = (short)ServerManager.RandomNumber(Path[maxindex - 1].X - 1, Path[maxindex - 1].X + 1); //short mapY = (short)_random.Next(Path[maxindex - 1].Y - 1, Path[maxindex - 1].Y + 1); short mapX = Path[maxindex - 1].X; short mapY = Path[maxindex - 1].Y; double waitingtime = Map.GetDistance(new MapCell { X = mapX, Y = mapY }, new MapCell { X = MapX, Y = MapY }) / (double)Npc.Speed; MapInstance.Broadcast(new BroadcastPacket(null, PacketFactory.Serialize(StaticPacketHelper.Move(UserType.Npc, MapNpcId, mapX, mapY, Npc.Speed)), ReceiverType.All, xCoordinate: mapX, yCoordinate: mapY)); LastMove = DateTime.Now.AddSeconds(waitingtime > 1 ? 1 : waitingtime); Observable.Timer(TimeSpan.FromMilliseconds((int)((waitingtime > 1 ? 1 : waitingtime) * 1000))).Subscribe(x => { MapX = mapX; MapY = mapY; }); Path.RemoveRange(0, maxindex); } if (Target != -1 && (MapId != monster.MapId || distance > maxDistance)) { RemoveTarget(); } } } } }
public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null) { if (packetsplit == null) { return; } void ReleasePet(MateType mateType, Guid itemToRemoveId) { if (!int.TryParse(packetsplit[3], out int mateTransportId)) { return; } Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == mateType); if (mate == null) { return; } if (mate.MateType == MateType.Partner) { if (mate.SpInstance != null || mate.GlovesInstance != null || mate.BootsInstance != null || mate.WeaponInstance != null || mate.ArmorInstance != null) { session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("MUST_REMOVE_PARTNER_EQUIPMENT"))); return; } } if (!mate.IsTeamMember) { session.Character.Mates.Remove(mate); session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("PET_RELEASED"))); session.SendPacket(UserInterfaceHelper.GeneratePClear()); session.SendPackets(session.Character.GenerateScP()); session.SendPackets(session.Character.GenerateScN()); session.CurrentMapInstance?.Broadcast(mate.GenerateOut()); session.Character.Inventory.RemoveItemFromInventory(itemToRemoveId); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("PET_IN_TEAM_UNRELEASABLE"), 0)); } } switch (Effect) { // loyalty & xp petfood case 10: if (int.TryParse(packetsplit[3], out var mateTransportId)) { Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == MateType.Pet); if (mate == null || mate.Loyalty >= 1000 || mate.MateType == MateType.Partner) { return; } mate.Loyalty = (short)(mate.Loyalty + 100 > 1000 ? 1000 : mate.Loyalty + 100); mate.GenerateXp(EffectValue); session.SendPacket(mate.GenerateScPacket()); mate.Owner?.Session.SendPacket(mate.GenerateCond()); mate.Owner?.Session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5)); mate.Owner?.Session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002)); mate.Owner?.Session.SendPacket(mate.Owner.GenerateSay(Language.Instance.GetMessageFromKey("MATE_EATS_FOOD"), 10)); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; case 11: case 12: if (int.TryParse(packetsplit[3], out mateTransportId)) { Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == (Effect == 11 ? MateType.Pet : MateType.Partner)); AddPetLevel(ref mate, inv.Id); } break; case 13: if (int.TryParse(packetsplit[3], out mateTransportId) && session.Character.Mates.Any(s => s.MateTransportId == mateTransportId)) { session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 1, mateTransportId, 2)); } break; case 14: if (int.TryParse(packetsplit[3], out mateTransportId)) { Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == MateType.Pet); if (mate?.CanPickUp == false) { session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5)); session.CurrentMapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, 5002)); mate.CanPickUp = true; session.SendPackets(session.Character.GenerateScP()); session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_CAN_PICK_UP"), 10)); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } } break; case 16: if (int.TryParse(packetsplit[3], out mateTransportId)) { Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == MateType.Pet); RemovePetLevel(ref mate, inv.Id); } break; case 17: if (int.TryParse(packetsplit[3], out mateTransportId)) { Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId); if (mate?.IsSummonable == false) { mate.IsSummonable = true; session.SendPackets(session.Character.GenerateScP()); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("PET_SUMMONABLE"), mate.Name), 10)); session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("PET_SUMMONABLE"), mate.Name), 0)); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } } break; case 18: if (int.TryParse(packetsplit[3], out mateTransportId)) { Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId && s.MateType == MateType.Partner); RemovePetLevel(ref mate, inv.Id); } break; case 1000: ReleasePet(MateType.Pet, inv.Id); break; case 1001: ReleasePet(MateType.Partner, inv.Id); break; // Pet trainer case 10000: if (session.Character.MapInstance != session.Character.Miniland) { session.SendPacket(UserInterfaceHelper.GenerateModal(Language.Instance.GetMessageFromKey("NOT_IN_MINILAND"), 1)); return; } var monster = new MapMonster { MonsterVNum = (short)EffectValue, MapY = session.Character.PositionY, MapX = session.Character.PositionX, MapId = session.Character.MapInstance.Map.MapId, Position = session.Character.Direction, IsMoving = true, IsHostile = true, MapMonsterId = session.CurrentMapInstance.GetNextMonsterId(), IsMateTrainer = true, ShouldRespawn = false }; monster.Initialize(session.CurrentMapInstance); session.CurrentMapInstance.AddMonster(monster); session.CurrentMapInstance.Broadcast(monster.GenerateIn()); session.Character.Inventory.RemoveItemAmount(inv.ItemVNum); monster.GetNearestOponent(); break; default: Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType(), VNum, Effect, EffectValue)); break; } }
public ushort GenerateDamage(MapMonster monsterToAttack, Skill skill, ref int hitmode) { #region Definitions if (monsterToAttack == null) { return 0; } if (Inventory == null) { return 0; } Random random = new Random(); // int miss_chance = 20; int monsterDefence = 0; int monsterDodge = 0; short mainUpgrade = 0; int mainCritChance = 0; int mainCritHit = 0; int mainMinDmg = 0; int mainMaxDmg = 0; int mainHitRate = 0; short secUpgrade = 0; int secCritChance = 0; int secCritHit = 0; int secMinDmg = 0; int secMaxDmg = 0; int secHitRate = 0; // int CritChance = 4; int CritHit = 70; int MinDmg = 0; int MaxDmg = 0; int HitRate = 0; // sbyte Upgrade = 0; #endregion #region Get Weapon Stats WearableInstance weapon = Inventory.LoadBySlotAndType<WearableInstance>((byte)EquipmentType.MainWeapon, InventoryType.Wear); if (weapon != null) { mainUpgrade = weapon.Upgrade; } mainMinDmg += MinHit; mainMaxDmg += MaxHit; mainHitRate += HitRate; mainCritChance += HitCriticalRate; mainCritHit += HitCritical; WearableInstance weapon2 = Inventory.LoadBySlotAndType<WearableInstance>((byte)EquipmentType.SecondaryWeapon, InventoryType.Wear); if (weapon2 != null) { secUpgrade = weapon2.Upgrade; } secMinDmg += MinDistance; secMaxDmg += MaxDistance; secHitRate += DistanceRate; secCritChance += DistanceCriticalRate; secCritHit += DistanceCritical; #endregion #region Switch skill.Type switch (skill.Type) { case 0: monsterDefence = monsterToAttack.Monster.CloseDefence; monsterDodge = monsterToAttack.Monster.DefenceDodge; if (Class == ClassType.Archer) { mainCritHit = secCritHit; mainCritChance = secCritChance; mainHitRate = secHitRate; mainMaxDmg = secMaxDmg; mainMinDmg = secMinDmg; mainUpgrade = secUpgrade; } break; case 1: monsterDefence = monsterToAttack.Monster.DistanceDefence; monsterDodge = monsterToAttack.Monster.DistanceDefenceDodge; if (Class == ClassType.Swordman || Class == ClassType.Adventurer || Class == ClassType.Magician) { mainCritHit = secCritHit; mainCritChance = secCritChance; mainHitRate = secHitRate; mainMaxDmg = secMaxDmg; mainMinDmg = secMinDmg; mainUpgrade = secUpgrade; } break; case 2: monsterDefence = monsterToAttack.Monster.MagicDefence; break; case 3: switch (Class) { case ClassType.Swordman: monsterDefence = monsterToAttack.Monster.CloseDefence; break; case ClassType.Archer: monsterDefence = monsterToAttack.Monster.DistanceDefence; break; case ClassType.Magician: monsterDefence = monsterToAttack.Monster.MagicDefence; break; case ClassType.Adventurer: monsterDefence = monsterToAttack.Monster.CloseDefence; break; } break; case 5: monsterDefence = monsterToAttack.Monster.CloseDefence; monsterDodge = monsterToAttack.Monster.DefenceDodge; if (Class == ClassType.Archer) { mainCritHit = secCritHit; mainCritChance = secCritChance; mainHitRate = secHitRate; mainMaxDmg = secMaxDmg; mainMinDmg = secMinDmg; mainUpgrade = secUpgrade; } break; } #endregion #region Basic Damage Data Calculation #warning TODO: Implement BCard damage boosts, see Issue mainUpgrade -= monsterToAttack.Monster.DefenceUpgrade; if (mainUpgrade < -10) { mainUpgrade = -10; } else if (mainUpgrade > 10) { mainUpgrade = 10; } #endregion #region Detailed Calculation #region Dodge if (Class != ClassType.Magician) { double multiplier = monsterDodge / (mainHitRate + 1); if (multiplier > 5) { multiplier = 5; } double chance = -0.25 * Math.Pow(multiplier, 3) - 0.57 * Math.Pow(multiplier, 2) + 25.3 * multiplier - 1.41; if (chance <= 1) { chance = 1; } if ((skill.Type == 0 || skill.Type == 1) && !HasGodMode) { if (random.Next(0, 100) <= chance) { hitmode = 1; return 0; } } } #endregion #region Base Damage int baseDamage = new Random().Next(mainMinDmg, mainMaxDmg + 1); baseDamage += (skill.Damage / 4); baseDamage += Level - monsterToAttack.Monster.Level; //Morale if (Class == ClassType.Adventurer) { //HACK: Damage is ~10 lower in OpenNos than in official. Fix this... baseDamage += 20; } int elementalDamage = 0; // placeholder for BCard etc... elementalDamage += (skill.ElementalDamage / 4); switch (mainUpgrade) { case -10: monsterDefence += monsterDefence * 2; break; case -9: monsterDefence += (int)(monsterDefence * 1.2); break; case -8: monsterDefence += (int)(monsterDefence * 0.9); break; case -7: monsterDefence += (int)(monsterDefence * 0.65); break; case -6: monsterDefence += (int)(monsterDefence * 0.54); break; case -5: monsterDefence += (int)(monsterDefence * 0.43); break; case -4: monsterDefence += (int)(monsterDefence * 0.32); break; case -3: monsterDefence += (int)(monsterDefence * 0.22); break; case -2: monsterDefence += (int)(monsterDefence * 0.15); break; case -1: monsterDefence += (int)(monsterDefence * 0.1); break; case 0: break; case 1: baseDamage += (int)(baseDamage * 0.1); break; case 2: baseDamage += (int)(baseDamage * 0.15); break; case 3: baseDamage += (int)(baseDamage * 0.22); break; case 4: baseDamage += (int)(baseDamage * 0.32); break; case 5: baseDamage += (int)(baseDamage * 0.43); break; case 6: baseDamage += (int)(baseDamage * 0.54); break; case 7: baseDamage += (int)(baseDamage * 0.65); break; case 8: baseDamage += (int)(baseDamage * 0.9); break; case 9: baseDamage += (int)(baseDamage * 1.2); break; case 10: baseDamage += baseDamage * 2; break; } if (skill.Type == 1) { if (Math.Abs(monsterToAttack.MapX - MapX) < 4 && Math.Abs(monsterToAttack.MapY - MapY) < 4) baseDamage = (int)(baseDamage * 0.7); } #endregion #region Elementary Damage #region Calculate Elemental Boost + Rate double elementalBoost = 0; short monsterResistance = 0; switch (Element) { case 0: break; case 1: monsterResistance = monsterToAttack.Monster.FireResistance; switch (monsterToAttack.Monster.Element) { case 0: elementalBoost = 1.3; // Damage vs no element break; case 1: elementalBoost = 1; // Damage vs fire break; case 2: elementalBoost = 2; // Damage vs water break; case 3: elementalBoost = 1; // Damage vs light break; case 4: elementalBoost = 1.5; // Damage vs darkness break; } break; case 2: monsterResistance = monsterToAttack.Monster.WaterResistance; switch (monsterToAttack.Monster.Element) { case 0: elementalBoost = 1.3; break; case 1: elementalBoost = 2; break; case 2: elementalBoost = 1; break; case 3: elementalBoost = 1.5; break; case 4: elementalBoost = 1; break; } break; case 3: monsterResistance = monsterToAttack.Monster.LightResistance; switch (monsterToAttack.Monster.Element) { case 0: elementalBoost = 1.3; break; case 1: elementalBoost = 1.5; break; case 2: elementalBoost = 1; break; case 3: elementalBoost = 1; break; case 4: elementalBoost = 3; break; } break; case 4: monsterResistance = monsterToAttack.Monster.DarkResistance; switch (monsterToAttack.Monster.Element) { case 0: elementalBoost = 1.3; break; case 1: elementalBoost = 1; break; case 2: elementalBoost = 1.5; break; case 3: elementalBoost = 3; break; case 4: elementalBoost = 1; break; } break; } #endregion; if (skill.Element == 0) { if (elementalBoost == 0.5) { elementalBoost = 0; } else if (elementalBoost == 1) { elementalBoost = 0.05; } else if (elementalBoost == 1.3) { elementalBoost = 0.15; } else if (elementalBoost == 1.5) { elementalBoost = 0.15; } else if (elementalBoost == 2) { elementalBoost = 0.2; } else if (elementalBoost == 3) { elementalBoost = 0.2; } } else if (skill.Element != Element) { elementalBoost = 0; } elementalDamage = (int)((elementalDamage + ((elementalDamage + baseDamage) * ((ElementRate + ElementRateSP) / 100D))) * elementalBoost); elementalDamage = elementalDamage / 100 * (100 - monsterResistance); #endregion #region Critical Damage baseDamage -= monsterDefence; if (random.Next(100) <= mainCritChance) { if (skill.Type == 2) { } else if (skill.Type == 3 && Class != ClassType.Magician) { double multiplier = (mainCritHit / 100D); if (multiplier > 3) multiplier = 3; baseDamage += (int)(baseDamage * multiplier); hitmode = 3; } else { double multiplier = (mainCritHit / 100D); if (multiplier > 3) multiplier = 3; baseDamage += (int)(baseDamage * multiplier); hitmode = 3; } } #endregion #region Total Damage int totalDamage = baseDamage + elementalDamage; if (totalDamage < 5) { totalDamage = random.Next(1, 6); } #endregion #endregion if (monsterToAttack.DamageList.ContainsKey(CharacterId)) { monsterToAttack.DamageList[CharacterId] += totalDamage; } else { monsterToAttack.DamageList.Add(CharacterId, totalDamage); } if (monsterToAttack.CurrentHp <= totalDamage) { monsterToAttack.IsAlive = false; monsterToAttack.CurrentHp = 0; monsterToAttack.CurrentMp = 0; monsterToAttack.Death = DateTime.Now; monsterToAttack.LastMove = DateTime.Now; } else { monsterToAttack.CurrentHp -= totalDamage; } while (totalDamage > ushort.MaxValue) { totalDamage -= ushort.MaxValue; } // only set the hit delay if we become the monsters target with this hit if (monsterToAttack.Target != CharacterId) { monsterToAttack.LastEffect = DateTime.Now; } ushort damage = Convert.ToUInt16(totalDamage); if (monsterToAttack.IsMoving) { monsterToAttack.Target = CharacterId; } return damage; }
public void GenerateKillBonus(MapMonster monsterToAttack) { if (monsterToAttack == null || monsterToAttack.IsAlive) { return; } Random random = new Random(DateTime.Now.Millisecond & monsterToAttack.MapMonsterId); // owner set long? dropOwner = monsterToAttack.DamageList.Any() ? monsterToAttack.DamageList.First().Key : (long?)null; Group group = null; if (dropOwner != null) { group = ServerManager.Instance.Groups.FirstOrDefault(g => g.IsMemberOfGroup((long)dropOwner)); } // end owner set int i = 1; if (Session.HasCurrentMap) { List<DropDTO> droplist = monsterToAttack.Monster.Drops.Where(s => Session.CurrentMap.MapTypes.Any(m => m.MapTypeId == s.MapTypeId) || (s.MapTypeId == null)).ToList(); if (monsterToAttack.Monster.MonsterType != MonsterType.Special) { #region item drop int dropRate = ServerManager.DropRate; int x = 0; foreach (DropDTO drop in droplist.OrderBy(s => random.Next())) { if (x < 4) { i++; double rndamount = random.Next(0, 100) * random.NextDouble(); if (rndamount <= ((double)drop.DropChance * dropRate) / 5000.000) { x++; if (Session.CurrentMap != null) { if (Session.CurrentMap.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act4) || monsterToAttack.Monster.MonsterType == MonsterType.Elite) { List<long> alreadyGifted = new List<long>(); foreach (long charId in monsterToAttack.DamageList.Keys) { if (!alreadyGifted.Contains(charId)) { ClientSession giftsession = ServerManager.Instance.GetSessionByCharacterId(charId); giftsession?.Character.GiftAdd(drop.ItemVNum, (byte)drop.Amount); alreadyGifted.Add(charId); } } } else { if (group != null) { if (group.SharingMode == (byte)GroupSharingType.ByOrder) { dropOwner = group.GetNextOrderedCharacterId(this); if (dropOwner.HasValue) { group.Characters.ForEach(s => s.SendPacket(s.Character.GenerateSay(String.Format(Language.Instance.GetMessageFromKey("ITEM_BOUND_TO"), ServerManager.GetItem(drop.ItemVNum).Name, group.Characters.Single(c => c.Character.CharacterId == (long)dropOwner).Character.Name, drop.Amount), 10))); } } else { group.Characters.ForEach(s => s.SendPacket(s.Character.GenerateSay(String.Format(Language.Instance.GetMessageFromKey("DROPPED_ITEM"), ServerManager.GetItem(drop.ItemVNum).Name, drop.Amount), 10))); } } long? owner = dropOwner; Observable.Timer(TimeSpan.FromMilliseconds(500)) .Subscribe( o => { Session.CurrentMap.DropItemByMonster(owner, drop, monsterToAttack.MapX, monsterToAttack.MapY); }); } } } } } #endregion #region gold drop // gold calculation int gold = GetGold(monsterToAttack); gold = gold > 1000000000 ? 1000000000 : gold; double randChance = random.Next(0, 100) * random.NextDouble(); if (gold > 0 && randChance <= (int)((ServerManager.GoldDropRate * 10) * CharacterHelper.GoldPenalty(Level, monsterToAttack.Monster.Level))) { DropDTO drop2 = new DropDTO() { Amount = gold, ItemVNum = 1046 }; if (Session.CurrentMap != null) { if (Session.CurrentMap.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act4) || monsterToAttack.Monster.MonsterType == MonsterType.Elite) { List<long> alreadyGifted = new List<long>(); foreach (long charId in monsterToAttack.DamageList.Keys) { if (!alreadyGifted.Contains(charId)) { ClientSession session = ServerManager.Instance.GetSessionByCharacterId(charId); if (session != null) { session.Character.Gold += drop2.Amount; if (session.Character.Gold > 1000000000) { session.Character.Gold = 1000000000; session.SendPacket(session.Character.GenerateMsg(Language.Instance.GetMessageFromKey("MAX_GOLD"), 0)); } session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {ServerManager.GetItem(drop2.ItemVNum).Name} x {drop2.Amount}", 10)); session.SendPacket(session.Character.GenerateGold()); } alreadyGifted.Add(charId); } } } else { if (group != null) { if (group.SharingMode == (byte)GroupSharingType.ByOrder) { dropOwner = group.GetNextOrderedCharacterId(this); if (dropOwner.HasValue) { group.Characters.ForEach(s => s.SendPacket(s.Character.GenerateSay(String.Format(Language.Instance.GetMessageFromKey("ITEM_BOUND_TO"), ServerManager.GetItem(drop2.ItemVNum).Name, group.Characters.Single(c => c.Character.CharacterId == (long)dropOwner).Character.Name, drop2.Amount), 10))); } } else { group.Characters.ForEach(s => s.SendPacket(s.Character.GenerateSay(String.Format(Language.Instance.GetMessageFromKey("DROPPED_ITEM"), ServerManager.GetItem(drop2.ItemVNum).Name, drop2.Amount), 10))); } } // delayed Drop Observable.Timer(TimeSpan.FromMilliseconds(500)) .Subscribe( o => { Session.CurrentMap.DropItemByMonster(dropOwner, drop2, monsterToAttack.MapX, monsterToAttack.MapY); }); } } } #endregion #region exp if (Hp > 0) { Group grp = ServerManager.Instance.Groups.FirstOrDefault(g => g.IsMemberOfGroup(CharacterId)); if (grp != null) { foreach (ClientSession targetSession in grp.Characters.Where(g => g.Character.MapId == MapId)) { if (grp.IsMemberOfGroup(monsterToAttack.DamageList.FirstOrDefault().Key)) { targetSession.Character.GenerateXp(monsterToAttack.Monster, true); } else { targetSession.SendPacket(targetSession.Character.GenerateSay(Language.Instance.GetMessageFromKey("XP_NOTFIRSTHIT"), 10)); targetSession.Character.GenerateXp(monsterToAttack.Monster, false); } } } else { if (monsterToAttack.DamageList.FirstOrDefault().Key == CharacterId) { GenerateXp(monsterToAttack.Monster, true); } else { Session.SendPacket(GenerateSay(Language.Instance.GetMessageFromKey("XP_NOTFIRSTHIT"), 10)); GenerateXp(monsterToAttack.Monster, false); } } GenerateDignity(monsterToAttack.Monster); } #endregion } } }
public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null) { inv.Item.BCards.ForEach(c => c.ApplyBCards(session.Character)); switch (Effect) { // Honour Medals case 69: session.Character.Reputation += ReputPrice; session.SendPacket(session.Character.GenerateFd()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; // SP Potions case 150: case 151: session.Character.SpAdditionPoint += EffectValue; if (session.Character.SpAdditionPoint > 1000000) { session.Character.SpAdditionPoint = 1000000; } session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0)); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateSpPoint()); break; // Specialist Medal case 204: session.Character.SpPoint += EffectValue; session.Character.SpAdditionPoint += EffectValue * 3; if (session.Character.SpAdditionPoint > 1000000) { session.Character.SpAdditionPoint = 1000000; } if (session.Character.SpPoint > 10000) { session.Character.SpPoint = 10000; } session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0)); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateSpPoint()); break; // Raid Seals case 301: if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId)) { //TODO you are in group return; } ItemInstance raidSeal = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Main); session.Character.Inventory.RemoveItemFromInventory(raidSeal.Id); ScriptedInstance raid = ServerManager.Instance.Raids.FirstOrDefault(s => s.RequiredItems?.Any(obj => obj?.VNum == raidSeal.ItemVNum) == true)?.Copy(); if (raid != null) { Group group = new Group() { GroupType = GroupType.BigTeam, Raid = raid }; group.JoinGroup(session.Character.CharacterId); ServerManager.Instance.AddGroup(group); session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("RAID_LEADER"), session.Character.Name), 0)); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("RAID_LEADER"), session.Character.Name), 10)); if (session.Character.Level > raid.LevelMaximum || session.Character.Level < raid.LevelMinimum) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_LEVEL_INCORRECT"), 10)); } session.SendPacket(session.Character.GenerateRaid(2, false)); session.SendPacket(session.Character.GenerateRaid(0, false)); session.SendPacket(session.Character.GenerateRaid(1, false)); session.SendPacket(group.GenerateRdlst()); } break; case 1169: { if (session?.Character != null) { if (session.Character.Miniland == session.Character.MapInstance) { ServerManager.Instance.JoinMiniland(session, session); } else { ServerManager.Shout($"GRACIAS POR USAR SERVICIOS HEAT!"); ServerManager.Instance.ChangeMapInstance(session.Character.CharacterId, session.Character.MapInstanceId, session.Character.PositionX, session.Character.PositionY); session.SendPacket(StaticPacketHelper.Cancel(2)); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } } } break; case 1574: if (EffectValue == 1574) { int rnd = ServerManager.RandomNumber(0, 1); if (rnd < 1) { short[] vnums = { //ID's of the Items, you will get 4129, 4130, 4131, 4132 }; //This Code counts the Items, you inserted byte[] counts = { 1, 1, 1, 1 }; int item = ServerManager.RandomNumber(0, 4); session.Character.GiftAdd(vnums[item], counts[item]); } //This Code, deltes the Item from the Inventory session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket("msg 5 Success! You recieved your Items."); } break; // Partner Suits/Skins case 305: Mate mate = session.Character.Mates.Find(s => s.MateTransportId == int.Parse(packetsplit[3])); if (mate != null && EffectValue == mate.NpcMonsterVNum && mate.Skin == 0) { mate.Skin = Morph; session.SendPacket(mate.GenerateCMode(mate.Skin)); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // Fairy Booster case 250: if (!session.Character.Buff.ContainsKey(131)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 131 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3011), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Fairy booster 2 case 253: if (!session.Character.Buff.ContainsKey(131)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 131 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3011), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // exp/job booster case 251: if (!session.Character.Buff.ContainsKey(121)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 121 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3011), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; //sp job booster case 1362: if (!session.Character.Buff.ContainsKey(146)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 146 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3011), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Ice oil case 252: if (!session.Character.Buff.ContainsKey(340)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 340 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 16), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Valentin Buff case 254: if (!session.Character.Buff.ContainsKey(109)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 109 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3410), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Buff exp 20% case 256: if (!session.Character.Buff.ContainsKey(119)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 119 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 4756), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Ancella fate case 258: if (!session.Character.Buff.ContainsKey(393)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 393 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 4756), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Speedbooster case 260: if (!session.Character.IsVehicled || session.Character.Buff.Any(s => s.Card.CardId == 336)) { return; } session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(885), session.Character.MapX, session.Character.MapY); session.Character.Speed += 5; switch (session.Character.Morph) { case 2517: // Nossi M case 2518: // Nossi F case 2522: // Roller M case 2523: // Roller F // Removes <= lv 4 debuffs List <BuffType> bufftodisable = new List <BuffType> { BuffType.Bad }; session.Character.DisableBuffs(bufftodisable, 4); break; } Observable.Timer(TimeSpan.FromSeconds(session.Character.BuffRandomTime * 0.1D)).Subscribe(o => { session.Character.Speed -= 5; session.Character.LoadSpeed(); switch (session.Character.Morph) { case 2526: // White male unicorn case 2527: // White female unicorn case 2528: // Pink male unicorn case 2529: // Pink female unicorn case 2530: // Black male unicorn case 2531: // Black Female Unicorn case 2928: // Male UFO case 2929: // Female UFO case 3679: // Male squelettic dragon case 3680: // Female squelettic dragon ServerManager.Instance.TeleportOnRandomPlaceInMap(session, session.Character.MapInstanceId, true); break; case 2432: // Magic broom case 2433: // Magic broom F case 2520: // VTT M case 2521: // VTT F switch (session.Character.Direction) { case 0: // -y ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, session.Character.PositionX, (short)(session.Character.PositionY - 5)); break; case 1: // +x ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX + 5), session.Character.PositionY); break; case 2: // +y ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, session.Character.PositionX, (short)(session.Character.PositionY + 5)); break; case 3: // -x ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), session.Character.PositionY); break; case 4: ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY - 5)); // -x -y break; case 5: // +x +y ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY - 5)); break; case 6: // +x -y ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX + 5), (short)(session.Character.PositionY + 5)); break; case 7: // -x +y ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY + 5)); break; } break; } }); session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; // Rainbow Pearl/Magic Eraser case 666: if (EffectValue == 1 && byte.TryParse(packetsplit[9], out byte islot)) { ItemInstance wearInstance = session.Character.Inventory.LoadBySlotAndType(islot, InventoryType.Equipment); if (wearInstance != null && (wearInstance.Item.ItemType == ItemType.Weapon || wearInstance.Item.ItemType == ItemType.Armor) && wearInstance.ShellEffects.Count != 0 && wearInstance.Item.IsHeroic) { wearInstance.ShellEffects.Clear(); DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearInstance.EquipmentSerialId); if (wearInstance.EquipmentSerialId == Guid.Empty) { wearInstance.EquipmentSerialId = Guid.NewGuid(); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_DELETE"), 0)); } } else { session.SendPacket("guri 18 0"); } break; // Atk/Def/HP/Exp potions case 6600: session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; // Ancelloan's Blessing case 208: if (!session.Character.Buff.ContainsKey(121)) { session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 121 }); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Divorce letter case 6969: // this is imaginary number I = √(-1) var rel = session.Character.CharacterRelations.FirstOrDefault(s => s.RelationType == CharacterRelationType.Spouse); if (rel != null) { session.Character.DeleteRelation(rel.CharacterId == session.Character.CharacterId ? rel.RelatedCharacterId : rel.CharacterId); session.SendPacket(UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("DIVORCED"))); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // Cupid's arrow case 34: // this is imaginary number I = √(-1) // Cupid's arrow if (packetsplit != null && packetsplit.Length > 3) { if (long.TryParse(packetsplit[3], out long characterId)) { if (session.Character.CharacterRelations.Any(s => s.RelationType == CharacterRelationType.Spouse)) { session.SendPacket($"info {Language.Instance.GetMessageFromKey("ALREADY_MARRIED")}"); return; } ClientSession otherSession = ServerManager.Instance.GetSessionByCharacterId(characterId); if (otherSession != null) { otherSession.SendPacket(UserInterfaceHelper.GenerateDialog( $"#fins^-34^{session.Character.CharacterId} #fins^-69^{session.Character.CharacterId} {string.Format(Language.Instance.GetMessageFromKey("MARRY_REQUEST"), session.Character.Name)}")); session.Character.FriendRequestCharacters.Add(characterId); session.Character.Inventory.RemoveItemFromInventory(inv.Id, 1); session.Character.AddStaticBuff(new StaticBuffDTO { CardId = 319 }); } } } break; case 100: { } break; case 5836: { session.SendPacket($"gb 0 {session.Account.BankGold / 1000} {session.Character.Gold} 0 0"); session.SendPacket($"s_memo 6 [Account balance]: {session.Account.BankGold} gold; [Owned]: {session.Character.Gold} gold\nWe will do our best. Thank you for using the services of Cuarry Bank."); } break; // Faction Egg case 570: if (session.Character.Faction == (FactionType)EffectValue) { return; } if (EffectValue < 3) { session.SendPacket(session.Character.Family == null ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}" : UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"), 0)); } else { session.SendPacket(session.Character.Family != null ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}" : UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_FAMILY"), 0)); } break; // SP Wings case 650: ItemInstance specialistInstance = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, InventoryType.Wear); if (session.Character.UseSp && specialistInstance != null) { if (Option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}"); } else { void disposeBuff(short vNum) { if (session.Character.BuffObservables.ContainsKey(vNum)) { session.Character.BuffObservables[vNum].Dispose(); session.Character.BuffObservables.Remove(vNum); } session.Character.RemoveBuff(vNum); } disposeBuff(387); disposeBuff(395); disposeBuff(396); disposeBuff(397); disposeBuff(398); disposeBuff(410); disposeBuff(411); disposeBuff(444); specialistInstance.Design = (byte)EffectValue; session.Character.MorphUpgrade2 = EffectValue; session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode()); session.SendPacket(session.Character.GenerateStat()); session.SendPacket(session.Character.GenerateStatChar()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0)); } break; // Self-Introduction case 203: if (!session.Character.IsVehicled && Option == 0) { session.SendPacket(UserInterfaceHelper.GenerateGuri(10, 2, session.Character.CharacterId, 1)); } break; // Magic Lamp case 651: if (session.Character.Inventory.All(i => i.Type != InventoryType.Wear)) { if (Option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}"); } else { session.Character.ChangeSex(); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } } else { session.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0)); } break; // Vehicles case 1000: if (EffectValue != 0 || ServerManager.Instance.ChannelId == 51 || session.CurrentMapInstance?.MapInstanceType == MapInstanceType.EventGameInstance) { return; } if (session.Character.HasShopOpened) { return; } if (Morph > 0) { if (Option == 0 && !session.Character.IsVehicled) { if (session.Character.IsSitting) { session.Character.IsSitting = false; session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest()); } session.Character.LastDelay = DateTime.Now; session.SendPacket(UserInterfaceHelper.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2")); } else { if (!session.Character.IsVehicled && Option != 0) { DateTime delay = DateTime.Now.AddSeconds(-4); if (session.Character.LastDelay > delay && session.Character.LastDelay < delay.AddSeconds(2)) { session.Character.Speed = Speed; session.Character.IsVehicled = true; session.Character.VehicleSpeed = Speed; session.Character.MorphUpgrade = 0; session.Character.MorphUpgrade2 = 0; session.Character.Morph = Morph + (byte)session.Character.Gender; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 4809), session.Character.MapX, session.Character.MapY); session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode()); session.SendPacket(session.Character.GenerateCond()); session.Character.LastSpeedChange = DateTime.Now; } } else if (session.Character.IsVehicled) { session.Character.Mates?.Where(s => s.IsTeamMember).ToList().ForEach(x => { x.PositionX = session.Character.PositionX; x.PositionY = session.Character.PositionY; session.CurrentMapInstance?.Broadcast(x.GenerateIn()); }); session.Character.RemoveVehicle(); } } } break; // Sealed Vessel case 1002: if (EffectValue == 69) { int rnd = ServerManager.RandomNumber(0, 1000); if (rnd < 5) { short[] vnums = { 5560, 5591, 4099, 907, 1160, 4705, 4706, 4707, 4708, 4709, 4710, 4711, 4712, 4713, 4714, 4715, 4716 }; byte[] counts = { 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; int item = ServerManager.RandomNumber(0, 17); session.Character.GiftAdd(vnums[item], counts[item]); } else if (rnd < 30) { short[] vnums = { 361, 362, 363, 366, 367, 368, 371, 372, 373 }; session.Character.GiftAdd(vnums[ServerManager.RandomNumber(0, 9)], 1); } else { short[] vnums = { 1161, 2282, 1030, 1244, 1218, 5369, 1012, 1363, 1364, 2160, 2173, 5959, 5983, 2514, 2515, 2516, 2517, 2518, 2519, 2520, 2521, 1685, 1686, 5087, 5203, 2418, 2310, 2303, 2169, 2280, 5892, 5893, 5894, 5895, 5896, 5897, 5898, 5899, 5332, 5105, 2161, 2162 }; byte[] counts = { 10, 10, 20, 5, 1, 1, 99, 1, 1, 5, 5, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 5, 20, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; int item = ServerManager.RandomNumber(0, 42); session.Character.GiftAdd(vnums[item], counts[item]); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else if (session.HasCurrentMapInstance && session.CurrentMapInstance.Map.MapTypes.All(m => m.MapTypeId != (short)MapTypeEnum.Act4)) { short[] vnums = { 1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399, 1400, 1401, 1402, 1403, 1404, 1405 }; short vnum = vnums[ServerManager.RandomNumber(0, 20)]; NpcMonster npcmonster = ServerManager.GetNpc(vnum); if (npcmonster == null) { return; } MapMonster monster = new MapMonster { MonsterVNum = vnum, MapY = session.Character.MapY, MapX = session.Character.MapX, MapId = session.Character.MapInstance.Map.MapId, Position = session.Character.Direction, IsMoving = true, MapMonsterId = session.CurrentMapInstance.GetNextMonsterId(), ShouldRespawn = false }; monster.Initialize(session.CurrentMapInstance); session.CurrentMapInstance.AddMonster(monster); session.CurrentMapInstance.Broadcast(monster.GenerateIn()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // Golden Bazaar Medal case 1003: if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BazaarMedalGold }); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; // Silver Bazaar Medal case 1004: if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BazaarMedalSilver }); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; // Pet Slot Expansion case 1006: if (Option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2 {Language.Instance.GetMessageFromKey("ASK_PET_MAX")}"); } else if (session.Character.MaxMateCount < 30) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("GET_PET_PLACES"), 10)); session.SendPacket(session.Character.GenerateScpStc()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // Pet Basket case 1007: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBasket)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.PetBasket }); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket("ib 1278 1"); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; // Partner's Backpack case 1008: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBackPack)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.PetBackPack }); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; // Backpack Expansion case 1009: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BackPack }); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; // Sealed Tarot Card case 1005: session.Character.GiftAdd((short)(VNum - Effect), 1); session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; // Tarot Card Game case 1894: if (EffectValue == 0) { for (int i = 0; i < 5; i++) { session.Character.GiftAdd((short)(Effect + ServerManager.RandomNumber(0, 10)), 1); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // Sealed Tarot Card case 2152: session.Character.GiftAdd((short)(VNum + Effect), 1); session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; default: switch (VNum) { case 5841: int rnd = ServerManager.RandomNumber(0, 1000); short[] vnums = null; if (rnd < 900) { vnums = new short[] { 4356, 4357, 4358, 4359 }; } else { vnums = new short[] { 4360, 4361, 4362, 4363 }; } session.Character.GiftAdd(vnums[ServerManager.RandomNumber(0, 4)], 1); session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; default: Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()) + $" ItemVNum: {VNum} Effect: {Effect} EffectValue: {EffectValue}"); break; } break; } }
public void ApplyBCards(object session, object sender = null) { //Console.WriteLine($"BCardId: {BCardId} Type: {(BCardType.CardType)Type} SubType: {SubType} CardId: {CardId?.ToString() ?? "null"} ItemVNum: {ItemVNum?.ToString() ?? "null"} SkillVNum: {SkillVNum?.ToString() ?? "null"} SessionType: {session?.GetType().ToString() ?? "null"} SenderType: {sender?.GetType().ToString() ?? "null"}"); switch ((BCardType.CardType)Type) { case BCardType.CardType.Buff: { if (ServerManager.RandomNumber() < FirstData) { Character senderCharacter = sender is ClientSession senderSession ? senderSession.Character : sender as Character; if (session is Character character) { short cardId = (short)SecondData; // If either Berserk Spirit or Strong Berserk Spirit is active // then don't add Weak Berserk Spirit if (cardId == 601 && character.Buff?.Any(s => s?.Card?.CardId == 602 || s?.Card?.CardId == 603) == true) { break; } if (senderCharacter != null) { // TODO: Get anti stats from BCard character.AddBuff(new Buff((short)SecondData, senderCharacter.Level, senderCharacter)); } else { character.AddBuff(new Buff((short)SecondData, character.Level)); } } else if (session is MapMonster mapMonster) { if (senderCharacter != null) { mapMonster.AddBuff(new Buff((short)SecondData, senderCharacter.Level, senderCharacter)); } else { mapMonster.AddBuff(new Buff((short)SecondData, mapMonster.Monster.Level)); } } } } break; case BCardType.CardType.Move: { if (session is Character character) { character.LastSpeedChange = DateTime.Now; character.Session.SendPacket(character.GenerateCond()); } } break; case BCardType.CardType.Summons: { if (session is Character character) { if (character.MapInstance != null) { List <MonsterToSummon> monsterList = new List <MonsterToSummon>(); if (SubType == (byte)AdditionalTypes.Summons.Summons / 10) { int aliveTime = ServerManager.GetNpc((short)SecondData).RespawnTime; for (int i = 0; i < FirstData; i++) { MapCell mapCell = new MapCell { X = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionX), Y = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionY), }; monsterList.Add(new MonsterToSummon((short)SecondData, mapCell, -1, true, false, false, true, false, -1, character, aliveTime, false)); } } if (monsterList.Any()) { EventHelper.Instance.RunEvent(new EventContainer(character.MapInstance, EventActionType.SPAWNMONSTERS, monsterList)); } } } } break; case BCardType.CardType.SpecialAttack: break; case BCardType.CardType.SpecialDefence: break; case BCardType.CardType.AttackPower: break; case BCardType.CardType.Target: break; case BCardType.CardType.Critical: break; case BCardType.CardType.SpecialCritical: break; case BCardType.CardType.Element: break; case BCardType.CardType.IncreaseDamage: break; case BCardType.CardType.Defence: break; case BCardType.CardType.DodgeAndDefencePercent: break; case BCardType.CardType.Block: break; case BCardType.CardType.Absorption: break; case BCardType.CardType.ElementResistance: break; case BCardType.CardType.EnemyElementResistance: break; case BCardType.CardType.Damage: break; case BCardType.CardType.GuarantedDodgeRangedAttack: break; case BCardType.CardType.Morale: break; case BCardType.CardType.Casting: break; case BCardType.CardType.Reflection: break; case BCardType.CardType.DrainAndSteal: break; case BCardType.CardType.HealingBurningAndCasting: { Character senderCharacter = sender is ClientSession senderSession ? senderSession.Character : sender as Character; if (senderCharacter != null) { #region Character if (session is Character character) { void HealingBurningAndCastingAction() { if (!character.IsAlive || character.MapInstance == null || character.Session == null) { return; } int amount = 0; if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10 || SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseHP / 10) { if (FirstData > 0) { if (IsLevelScaled) { amount = senderCharacter.Level * FirstData; } else { amount = FirstData; } if (character.Hp + amount > character.HPMax) { amount = character.HPMax - character.Hp; } character.Hp += amount; character.MapInstance.Broadcast(character.GenerateRc(amount)); } else { if (IsLevelScaled) { amount = senderCharacter.Level * (FirstData - 1); } else { amount = FirstData; } amount *= -1; if (character.Hp - amount < 1) { amount = character.Hp - 1; } character.GetDamage(amount); character.MapInstance.Broadcast(character.GenerateDm(amount)); } character.Session.SendPacket(character.GenerateStat()); } else if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10 || SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseMP / 10) { if (FirstData > 0) { if (IsLevelScaled) { amount = senderCharacter.Level * FirstData; } else { amount = FirstData; } if (character.Mp + amount > character.MPMax) { amount = character.MPMax - character.Mp; } character.Mp += amount; } else { if (IsLevelScaled) { amount = senderCharacter.Level * (FirstData - 1); } else { amount = FirstData; } amount *= -1; if (character.Mp - amount < 1) { amount = character.Mp - 1; } character.DecreaseMp(amount); } character.Session.SendPacket(character.GenerateStat()); } } HealingBurningAndCastingAction(); if (ThirdData > 0 && CardId != null) { IDisposable disposable = Observable.Interval(TimeSpan.FromSeconds(ThirdData * 2)) .Subscribe(s => HealingBurningAndCastingAction()); character.DisposeBCard(BCardId); character.BCardDisposables[BCardId] = disposable; } } #endregion #region MapMonster else if (session is MapMonster mapMonster) { void HealingBurningAndCastingAction() { if (!mapMonster.IsAlive || mapMonster.MapInstance == null) { return; } int amount = 0; if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreHP / 10 || SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseHP / 10) { if (FirstData > 0) { if (IsLevelScaled) { amount = senderCharacter.Level * FirstData; } else { amount = FirstData; } if (mapMonster.CurrentHp + amount > mapMonster.MaxHp) { amount = mapMonster.MaxHp - mapMonster.CurrentHp; } mapMonster.CurrentHp += amount; mapMonster.MapInstance.Broadcast(mapMonster.GenerateRc(amount)); } else { if (IsLevelScaled) { amount = senderCharacter.Level * (FirstData - 1); } else { amount = FirstData; } amount *= -1; if (mapMonster.CurrentHp - amount < 1) { amount = mapMonster.CurrentHp - 1; } mapMonster.CurrentHp -= amount; mapMonster.MapInstance.Broadcast(mapMonster.GenerateDm(amount)); } } if (SubType == (byte)AdditionalTypes.HealingBurningAndCasting.RestoreMP / 10 || SubType == (byte)AdditionalTypes.HealingBurningAndCasting.DecreaseMP / 10) { if (FirstData > 0) { if (IsLevelScaled) { amount = senderCharacter.Level * FirstData; } else { amount = FirstData; } if (mapMonster.CurrentMp + amount > mapMonster.MaxMp) { amount = mapMonster.MaxMp - mapMonster.CurrentMp; } mapMonster.CurrentMp += amount; } else { if (IsLevelScaled) { amount = senderCharacter.Level * (FirstData - 1); } else { amount = FirstData; } amount *= -1; if (mapMonster.CurrentMp - amount < 1) { amount = mapMonster.CurrentMp - 1; } mapMonster.CurrentMp -= amount; } } } HealingBurningAndCastingAction(); if (ThirdData > 0 && CardId != null) { IDisposable disposable = Observable.Interval(TimeSpan.FromSeconds(ThirdData * 2)) .Subscribe(s => HealingBurningAndCastingAction()); mapMonster.DisposeBCard(BCardId); mapMonster.BCardDisposables[BCardId] = disposable; } } #endregion } } break; case BCardType.CardType.HPMP: { if (SubType == (byte)AdditionalTypes.HPMP.DecreaseRemainingMP / 10) { if (FirstData < 0) { double multiplier = (FirstData * -1) / 100D; if (session is Character character) { character.DecreaseMp((int)(character.Mp * multiplier)); character.Session?.SendPacket(character.GenerateStat()); } else if (session is MapMonster mapMonster) { mapMonster.DecreaseMp((int)(mapMonster.CurrentMp * multiplier)); } } } } break; case BCardType.CardType.SpecializationBuffResistance: { if (SubType == (byte)AdditionalTypes.SpecializationBuffResistance.RemoveGoodEffects / 10) { if (session is Character character) { if (FirstData < 0) { if (ServerManager.RandomNumber() < (FirstData * -1)) { character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Bad && s.Card.Level < SecondData)? .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId)); } } else { if (ServerManager.RandomNumber() < FirstData) { character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Good && s.Card.Level < SecondData)? .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId)); } } } } } break; case BCardType.CardType.SpecialEffects: { if (SubType == (byte)AdditionalTypes.SpecialEffects.ShadowAppears / 10) { if (session is Character character) { character.NumberOfShadows = FirstData; character.ShadowsDistance = SecondData; character.MapInstance?.Broadcast(character.GenerateSpeed()); } } } break; case BCardType.CardType.Capture: { if (session is MapMonster mapMonster && sender is ClientSession senderSession) { NpcMonster mateNpc = ServerManager.GetNpc(mapMonster.MonsterVNum); if (mateNpc != null) { if (mapMonster.Monster.Catch) { if (mapMonster.IsAlive && mapMonster.CurrentHp <= (int)((double)mapMonster.MaxHp / 2)) { if (mapMonster.Monster.Level < senderSession.Character.Level) { // TODO: Find a new algorithm int[] chance = { 100, 80, 60, 40, 20, 0 }; if (ServerManager.RandomNumber() < chance[ServerManager.RandomNumber(0, 5)]) { Mate mate = new Mate(senderSession.Character, mateNpc, (byte)(mapMonster.Monster.Level - 15 > 0 ? mapMonster.Monster.Level - 15 : 1), MateType.Pet); if (senderSession.Character.CanAddMate(mate)) { senderSession.Character.AddPetWithSkill(mate); senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_SUCCESS"), 0)); senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, senderSession.Character.CharacterId, 197)); senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0)); mapMonster.SetDeathStatement(); senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.Out(UserType.Monster, mapMonster.MapMonsterId)); } else { senderSession.SendPacket(senderSession.Character.GenerateSay(Language.Instance.GetMessageFromKey("PET_SLOT_FULL"), 10)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CATCH_FAIL"), 0)); senderSession.CurrentMapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, senderSession.Character.CharacterId, 3, mapMonster.MapMonsterId, -1, 0, 15, -1, -1, -1, true, (int)((float)mapMonster.CurrentHp / (float)mapMonster.MaxHp * 100), 0, -1, 0)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("LEVEL_LOWER_THAN_MONSTER"), 0)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("CURRENT_HP_TOO_HIGH"), 0)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } else { senderSession.SendPacket(UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("MONSTER_CANT_BE_CAPTURED"), 0)); senderSession.SendPacket(StaticPacketHelper.Cancel(2, mapMonster.MapMonsterId)); } } } } break; case BCardType.CardType.SpecialDamageAndExplosions: break; case BCardType.CardType.SpecialEffects2: { if (SubType == (byte)AdditionalTypes.SpecialEffects2.TeleportInRadius / 10) { if (session is Character character) { character.Teleport((short)FirstData); } } } break; case BCardType.CardType.CalculatingLevel: break; case BCardType.CardType.Recovery: break; case BCardType.CardType.MaxHPMP: { if (session is Character character) { if (SubType == (byte)AdditionalTypes.MaxHPMP.IncreasesMaximumHP / 10) { character.HPLoad(); character.Session?.SendPacket(character.GenerateStat()); } else if (SubType == (byte)AdditionalTypes.MaxHPMP.IncreasesMaximumMP / 10) { character.MPLoad(); character.Session?.SendPacket(character.GenerateStat()); } } } break; case BCardType.CardType.MultAttack: break; case BCardType.CardType.MultDefence: break; case BCardType.CardType.TimeCircleSkills: break; case BCardType.CardType.RecoveryAndDamagePercent: break; case BCardType.CardType.Count: break; case BCardType.CardType.NoDefeatAndNoDamage: break; case BCardType.CardType.SpecialActions: { Character senderCharacter = sender is ClientSession senderSession ? senderSession.Character : sender as Character; if (SubType == (byte)AdditionalTypes.SpecialActions.PushBack / 10) { if (senderCharacter != null) { if (session is Character character) { if (character.ResistForcedMovementChance <= 0 || ServerManager.RandomNumber() < character.ResistForcedMovementChance) { character.PushBack((short)FirstData, senderCharacter); } } else if (session is MapMonster mapMonster) { mapMonster.PushBack((short)FirstData, senderCharacter); } } } else if (SubType == (byte)AdditionalTypes.SpecialActions.FocusEnemies / 10) { if (senderCharacter != null) { if (session is Character character) { if (character.ResistForcedMovementChance <= 0 || ServerManager.RandomNumber() < character.ResistForcedMovementChance) { character.Focus((short)FirstData, senderCharacter); } } else if (session is MapMonster mapMonster) { mapMonster.Focus((short)FirstData, senderCharacter); } } } else if (SubType == (byte)AdditionalTypes.SpecialActions.Hide / 10) { if (session is Character character) { character.SetInvisible(true); } } } break; case BCardType.CardType.Transform: break; case BCardType.CardType.Mode: break; case BCardType.CardType.NoCharacteristicValue: break; case BCardType.CardType.LightAndShadow: { if (SubType == (byte)AdditionalTypes.LightAndShadow.RemoveBadEffects / 10) { if (session is Character character) { character.Buff?.GetAllItems()?.Where(s => s?.Card?.BuffType == BuffType.Bad && s.Card.Level < FirstData)? .ToList()?.ForEach(s => character.RemoveBuff(s.Card.CardId)); } } } break; case BCardType.CardType.Item: break; case BCardType.CardType.DebuffResistance: break; case BCardType.CardType.SpecialBehaviour: break; case BCardType.CardType.Quest: break; case BCardType.CardType.SecondSPCard: { if (session is Character character) { if (character.MapInstance != null) { List <MonsterToSummon> monsterList = new List <MonsterToSummon>(); if (SubType == (byte)AdditionalTypes.SecondSPCard.PlantBomb / 10) { MapMonster bomb = character.MapInstance.Monsters.FirstOrDefault(m => m?.Owner?.CharacterId == character.CharacterId && m.MonsterVNum == (short)SecondData); if (bomb == null) { for (int i = 0; i < FirstData; i++) { monsterList.Add(new MonsterToSummon((short)SecondData, new MapCell { X = character.PositionX, Y = character.PositionY }, -1, false, false, false, false, false, -1, character, 0, false)); } } else { bomb.Explode(); break; } } else if (SubType == (byte)AdditionalTypes.SecondSPCard.PlantSelfDestructionBomb / 10) { int aliveTime = ServerManager.GetNpc((short)SecondData).RespawnTime; for (int i = 0; i < FirstData; i++) { MapCell mapCell = new MapCell { X = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionX), Y = (short)(ServerManager.RandomNumber(-1, 2) + character.PositionY), }; monsterList.Add(new MonsterToSummon((short)SecondData, mapCell, -1, true, false, false, true, false, -1, character, aliveTime, true)); } } if (monsterList.Any()) { EventHelper.Instance.RunEvent(new EventContainer(character.MapInstance, EventActionType.SPAWNMONSTERS, monsterList)); } } } } break; case BCardType.CardType.SPCardUpgrade: break; case BCardType.CardType.HugeSnowman: break; case BCardType.CardType.Drain: break; case BCardType.CardType.BossMonstersSkill: break; case BCardType.CardType.LordHatus: break; case BCardType.CardType.LordCalvinas: break; case BCardType.CardType.SESpecialist: { if (SubType == (byte)AdditionalTypes.SESpecialist.LowerHPStrongerEffect / 10) { Character senderCharacter = sender is ClientSession senderSession ? senderSession.Character : sender as Character; if (senderCharacter != null) { if (session is Character character) { double percentage = (character.Hp * 100) / character.HPMax; if (percentage < 35) { character.AddBuff(new Buff(274, senderCharacter.Level, senderCharacter)); } else if (percentage < 67) { character.AddBuff(new Buff(273, senderCharacter.Level, senderCharacter)); } else { character.AddBuff(new Buff(272, senderCharacter.Level, senderCharacter)); } } } } } break; case BCardType.CardType.FourthGlacernonFamilyRaid: break; case BCardType.CardType.SummonedMonsterAttack: break; case BCardType.CardType.BearSpirit: { if (session is Character character) { if (SubType == (byte)AdditionalTypes.BearSpirit.IncreaseMaximumHP / 10) { character.HPLoad(); character.Session?.SendPacket(character.GenerateStat()); } else if (SubType == (byte)AdditionalTypes.BearSpirit.IncreaseMaximumMP / 10) { character.MPLoad(); character.Session?.SendPacket(character.GenerateStat()); } } } break; case BCardType.CardType.SummonSkill: break; case BCardType.CardType.InflictSkill: break; case BCardType.CardType.HideBarrelSkill: break; case BCardType.CardType.FocusEnemyAttentionSkill: break; case BCardType.CardType.TauntSkill: break; case BCardType.CardType.FireCannoneerRangeBuff: break; case BCardType.CardType.VulcanoElementBuff: break; case BCardType.CardType.DamageConvertingSkill: break; case BCardType.CardType.MeditationSkill: { if (session is Character character) { if (SkillVNum.HasValue && SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance / 10) && ServerManager.RandomNumber() < FirstData) { Skill skill = ServerManager.GetSkill(SkillVNum.Value); Skill newSkill = ServerManager.GetSkill((short)SecondData); Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer => { foreach (QuicklistEntryDTO quicklistEntry in character.QuicklistEntries.Where(s => s.Pos.Equals(skill.CastId))) { character.Session.SendPacket($"qset {quicklistEntry.Q1} {quicklistEntry.Q2} {quicklistEntry.Type}.{quicklistEntry.Slot}.{newSkill.CastId}.0"); } character.Session.SendPacket($"mslot {newSkill.CastId} -1"); }); character.SkillComboCount++; character.LastSkillComboUse = DateTime.Now; if (skill.CastId > 10) { Observable.Timer(TimeSpan.FromMilliseconds((skill.GetCooldown(character) * 100) + 500)).Subscribe(observer => character.Session.SendPacket(StaticPacketHelper.SkillReset(skill.CastId))); } } switch (SubType) { case 2: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(4); break; case 3: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(8); break; case 4: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(12); break; } } } break; case BCardType.CardType.FalconSkill: break; case BCardType.CardType.AbsorptionAndPowerSkill: break; case BCardType.CardType.LeonaPassiveSkill: break; case BCardType.CardType.FearSkill: break; case BCardType.CardType.SniperAttack: break; case BCardType.CardType.FrozenDebuff: break; case BCardType.CardType.JumpBackPush: break; case BCardType.CardType.FairyXPIncrease: break; case BCardType.CardType.SummonAndRecoverHP: break; case BCardType.CardType.TeamArenaBuff: break; case BCardType.CardType.ArenaCamera: break; case BCardType.CardType.DarkCloneSummon: break; case BCardType.CardType.AbsorbedSpirit: break; case BCardType.CardType.AngerSkill: break; case BCardType.CardType.MeteoriteTeleport: break; case BCardType.CardType.StealBuff: break; case BCardType.CardType.Unknown: break; case BCardType.CardType.EffectSummon: break; default: Logger.Warn($"Card Type {Type} Not Found!"); break; } }
public override void Use(ClientSession session, ref ItemInstance inv, bool delay = false, string[] packetsplit = null) { switch (Effect) { // sp point potions case 150: case 151: session.Character.SpAdditionPoint += EffectValue; if (session.Character.SpAdditionPoint > 1000000) { session.Character.SpAdditionPoint = 1000000; } session.SendPacket(session.Character.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0)); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSpPoint()); break; case 204: session.Character.SpPoint += EffectValue; session.Character.SpAdditionPoint += EffectValue * 3; if (session.Character.SpAdditionPoint > 1000000) { session.Character.SpAdditionPoint = 1000000; } if (session.Character.SpPoint > 10000) { session.Character.SpPoint = 10000; } session.SendPacket(session.Character.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0)); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSpPoint()); break; //Atk/Def/HP/Exp potions case 6600: switch (EffectValue) { case 1: IndicatorBase buff1 = new Buff.Indicators.Item.AttackPotion(session.Character.Level); session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(203)); session.Character.Buff.Add(buff1); break; case 2: IndicatorBase buff2 = new Buff.Indicators.Item.DefensePotion(session.Character.Level); session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(203)); session.Character.Buff.Add(buff2); break; case 3: IndicatorBase buff3 = new Buff.Indicators.Item.EnergyPotion(session.Character.Level); session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(203)); session.Character.Buff.Add(buff3); break; case 4: IndicatorBase buff4 = new Buff.Indicators.Item.ExperiencePotion(session.Character.Level); session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(203)); session.Character.Buff.Add(buff4); break; } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; // Divorce letter case 6969: // this is imaginary number I = √(-1) break; // Cupid's arrow case 34: // this is imaginary number I = √(-1) break; case 570: if (session.Character.Faction == EffectValue) { return; } session.SendPacket(session.Character.Family == null ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}" : session.Character.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"), 0)); break; // wings case 650: SpecialistInstance specialistInstance = session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>((byte)EquipmentType.Sp, InventoryType.Wear); if (session.Character.UseSp && specialistInstance != null) { if (!delay) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}"); } else { specialistInstance.Design = (byte)EffectValue; session.Character.MorphUpgrade2 = EffectValue; session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode()); session.SendPacket(session.Character.GenerateStat()); session.SendPacket(session.Character.GenerateStatChar()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } else { session.SendPacket(session.Character.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0)); } break; // presentation messages case 203: if (!session.Character.IsVehicled) { if (!delay) { session.SendPacket(session.Character.GenerateGuri(10, 2, 1)); } } break; // magic lamps case 651: if (session.Character.Inventory.GetAllItems().All(i => i.Type != InventoryType.Wear)) { if (!delay) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}"); } else { session.Character.ChangeSex(); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } else { session.SendPacket(session.Character.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0)); } break; // vehicles case 1000: if (Morph > 0) { if (!delay && !session.Character.IsVehicled) { if (session.Character.IsSitting) { session.Character.IsSitting = false; session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest()); } session.SendPacket(session.Character.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2")); } else { if (!session.Character.IsVehicled && delay) { session.Character.Speed = Speed; session.Character.IsVehicled = true; session.Character.VehicleSpeed = Speed; session.Character.MorphUpgrade = 0; session.Character.MorphUpgrade2 = 0; session.Character.Morph = Morph + (byte)session.Character.Gender; session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(196), session.Character.MapX, session.Character.MapY); session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode()); session.SendPacket(session.Character.GenerateCond()); session.Character.LastSpeedChange = DateTime.Now; } else if (session.Character.IsVehicled) { session.Character.RemoveVehicle(); } } } break; case 1002: if (EffectValue == 69) { int rnd = ServerManager.RandomNumber(0, 1000); if (rnd < 5) { short[] vnums = { 5560, 5591, 4099, 907, 1160, 4705, 4706, 4707, 4708, 4709, 4710, 4711, 4712, 4713, 4714, 4715, 4716 }; byte[] counts = { 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; int item = ServerManager.RandomNumber(0, 17); session.Character.GiftAdd(vnums[item], counts[item]); } else if (rnd < 30) { short[] vnums = { 361, 362, 363, 366, 367, 368, 371, 372, 373 }; session.Character.GiftAdd(vnums[ServerManager.RandomNumber(0, 9)], 1); } else { short[] vnums = { 1161, 2282, 1030, 1244, 1218, 5369, 1012, 1363, 1364, 2160, 2173, 5959, 5983, 2514, 2515, 2516, 2517, 2518, 2519, 2520, 2521, 1685, 1686, 5087, 5203, 2418, 2310, 2303, 2169, 2280, 5892, 5893, 5894, 5895, 5896, 5897, 5898, 5899, 5332, 5105, 2161, 2162 }; byte[] counts = { 10, 10, 20, 5, 1, 1, 99, 1, 1, 5, 5, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 5, 20, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; int item = ServerManager.RandomNumber(0, 42); session.Character.GiftAdd(vnums[item], counts[item]); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } else { if (session.HasCurrentMapInstance) { if (session.CurrentMapInstance.Map.MapTypes.All(m => m.MapTypeId != (short)MapTypeEnum.Act4)) { short[] vnums = { 1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399, 1400, 1401, 1402, 1403, 1404, 1405 }; short vnum = vnums[ServerManager.RandomNumber(0, 20)]; NpcMonster npcmonster = ServerManager.GetNpc(vnum); if (npcmonster == null) { return; } // ReSharper disable once PossibleNullReferenceException HasCurrentMapInstance NullCheck MapMonster monster = new MapMonster { MonsterVNum = vnum, MapY = session.Character.MapY, MapX = session.Character.MapX, MapId = session.Character.MapInstance.Map.MapId, Position = (byte)session.Character.Direction, IsMoving = true, MapMonsterId = session.CurrentMapInstance.GetNextMonsterId(), ShouldRespawn = false }; monster.Initialize(session.CurrentMapInstance); monster.StartLife(); session.CurrentMapInstance.AddMonster(monster); session.CurrentMapInstance.Broadcast(monster.GenerateIn3()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } } break; case 69: session.Character.Reput += ReputPrice; session.SendPacket(session.Character.GenerateFd()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 1003: if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BazaarMedalGold }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1004: if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BazaarMedalSilver }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1005: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BackPack }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; default: Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType())); break; } }
private void NpcLife() { double time = (DateTime.Now - LastEffect).TotalMilliseconds; if (time > EffectDelay) { if (IsMate || IsProtected) { MapInstance.Broadcast(GenerateEff(825), MapX, MapY); } if (Effect > 0 && EffectActivated) { MapInstance.Broadcast(GenerateEff(Effect), MapX, MapY); } LastEffect = DateTime.Now; } time = (DateTime.Now - LastMove).TotalMilliseconds; if (IsMoving && Npc.Speed > 0 && time > _movetime) { _movetime = ServerManager.Instance.RandomNumber(500, 3000); byte point = (byte)ServerManager.Instance.RandomNumber(2, 4); byte fpoint = (byte)ServerManager.Instance.RandomNumber(0, 2); byte xpoint = (byte)ServerManager.Instance.RandomNumber(fpoint, point); byte ypoint = (byte)(point - xpoint); short mapX = FirstX; short mapY = FirstY; if (MapInstance.Map.GetFreePosition(ref mapX, ref mapY, xpoint, ypoint)) { double value = (xpoint + ypoint) / (double)(2 * Npc.Speed); Observable.Timer(TimeSpan.FromMilliseconds(1000 * value)) .Subscribe( x => { MapX = mapX; MapY = mapY; }); LastMove = DateTime.Now.AddSeconds(value); MapInstance.Broadcast(new BroadcastPacket(null, GenerateMv2(), ReceiverType.All, xCoordinate: mapX, yCoordinate: mapY)); } } if (Target == -1) { if (IsHostile && Shop == null) { MapMonster monster = MapInstance.Monsters.FirstOrDefault(s => MapInstance == s.MapInstance && Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = s.MapX, Y = s.MapY }) < (Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange)); ClientSession session = MapInstance.Sessions.FirstOrDefault(s => MapInstance == s.Character.MapInstance && Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = s.Character.PositionX, Y = s.Character.PositionY }) < Npc.NoticeRange); if (monster != null && session != null) { Target = monster.MapMonsterId; } } } else if (Target != -1) { MapMonster monster = MapInstance.Monsters.FirstOrDefault(s => s.MapMonsterId == Target); if (monster == null || monster.CurrentHp < 1) { Target = -1; return; } NpcMonsterSkill npcMonsterSkill = null; if (ServerManager.Instance.RandomNumber(0, 10) > 8) { npcMonsterSkill = Npc.Skills.Where(s => (DateTime.Now - s.LastSkillUse).TotalMilliseconds >= 100 * s.Skill.Cooldown).OrderBy(rnd => _random.Next()).FirstOrDefault(); } const short damage = 100; int distance = Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = monster.MapX, Y = monster.MapY }); if (monster.CurrentHp > 0 && (npcMonsterSkill != null && distance < npcMonsterSkill.Skill.Range || distance <= Npc.BasicRange)) { if ((DateTime.Now - LastEffect).TotalMilliseconds >= 1000 + Npc.BasicCooldown * 200 && !Npc.Skills.Any() || npcMonsterSkill != null) { if (npcMonsterSkill != null) { npcMonsterSkill.LastSkillUse = DateTime.Now; MapInstance.Broadcast($"ct 2 {MapNpcId} 3 {Target} {npcMonsterSkill.Skill.CastAnimation} {npcMonsterSkill.Skill.CastEffect} {npcMonsterSkill.Skill.SkillVNum}"); } if (npcMonsterSkill != null && npcMonsterSkill.Skill.CastEffect != 0) { MapInstance.Broadcast(GenerateEff(Effect)); } monster.CurrentHp -= damage; MapInstance.Broadcast(npcMonsterSkill != null ? $"su 2 {MapNpcId} 3 {Target} {npcMonsterSkill.SkillVNum} {npcMonsterSkill.Skill.Cooldown} {npcMonsterSkill.Skill.AttackAnimation} {npcMonsterSkill.Skill.Effect} 0 0 {(monster.CurrentHp > 0 ? 1 : 0)} {(int)((double)monster.CurrentHp / monster.Monster.MaxHP * 100)} {damage} 0 0" : $"su 2 {MapNpcId} 3 {Target} 0 {Npc.BasicCooldown} 11 {Npc.BasicSkill} 0 0 {(monster.CurrentHp > 0 ? 1 : 0)} {(int)((double)monster.CurrentHp / monster.Monster.MaxHP * 100)} {damage} 0 0"); LastEffect = DateTime.Now; if (monster.CurrentHp < 1) { RemoveTarget(); monster.IsAlive = false; monster.LastMove = DateTime.Now; monster.CurrentHp = 0; monster.CurrentMp = 0; monster.Death = DateTime.Now; Target = -1; } } } else { int maxdistance = Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange; if (IsMoving) { const short maxDistance = 5; if (!Path.Any() && distance > 1 && distance < maxDistance) { short xoffset = (short)ServerManager.Instance.RandomNumber(-1, 1); short yoffset = (short)ServerManager.Instance.RandomNumber(-1, 1); //go to monster Path = BestFirstSearch.FindPath(new GridPos { X = MapX, Y = MapY }, new GridPos { X = (short)(monster.MapX + xoffset), Y = (short)(monster.MapY + yoffset) }, MapInstance.Map.Grid); } if (DateTime.Now > LastMove && Npc.Speed > 0 && Path.Any()) { int maxindex = Path.Count > Npc.Speed / 2 && Npc.Speed > 1 ? Npc.Speed / 2 : Path.Count; maxindex = maxindex < 1 ? 1 : maxindex; short mapX = (short)Path.ElementAt(maxindex - 1).X; short mapY = (short)Path.ElementAt(maxindex - 1).Y; double waitingtime = Map.GetDistance(new MapCell { X = mapX, Y = mapY }, new MapCell { X = MapX, Y = MapY }) / (double)Npc.Speed; MapInstance.Broadcast(new BroadcastPacket(null, $"mv 2 {MapNpcId} {mapX} {mapY} {Npc.Speed}", ReceiverType.All, xCoordinate: mapX, yCoordinate: mapY)); LastMove = DateTime.Now.AddSeconds(waitingtime > 1 ? 1 : waitingtime); Observable.Timer(TimeSpan.FromMilliseconds((int)((waitingtime > 1 ? 1 : waitingtime) * 1000))) .Subscribe( x => { MapX = mapX; MapY = mapY; }); Path.RemoveRange(0, maxindex > Path.Count ? Path.Count : maxindex); } if (Target != -1 && (MapId != monster.MapId || distance > maxDistance)) { RemoveTarget(); } } } } }
public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null) { inv.Item.BCards.ForEach(c => c.ApplyBCards(session.Character)); switch (Effect) { // Honour Medals case 69: session.Character.Reputation += ReputPrice; session.SendPacket(session.Character.GenerateFd()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; // SP Potions case 150: case 151: session.Character.SpAdditionPoint += EffectValue; if (session.Character.SpAdditionPoint > 1000000) { session.Character.SpAdditionPoint = 1000000; } session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0)); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateSpPoint()); break; // Specialist Medal case 204: session.Character.SpPoint += EffectValue; session.Character.SpAdditionPoint += EffectValue * 3; if (session.Character.SpAdditionPoint > 1000000) { session.Character.SpAdditionPoint = 1000000; } if (session.Character.SpPoint > 10000) { session.Character.SpPoint = 10000; } session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0)); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateSpPoint()); break; // Raid Seals case 301: if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId)) { //TODO you are in group return; } ItemInstance raidSeal = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Main); session.Character.Inventory.RemoveItemFromInventory(raidSeal.Id); ScriptedInstance raid = ServerManager.Instance.Raids.FirstOrDefault(s => s.RequiredItems?.Any(obj => obj?.VNum == raidSeal.ItemVNum) == true)?.Copy(); if (raid != null) { Group group = new Group() { GroupType = GroupType.BigTeam, Raid = raid }; group.JoinGroup(session.Character.CharacterId); ServerManager.Instance.AddGroup(group); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("RAID_LEADER"), session.Character.Name), 0)); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("RAID_LEADER"), session.Character.Name), 10)); if (session.Character.Level > raid.LevelMaximum || session.Character.Level < raid.LevelMinimum) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_LEVEL_INCORRECT"), 10)); } session.SendPacket(session.Character.GenerateRaid(2, false)); session.SendPacket(session.Character.GenerateRaid(0, false)); session.SendPacket(session.Character.GenerateRaid(1, false)); session.SendPacket(group.GenerateRdlst()); } break; // Partner Suits/Skins case 305: Mate mate = session.Character.Mates.Find(s => s.MateTransportId == int.Parse(packetsplit[3])); if (mate != null && EffectValue == mate.NpcMonsterVNum && mate.Skin == 0) { mate.Skin = Morph; session.SendPacket(mate.GenerateCMode(mate.Skin)); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // Fairy Booster case 250: if (!session.Character.Buff.ContainsKey(131)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 131 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3014), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Fairy booster 2 case 253: if (!session.Character.Buff.ContainsKey(131)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 131 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3014), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // exp/job booster case 251: if (!session.Character.Buff.ContainsKey(121)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 121 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3014), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Ice oil case 252: if (!session.Character.Buff.ContainsKey(340)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 340 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 1), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Valentin Buff case 254: if (!session.Character.Buff.ContainsKey(109)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 109 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3406), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Buff exp 20% case 256: if (!session.Character.Buff.ContainsKey(119)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 119 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 203), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Ancella fate case 258: if (!session.Character.Buff.ContainsKey(393)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 393 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 203), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Speedbooster case 260: if (!session.Character.Buff.ContainsKey(336)) { session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 336 }); session.CurrentMapInstance?.Broadcast(session.Character.GeneratePairy()); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), inv.Item.Name), 0)); session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3014), session.Character.MapX, session.Character.MapY); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Rainbow Pearl/Magic Eraser case 666: if (EffectValue == 1 && byte.TryParse(packetsplit[9], out byte islot)) { ItemInstance wearInstance = session.Character.Inventory.LoadBySlotAndType(islot, InventoryType.Equipment); if (wearInstance != null && (wearInstance.Item.ItemType == ItemType.Weapon || wearInstance.Item.ItemType == ItemType.Armor) && wearInstance.ShellEffects.Count != 0 && !wearInstance.Item.IsHeroic) { wearInstance.ShellEffects.Clear(); DAOFactory.ShellEffectDAO.DeleteByEquipmentSerialId(wearInstance.EquipmentSerialId); if (wearInstance.EquipmentSerialId == Guid.Empty) { wearInstance.EquipmentSerialId = Guid.NewGuid(); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("OPTION_DELETE"), 0)); } } else { session.SendPacket("guri 18 0"); } break; // Atk/Def/HP/Exp potions case 6600: session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; // Ancelloan's Blessing case 208: if (!session.Character.Buff.ContainsKey(121)) { session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 121 }); } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; case 2081: if (!session.Character.Buff.ContainsKey(146)) { session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 146 }); } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("ITEM_IN_USE"), 0)); } break; // Divorce letter case 6969: // this is imaginary number I = √(-1) break; // Cupid's arrow case 34: // this is imaginary number I = √(-1) break; case 100: { } break; // Faction Egg case 570: if (session.Character.Faction == (FactionType)EffectValue) { return; } if (EffectValue < 3) { session.SendPacket(session.Character.Family == null ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}" : UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"), 0)); } else { session.SendPacket(session.Character.Family != null ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}" : UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NO_FAMILY"), 0)); } break; // SP Wings case 650: ItemInstance specialistInstance = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, InventoryType.Wear); if (session.Character.UseSp && specialistInstance != null) { if (Option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}"); } else { void disposeBuff(short vNum) { if (session.Character.BuffObservables.ContainsKey(vNum)) { session.Character.BuffObservables[vNum].Dispose(); session.Character.BuffObservables.Remove(vNum); } session.Character.RemoveBuff(vNum); } disposeBuff(387); disposeBuff(395); disposeBuff(396); disposeBuff(397); disposeBuff(398); disposeBuff(410); disposeBuff(411); disposeBuff(444); specialistInstance.Design = (byte)EffectValue; session.Character.MorphUpgrade2 = EffectValue; session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode()); session.SendPacket(session.Character.GenerateStat()); session.SendPacket(session.Character.GenerateStatChar()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0)); } break; // Self-Introduction case 203: if (!session.Character.IsVehicled && Option == 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 2, session.Character.CharacterId, 1)); } break; // Magic Lamp case 651: if (session.Character.Inventory.All(i => i.Type != InventoryType.Wear)) { if (Option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}"); } else { session.Character.ChangeSex(); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0)); } break; // Vehicles case 1000: if (EffectValue != 0 || ServerManager.Instance.ChannelId == 51 || session.CurrentMapInstance?.MapInstanceType == MapInstanceType.EventGameInstance) { return; } if (Morph > 0) { if (Option == 0 && !session.Character.IsVehicled) { if (session.Character.IsSitting) { session.Character.IsSitting = false; session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest()); } session.Character.LastDelay = DateTime.Now; session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2")); } else { if (!session.Character.IsVehicled && Option != 0) { DateTime delay = DateTime.Now.AddSeconds(-4); if (session.Character.LastDelay > delay && session.Character.LastDelay < delay.AddSeconds(2)) { session.Character.Speed = Speed; session.Character.IsVehicled = true; session.Character.VehicleSpeed = Speed; session.Character.MorphUpgrade = 0; session.Character.MorphUpgrade2 = 0; session.Character.Morph = Morph + (byte)session.Character.Gender; session.CurrentMapInstance?.Broadcast(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 196), session.Character.MapX, session.Character.MapY); session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode()); session.SendPacket(session.Character.GenerateCond()); session.Character.LastSpeedChange = DateTime.Now; } } else if (session.Character.IsVehicled) { session.Character.RemoveVehicle(); } } } break; // Sealed Vessel case 1002: if (EffectValue == 69) { int rnd = ServerManager.Instance.RandomNumber(0, 1000); if (rnd < 5) { short[] vnums = { 5560, 5591, 4099, 907, 1160, 4705, 4706, 4707, 4708, 4709, 4710, 4711, 4712, 4713, 4714, 4715, 4716 }; byte[] counts = { 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; int item = ServerManager.Instance.RandomNumber(0, 17); session.Character.GiftAdd(vnums[item], counts[item]); } else if (rnd < 30) { short[] vnums = { 361, 362, 363, 366, 367, 368, 371, 372, 373 }; session.Character.GiftAdd(vnums[ServerManager.Instance.RandomNumber(0, 9)], 1); } else { short[] vnums = { 1161, 2282, 1030, 1244, 1218, 5369, 1012, 1363, 1364, 2160, 2173, 5959, 5983, 2514, 2515, 2516, 2517, 2518, 2519, 2520, 2521, 1685, 1686, 5087, 5203, 2418, 2310, 2303, 2169, 2280, 5892, 5893, 5894, 5895, 5896, 5897, 5898, 5899, 5332, 5105, 2161, 2162 }; byte[] counts = { 10, 10, 20, 5, 1, 1, 99, 1, 1, 5, 5, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 5, 20, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; int item = ServerManager.Instance.RandomNumber(0, 42); session.Character.GiftAdd(vnums[item], counts[item]); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } else if (session.HasCurrentMapInstance && session.CurrentMapInstance.Map.MapTypes.All(m => m.MapTypeId != (short)MapTypeEnum.Act4)) { short[] vnums = { 1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399, 1400, 1401, 1402, 1403, 1404, 1405 }; short vnum = vnums[ServerManager.Instance.RandomNumber(0, 20)]; NpcMonster npcmonster = ServerManager.Instance.GetNpc(vnum); if (npcmonster == null) { return; } MapMonster monster = new MapMonster { MonsterVNum = vnum, MapY = session.Character.MapY, MapX = session.Character.MapX, MapId = session.Character.MapInstance.Map.MapId, Position = session.Character.Direction, IsMoving = true, MapMonsterId = session.CurrentMapInstance.GetNextMonsterId(), ShouldRespawn = false }; monster.Initialize(session.CurrentMapInstance); session.CurrentMapInstance.AddMonster(monster); session.CurrentMapInstance.Broadcast(monster.GenerateIn()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // Golden Bazaar Medal case 1003: if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BazaarMedalGold }); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; // Silver Bazaar Medal case 1004: if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BazaarMedalSilver }); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; // Pet Slot Expansion case 1006: if (Option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2 {Language.Instance.GetMessageFromKey("ASK_PET_MAX")}"); } else if (session.Character.MaxMateCount < 30) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("GET_PET_PLACES"), 10)); session.SendPacket(session.Character.GenerateScpStc()); session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // Pet Basket case 1007: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBasket)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.PetBasket }); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket("ib 1278 1"); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; // Partner's Backpack case 1008: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBackPack)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.PetBackPack }); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; // Backpack Expansion case 1009: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BackPack }); session.Character.Inventory.RemoveItemFromInventory(inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; // Sealed Tarot Card case 1005: session.Character.GiftAdd((short)(VNum - Effect), 1); session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; // Tarot Card Game case 1894: if (EffectValue == 0) { for (int i = 0; i < 5; i++) { session.Character.GiftAdd((short)(Effect + ServerManager.Instance.RandomNumber(0, 10)), 1); } session.Character.Inventory.RemoveItemFromInventory(inv.Id); } break; // Sealed Tarot Card case 2152: session.Character.GiftAdd((short)(VNum + Effect), 1); session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; default: switch (VNum) { case 5841: int rnd = ServerManager.Instance.RandomNumber(0, 1000); short[] vnums = null; if (rnd < 900) { vnums = new short[] { 4356, 4357, 4358, 4359 }; } else { vnums = new short[] { 4360, 4361, 4362, 4363 }; } session.Character.GiftAdd(vnums[ServerManager.Instance.RandomNumber(0, 4)], 1); session.Character.Inventory.RemoveItemFromInventory(inv.Id); break; default: Logger.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType()) + $" ItemVNum: {VNum} Effect: {Effect} EffectValue: {EffectValue}"); break; } break; } }
public override void Use(ClientSession session, ref ItemInstance inv, byte Option = 0, string[] packetsplit = null) { inv.Item.BCards.ForEach(c => c.ApplyBCards(session.Character)); switch (Effect) { // sp point potions case 150: case 151: session.Character.SpAdditionPoint += EffectValue; if (session.Character.SpAdditionPoint > 1000000) { session.Character.SpAdditionPoint = 1000000; } session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0)); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSpPoint()); break; case 204: session.Character.SpPoint += EffectValue; session.Character.SpAdditionPoint += EffectValue * 3; if (session.Character.SpAdditionPoint > 1000000) { session.Character.SpAdditionPoint = 1000000; } if (session.Character.SpPoint > 10000) { session.Character.SpPoint = 10000; } session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0)); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSpPoint()); break; case 301: if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId)) { //TODO you are in group return; } ItemInstance raidSeal = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Main); session.Character.Inventory.RemoveItemAmountFromInventory(1, raidSeal.Id); ScriptedInstance raid = ServerManager.Instance.Raids.FirstOrDefault(s => s.RequieredItems.Any(obj => obj.VNum == raidSeal.ItemVNum)).GetClone(); if (raid != null) { Group group = new Group(GroupType.Team); group.Raid = raid; group.JoinGroup(session.Character.CharacterId); ServerManager.Instance.AddGroup(group); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("YOU_ARE_RAID_CHIEF"), session.Character.Name), 0)); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("YOU_ARE_RAID_CHIEF"), session.Character.Name), 10)); if (session.Character.Level > raid.LevelMaximum || session.Character.Level < raid.LevelMinimum) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_LEVEL_INCORRECT"), 10)); } session.SendPacket(session.Character.GenerateRaid(2, false)); session.SendPacket(session.Character.GenerateRaid(0, false)); session.SendPacket(session.Character.GenerateRaid(1, false)); session.SendPacket(group.GenerateRdlst()); } break; case 305: Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == int.Parse(packetsplit[3])); if (mate != null && EffectValue == mate.NpcMonsterVNum && mate.Skin == 0) { mate.Skin = Morph; session.SendPacket(mate.GenerateCMode(mate.Skin)); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } break; //Atk/Def/HP/Exp potions case 6600: session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 208: session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.Character.AddStaticBuff(new StaticBuffDTO() { CardId = 121 }); break; // Divorce letter case 6969: // this is imaginary number I = √(-1) break; // Cupid's arrow case 34: // this is imaginary number I = √(-1) break; case 570: if (session.Character.Faction == EffectValue) { return; } session.SendPacket(session.Character.Family == null ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}" : UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"), 0)); break; // wings case 650: SpecialistInstance specialistInstance = session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>((byte)EquipmentType.Sp, InventoryType.Wear); if (session.Character.UseSp && specialistInstance != null) { if (Option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}"); } else { specialistInstance.Design = (byte)EffectValue; session.Character.MorphUpgrade2 = EffectValue; session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode()); session.SendPacket(session.Character.GenerateStat()); session.SendPacket(session.Character.GenerateStatChar()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } else { session.SendPacket( UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0)); } break; // presentation messages case 203: if (!session.Character.IsVehicled) { if (Option == 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 2, session.Character.CharacterId, 1)); } } break; // magic lamps case 651: if (session.Character.Inventory.GetAllItems().All(i => i.Type != InventoryType.Wear)) { if (Option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}"); } else { session.Character.ChangeSex(); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0)); } break; // vehicles case 1000: if (Morph > 0) { if (Option == 0 && !session.Character.IsVehicled) { if (session.Character.IsSitting) { session.Character.IsSitting = false; session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest()); } session.Character.LastDelay = DateTime.Now; session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2")); } else { if (!session.Character.IsVehicled && Option != 0) { DateTime delay = DateTime.Now.AddSeconds(-4); if (session.Character.LastDelay > delay && session.Character.LastDelay < delay.AddSeconds(2)) { session.Character.Speed = Speed; session.Character.IsVehicled = true; session.Character.VehicleSpeed = Speed; session.Character.MorphUpgrade = 0; session.Character.MorphUpgrade2 = 0; session.Character.Morph = Morph + (byte)session.Character.Gender; session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(196), session.Character.MapX, session.Character.MapY); session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode()); session.SendPacket(session.Character.GenerateCond()); session.Character.LastSpeedChange = DateTime.Now; } } else if (session.Character.IsVehicled) { session.Character.RemoveVehicle(); } } } break; case 1002: if (EffectValue == 69) { int rnd = ServerManager.Instance.RandomNumber(0, 1000); if (rnd < 5) { short[] vnums = { 5560, 5591, 4099, 907, 1160, 4705, 4706, 4707, 4708, 4709, 4710, 4711, 4712, 4713, 4714, 4715, 4716 }; byte[] counts = { 1, 1, 1, 1, 10, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; int item = ServerManager.Instance.RandomNumber(0, 17); session.Character.GiftAdd(vnums[item], counts[item]); } else if (rnd < 30) { short[] vnums = { 361, 362, 363, 366, 367, 368, 371, 372, 373 }; session.Character.GiftAdd(vnums[ServerManager.Instance.RandomNumber(0, 9)], 1); } else { short[] vnums = { 1161, 2282, 1030, 1244, 1218, 5369, 1012, 1363, 1364, 2160, 2173, 5959, 5983, 2514, 2515, 2516, 2517, 2518, 2519, 2520, 2521, 1685, 1686, 5087, 5203, 2418, 2310, 2303, 2169, 2280, 5892, 5893, 5894, 5895, 5896, 5897, 5898, 5899, 5332, 5105, 2161, 2162 }; byte[] counts = { 10, 10, 20, 5, 1, 1, 99, 1, 1, 5, 5, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 1, 1, 1, 1, 5, 20, 20, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }; int item = ServerManager.Instance.RandomNumber(0, 42); session.Character.GiftAdd(vnums[item], counts[item]); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } else { if (session.HasCurrentMapInstance) { if (session.CurrentMapInstance.Map.MapTypes.All(m => m.MapTypeId != (short)MapTypeEnum.Act4)) { short[] vnums = { 1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399, 1400, 1401, 1402, 1403, 1404, 1405 }; short vnum = vnums[ServerManager.Instance.RandomNumber(0, 20)]; NpcMonster npcmonster = ServerManager.Instance.GetNpc(vnum); if (npcmonster == null) { return; } MapMonster monster = new MapMonster { MonsterVNum = vnum, MapY = session.Character.MapY, MapX = session.Character.MapX, MapId = session.Character.MapInstance.Map.MapId, Position = (byte)session.Character.Direction, IsMoving = true, MapMonsterId = session.CurrentMapInstance.GetNextMonsterId(), ShouldRespawn = false }; monster.Initialize(session.CurrentMapInstance); session.CurrentMapInstance.AddMonster(monster); session.CurrentMapInstance.Broadcast(monster.GenerateIn()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } } break; case 69: session.Character.Reput += ReputPrice; session.SendPacket(session.Character.GenerateFd()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 1003: if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BazaarMedalGold }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1004: if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BazaarMedalSilver }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1005: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BackPack }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1006: if (Option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2 {Language.Instance.GetMessageFromKey("ASK_PET_MAX")}"); } else { if (session.Character.MaxMateCount < 30) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("GET_PET_PLACES"), 10)); session.SendPacket(session.Character.GenerateScpStc()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } break; case 1007: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBasket)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.PetBasket }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket("ib 1278 1"); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1008: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBackPack)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.PetBackPack }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; default: Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType())); break; } }
internal void NpcLife() { double time = (DateTime.Now - LastEffect).TotalMilliseconds; if (Effect > 0 && time > EffectDelay) { Map.Broadcast(GenerateEff(), MapX, MapY); LastEffect = DateTime.Now; } time = (DateTime.Now - LastMove).TotalMilliseconds; if (IsMoving && Npc.Speed > 0 && time > _movetime) { _movetime = _random.Next(500, 3000); byte point = (byte)_random.Next(2, 4); byte fpoint = (byte)_random.Next(0, 2); byte xpoint = (byte)_random.Next(fpoint, point); byte ypoint = (byte)(point - xpoint); short mapX = FirstX; short mapY = FirstY; if (Map.GetFreePosition(ref mapX, ref mapY, xpoint, ypoint)) { Observable.Timer(TimeSpan.FromMilliseconds(1000 * (xpoint + ypoint) / (2 * Npc.Speed))) .Subscribe( x => { this.MapX = mapX; this.MapY = mapY; }); LastMove = DateTime.Now.AddSeconds((xpoint + ypoint) / (2 * Npc.Speed)); Map.Broadcast(new BroadcastPacket(null, GenerateMv2(), ReceiverType.AllInRange, xCoordinate: mapX, yCoordinate: mapY)); } } if (Target == -1) { if (this.Npc.IsHostile && this.Shop == null) { MapMonster monster = this.Map.Monsters.FirstOrDefault(s => MapId == s.MapId && Map.GetDistance(new MapCell() { X = MapX, Y = MapY }, new MapCell() { X = s.MapX, Y = s.MapY }) < (Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange)); ClientSession session = this.Map.Sessions.FirstOrDefault(s => MapId == s.Character.MapId && Map.GetDistance(new MapCell() { X = MapX, Y = MapY }, new MapCell() { X = s.Character.MapX, Y = s.Character.MapY }) < Npc.NoticeRange); if (monster != null && session != null) { Target = monster.MapMonsterId; } } } else if (Target != -1) { MapMonster monster = this.Map.Monsters.FirstOrDefault(s => s.MapMonsterId == Target); if (monster == null || monster.CurrentHp < 1) { Target = -1; return; } NpcMonsterSkill npcMonsterSkill = null; if (_random.Next(10) > 8) { npcMonsterSkill = Npc.Skills.Where(s => (DateTime.Now - s.LastSkillUse).TotalMilliseconds >= 100 * s.Skill.Cooldown).OrderBy(rnd => _random.Next()).FirstOrDefault(); } short damage = 100; int distance = Map.GetDistance(new MapCell() { X = MapX, Y = MapY }, new MapCell() { X = monster.MapX, Y = monster.MapY }); if (monster != null && monster.CurrentHp > 0 && ((npcMonsterSkill != null && distance < npcMonsterSkill.Skill.Range) || (distance <= Npc.BasicRange))) { if (((DateTime.Now - LastEffect).TotalMilliseconds >= 1000 + Npc.BasicCooldown * 200 && !Npc.Skills.Any()) || npcMonsterSkill != null) { if (npcMonsterSkill != null) { npcMonsterSkill.LastSkillUse = DateTime.Now; Map.Broadcast($"ct 2 {MapNpcId} 3 {Target} {npcMonsterSkill.Skill.CastAnimation} {npcMonsterSkill.Skill.CastEffect} {npcMonsterSkill.Skill.SkillVNum}"); } if (npcMonsterSkill != null && npcMonsterSkill.Skill.CastEffect != 0) { Map.Broadcast(GenerateEff()); } monster.CurrentHp -= damage; if (npcMonsterSkill != null) { Map.Broadcast($"su 2 {MapNpcId} 3 {Target} {npcMonsterSkill.SkillVNum} {npcMonsterSkill.Skill.Cooldown} {npcMonsterSkill.Skill.AttackAnimation} {npcMonsterSkill.Skill.Effect} 0 0 {(monster.CurrentHp > 0 ? 1 : 0)} { (int)(monster.CurrentHp / monster.Monster.MaxHP * 100) } {damage} 0 0"); } else { Map.Broadcast($"su 2 {MapNpcId} 3 {Target} 0 {Npc.BasicCooldown} 11 {Npc.BasicSkill} 0 0 {(monster.CurrentHp > 0 ? 1 : 0)} { (int)(monster.CurrentHp / monster.Monster.MaxHP * 100) } {damage} 0 0"); } LastEffect = DateTime.Now; if (monster.CurrentHp < 1) { if (IsMoving) { Path = Map.StraightPath(new GridPos() { x = this.MapX, y = this.MapY }, new GridPos() { x = FirstX, y = FirstY }); if (!Path.Any()) { Path = Map.JPSPlus(JumpPointParameters, new GridPos() { x = this.MapX, y = this.MapY }, new GridPos() { x = FirstX, y = FirstY }); } } monster.IsAlive = false; monster.LastMove = DateTime.Now; monster.CurrentHp = 0; monster.CurrentMp = 0; monster.Death = DateTime.Now; Target = -1; } } } else { int maxdistance = (Npc.NoticeRange > 5 ? Npc.NoticeRange / 2 : Npc.NoticeRange); if (IsMoving) { short maxDistance = 5; if (Path.Count() == 0 && monster != null && distance > 1 && distance < maxDistance) { short xoffset = (short)_random.Next(-1, 1); short yoffset = (short)_random.Next(-1, 1); Path = Map.StraightPath(new GridPos() { x = this.MapX, y = this.MapY }, new GridPos() { x = (short)(monster.MapX + xoffset), y = (short)(monster.MapY + yoffset) }); if (!Path.Any()) { Path = Map.JPSPlus(JumpPointParameters, new GridPos() { x = this.MapX, y = this.MapY }, new GridPos() { x = (short)(monster.MapX + xoffset), y = (short)(monster.MapY + yoffset) }); } } if (DateTime.Now > LastMove && Npc.Speed > 0 && Path.Any()) { short mapX; short mapY; int maxindex = (Path.Count > Npc.Speed / 2 && Npc.Speed > 1) ? Npc.Speed / 2 : Path.Count; mapX = (short)Path.ElementAt(maxindex - 1).x; mapY = (short)Path.ElementAt(maxindex - 1).y; double waitingtime = (double)(Map.GetDistance(new MapCell() { X = mapX, Y = mapY, MapId = MapId }, new MapCell() { X = MapX, Y = MapY, MapId = MapId })) / (double)(Npc.Speed); Map.Broadcast(new BroadcastPacket(null, $"mv 2 {this.MapNpcId} {mapX} {mapY} {Npc.Speed}", ReceiverType.AllInRange, xCoordinate: mapX, yCoordinate: mapY)); LastMove = DateTime.Now.AddSeconds((waitingtime > 1 ? 1 : waitingtime)); Observable.Timer(TimeSpan.FromMilliseconds((int)((waitingtime > 1 ? 1 : waitingtime) * 1000))) .Subscribe( x => { this.MapX = mapX; this.MapY = mapY; }); for (int j = maxindex; j > 0; j--) { Path.RemoveAt(0); } } if (Path.Count() == 0 && (monster == null || MapId != monster.MapId || distance > maxDistance)) { Path = Map.StraightPath(new GridPos() { x = this.MapX, y = this.MapY }, new GridPos() { x = FirstX, y = FirstY }); if (!Path.Any()) { Path = Map.JPSPlus(JumpPointParameters, new GridPos() { x = this.MapX, y = this.MapY }, new GridPos() { x = FirstX, y = FirstY }); } Target = -1; } } else { if (distance > maxdistance) { Target = -1; } } } } }
public void RemoveMonster(MapMonster monsterToRemove) { _monsters.Remove(monsterToRemove.MapMonsterId); }
public void AddDelayedMonster(MapMonster monster) => _delayedMonsters[monster.MapMonsterId] = monster;
public void ApplyBCards(object session, object caster = null) { switch ((BCardType.CardType)Type) { case BCardType.CardType.Buff: if (session.GetType() == typeof(Character)) { if (ServerManager.Instance.RandomNumber() < FirstData) { Character character = session as Character; character?.AddBuff(new Buff(SecondData, character.Level)); } } else if (session.GetType() == typeof(MapMonster)) { if (ServerManager.Instance.RandomNumber() < FirstData) { if (session is MapMonster monster) { monster.AddBuff(!(caster is Character character) ? new Buff(SecondData, 1) : new Buff(SecondData, character.Level)); } } } else if (session.GetType() == typeof(MapNpc)) { } else if (session.GetType() == typeof(Mate)) { } break; case BCardType.CardType.Move: if (session.GetType() == typeof(Character)) { if (session is Character character) { character.LastSpeedChange = DateTime.Now; } Character o = session as Character; o?.Session.SendPacket(o.GenerateCond()); } break; case BCardType.CardType.Summons: if (session.GetType() == typeof(Character)) { } else if (session.GetType() == typeof(MapMonster)) { if (!(session is MapMonster monster)) { return; } ConcurrentBag <MonsterToSummon> summonParameters = new ConcurrentBag <MonsterToSummon>(); for (int i = 0; i < FirstData; i++) { short x, y; if (SubType == 11) { x = (short)(i + monster.MapX); y = monster.MapY; } else { x = (short)(ServerManager.Instance.RandomNumber(-3, 3) + monster.MapX); y = (short)(ServerManager.Instance.RandomNumber(-3, 3) + monster.MapY); } summonParameters.Add(new MonsterToSummon((short)SecondData, new MapCell { X = x, Y = y }, -1, true)); } int rnd = ServerManager.Instance.RandomNumber(); if (rnd <= Math.Abs(ThirdData) || ThirdData == 0) { switch (SubType) { case 31: EventHelper.Instance.RunEvent(new EventContainer(monster.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters)); break; default: if (monster.OnDeathEvents.All(s => s.EventActionType != EventActionType.SPAWNMONSTERS)) { monster.OnDeathEvents.Add(new EventContainer(monster.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters)); } break; } } } else if (session.GetType() == typeof(MapNpc)) { } else if (session.GetType() == typeof(Mate)) { } break; case BCardType.CardType.SpecialAttack: break; case BCardType.CardType.SpecialDefence: break; case BCardType.CardType.AttackPower: break; case BCardType.CardType.Target: break; case BCardType.CardType.Critical: break; case BCardType.CardType.SpecialCritical: break; case BCardType.CardType.Element: break; case BCardType.CardType.IncreaseDamage: break; case BCardType.CardType.Defence: break; case BCardType.CardType.DodgeAndDefencePercent: break; case BCardType.CardType.Block: break; case BCardType.CardType.Absorption: break; case BCardType.CardType.ElementResistance: break; case BCardType.CardType.EnemyElementResistance: break; case BCardType.CardType.Damage: break; case BCardType.CardType.GuarantedDodgeRangedAttack: break; case BCardType.CardType.Morale: break; case BCardType.CardType.Casting: break; case BCardType.CardType.Reflection: break; case BCardType.CardType.DrainAndSteal: break; case BCardType.CardType.HealingBurningAndCasting: AdditionalTypes.HealingBurningAndCasting subtype = (AdditionalTypes.HealingBurningAndCasting)SubType; switch (subtype) { case AdditionalTypes.HealingBurningAndCasting.RestoreHP: case AdditionalTypes.HealingBurningAndCasting.RestoreHPWhenCasting: if (session is Character sess) { int heal = FirstData; bool change = false; if (IsLevelScaled) { if (IsLevelDivided) { heal /= sess.Level; } else { heal *= sess.Level; } } sess.Session?.CurrentMapInstance?.Broadcast(sess.GenerateRc(heal)); if (sess.Hp + heal < sess.HPLoad()) { sess.Hp += heal; change = true; } else { if (sess.Hp != (int)sess.HPLoad()) { change = true; } sess.Hp = (int)sess.HPLoad(); } if (change) { sess.Session?.SendPacket(sess.GenerateStat()); } } break; } break; case BCardType.CardType.HPMP: break; case BCardType.CardType.SpecialisationBuffResistance: break; case BCardType.CardType.SpecialEffects: break; case BCardType.CardType.Capture: if (session.GetType() == typeof(MapMonster)) { if (caster is Character) { MapMonster monster = session as MapMonster; Character character = caster as Character; if (monster != null && character != null) { if (monster.Monster.RaceType == 1 && (character.MapInstance.MapInstanceType == MapInstanceType.BaseMapInstance || character.MapInstance.MapInstanceType == MapInstanceType.TimeSpaceInstance)) { if (monster.Monster.Level < character.Level) { if (monster.CurrentHp < (monster.Monster.MaxHP / 2)) { if (character.MaxMateCount == character.Mates.Count()) { // Algo int capturerate = ((character.Level / monster.Monster.Level) / (monster.CurrentHp / monster.Monster.MaxHP) * 3); if (ServerManager.Instance.RandomNumber() <= capturerate) { Mate currentmate = character.Mates.FirstOrDefault(m => m.IsTeamMember == true); if (currentmate != null) { currentmate.IsTeamMember = false; character.Session.CurrentMapInstance.Broadcast(currentmate.GenerateOut()); } monster.MapInstance.DespawnMonster(monster); NpcMonster mateNpc = ServerManager.Instance.GetNpc(monster.Monster.NpcMonsterVNum); byte lvl = 0; lvl += monster.Monster.Level; lvl -= 10; if (lvl <= 0) { lvl = 1; } Mate mate = new Mate(character, mateNpc, lvl, MateType.Pet); character.Mates.Add(mate); mate.IsTeamMember = true; character.Session.SendPacket($"ctl 2 {mate.PetId} 3"); character.MapInstance.Broadcast(mate.GenerateIn()); character.Session.SendPacket(character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("YOU_GET_PET"), mate.Name), 0)); character.Session.SendPacket(UserInterfaceHelper.Instance.GeneratePClear()); character.Session.SendPackets(character.GenerateScP()); character.Session.SendPackets(character.GenerateScN()); character.Session.SendPacket(UserInterfaceHelper.Instance.GeneratePClear()); character.Session.SendPackets(character.GenerateScP()); character.Session.SendPackets(character.GenerateScN()); character.Session.SendPacket(character.GeneratePinit()); character.Session.SendPackets(character.GeneratePst()); } else { character.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("CAPTURE_FAILED"), 0)); } } else { character.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("MAX_MATES_COUNT"), 0)); } } else { character.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("MONSTER_MUST_BE_LOW_HP"), 0)); } } else { character.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("MONSTER_LVL_MUST_BE_LESS"), 0)); } } else { character.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("MONSTER_CANNOT_BE_CAPTURED"), 0)); } } } } break; case BCardType.CardType.SpecialDamageAndExplosions: break; case BCardType.CardType.SpecialEffects2: break; case BCardType.CardType.CalculatingLevel: break; case BCardType.CardType.Recovery: break; case BCardType.CardType.MaxHPMP: break; case BCardType.CardType.MultAttack: break; case BCardType.CardType.MultDefence: break; case BCardType.CardType.TimeCircleSkills: break; case BCardType.CardType.RecoveryAndDamagePercent: break; case BCardType.CardType.Count: break; case BCardType.CardType.NoDefeatAndNoDamage: break; case BCardType.CardType.SpecialActions: break; case BCardType.CardType.Mode: break; case BCardType.CardType.NoCharacteristicValue: break; case BCardType.CardType.LightAndShadow: break; case BCardType.CardType.Item: break; case BCardType.CardType.DebuffResistance: break; case BCardType.CardType.SpecialBehaviour: break; case BCardType.CardType.Quest: break; case BCardType.CardType.SecondSPCard: break; case BCardType.CardType.SPCardUpgrade: break; case BCardType.CardType.HugeSnowman: break; case BCardType.CardType.Drain: break; case BCardType.CardType.BossMonstersSkill: break; case BCardType.CardType.LordHatus: break; case BCardType.CardType.LordCalvinas: break; case BCardType.CardType.SESpecialist: break; case BCardType.CardType.FourthGlacernonFamilyRaid: break; case BCardType.CardType.SummonedMonsterAttack: break; case BCardType.CardType.BearSpirit: break; case BCardType.CardType.SummonSkill: break; case BCardType.CardType.InflictSkill: break; case BCardType.CardType.HideBarrelSkill: break; case BCardType.CardType.FocusEnemyAttentionSkill: break; case BCardType.CardType.TauntSkill: break; case BCardType.CardType.FireCannoneerRangeBuff: break; case BCardType.CardType.VulcanoElementBuff: break; case BCardType.CardType.DamageConvertingSkill: break; case BCardType.CardType.MeditationSkill: break; case BCardType.CardType.FalconSkill: break; case BCardType.CardType.AbsorptionAndPowerSkill: break; case BCardType.CardType.LeonaPassiveSkill: break; case BCardType.CardType.FearSkill: break; case BCardType.CardType.SniperAttack: break; case BCardType.CardType.FrozenDebuff: break; case BCardType.CardType.JumpBackPush: break; case BCardType.CardType.FairyXPIncrease: break; case BCardType.CardType.SummonAndRecoverHP: break; case BCardType.CardType.TeamArenaBuff: break; case BCardType.CardType.ArenaCamera: break; case BCardType.CardType.DarkCloneSummon: break; case BCardType.CardType.AbsorbedSpirit: break; case BCardType.CardType.AngerSkill: break; case BCardType.CardType.MeteoriteTeleport: break; case BCardType.CardType.StealBuff: break; default: Logger.Error(new ArgumentOutOfRangeException($"Card Type {Type} not defined!")); //throw new ArgumentOutOfRangeException(); break; } }
public void RemoveDelayedMonster(MapMonster monsterToRemove) => _delayedMonsters.Remove(monsterToRemove.MapMonsterId);
/// <summary> /// Handle any kind of Monster interaction /// </summary> private void monsterLife() { if (Monster == null) { return; } if ((DateTime.Now - LastEffect).TotalSeconds >= 5) { LastEffect = DateTime.Now; if (IsTarget) { MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Monster, MapMonsterId, 824)); } if (IsBonus) { MapInstance.Broadcast(StaticPacketHelper.GenerateEff(UserType.Monster, MapMonsterId, 826)); } } if (IsBoss && IsAlive) { MapInstance.Broadcast(GenerateBoss()); } // handle hit queue while (HitQueue.TryDequeue(out HitRequest hitRequest)) { if (IsAlive && hitRequest.Session.Character.Hp > 0 && (ServerManager.Instance.ChannelId != 51 || MonsterVNum - (byte)hitRequest.Session.Character.Faction != 678)) { int hitmode = 0; bool isCaptureSkill = hitRequest.Skill.BCards.Any(s => s.Type.Equals((byte)CardType.Capture)); // calculate damage bool onyxWings = false; BattleEntity battleEntity = new BattleEntity(hitRequest.Session.Character, hitRequest.Skill); int damage = DamageHelper.Instance.CalculateDamage(battleEntity, new BattleEntity(this), hitRequest.Skill, ref hitmode, ref onyxWings); if (onyxWings) { short onyxX = (short)(hitRequest.Session.Character.PositionX + 2); short onyxY = (short)(hitRequest.Session.Character.PositionY + 2); int onyxId = MapInstance.GetNextMonsterId(); MapMonster onyx = new MapMonster() { MonsterVNum = 2371, MapX = onyxX, MapY = onyxY, MapMonsterId = onyxId, IsHostile = false, IsMoving = false, ShouldRespawn = false }; MapInstance.Broadcast(UserInterfaceHelper.Instance.GenerateGuri(31, 1, hitRequest.Session.Character.CharacterId, onyxX, onyxY)); onyx.Initialize(MapInstance); MapInstance.AddMonster(onyx); MapInstance.Broadcast(onyx.GenerateIn()); CurrentHp -= damage / 2; Observable.Timer(TimeSpan.FromMilliseconds(350)).Subscribe(o => { MapInstance.Broadcast(StaticPacketHelper.SkillUsed(UserType.Monster, onyxId, 3, MapMonsterId, -1, 0, -1, hitRequest.Skill.Effect, -1, -1, true, 92, damage / 2, 0, 0)); MapInstance.RemoveMonster(onyx); MapInstance.Broadcast(StaticPacketHelper.Out(UserType.Monster, onyx.MapMonsterId)); }); } if (hitmode != 1) { hitRequest.Skill.BCards.Where(s => s.Type.Equals((byte)CardType.Buff)).ToList().ForEach(s => s.ApplyBCards(this, hitRequest.Session)); hitRequest.Skill.BCards.Where(s => s.Type.Equals((byte)CardType.Capture)).ToList().ForEach(s => s.ApplyBCards(this, hitRequest.Session)); if (battleEntity?.ShellWeaponEffects != null) { foreach (ShellEffectDTO shell in battleEntity.ShellWeaponEffects) { switch (shell.Effect) { case (byte)ShellWeaponEffectType.Blackout: { Buff buff = new Buff(7, battleEntity.Level); if (ServerManager.Instance.RandomNumber() < shell.Value) { AddBuff(buff); } break; } case (byte)ShellWeaponEffectType.DeadlyBlackout: { Buff buff = new Buff(66, battleEntity.Level); if (ServerManager.Instance.RandomNumber() < shell.Value) { AddBuff(buff); } break; } case (byte)ShellWeaponEffectType.MinorBleeding: { Buff buff = new Buff(1, battleEntity.Level); if (ServerManager.Instance.RandomNumber() < shell.Value) { AddBuff(buff); } break; } case (byte)ShellWeaponEffectType.Bleeding: { Buff buff = new Buff(21, battleEntity.Level); if (ServerManager.Instance.RandomNumber() < shell.Value) { AddBuff(buff); } break; } case (byte)ShellWeaponEffectType.HeavyBleeding: { Buff buff = new Buff(42, battleEntity.Level); if (ServerManager.Instance.RandomNumber() < shell.Value) { AddBuff(buff); } break; } case (byte)ShellWeaponEffectType.Freeze: { Buff buff = new Buff(27, battleEntity.Level); if (ServerManager.Instance.RandomNumber() < shell.Value) { AddBuff(buff); } break; } } } } } if (DamageList.ContainsKey(hitRequest.Session.Character.CharacterId)) { DamageList[hitRequest.Session.Character.CharacterId] += damage; } else { DamageList.Add(hitRequest.Session.Character.CharacterId, damage); } if (isCaptureSkill) { damage = 0; } if (CurrentHp <= damage) { SetDeathStatement(); } else { CurrentHp -= damage; } // only set the hit delay if we become the monsters target with this hit if (Target == -1) { LastSkill = DateTime.Now; } int nearestDistance = 100; foreach (KeyValuePair <long, long> kvp in DamageList) { ClientSession session = MapInstance.GetSessionByCharacterId(kvp.Key); if (session != null) { int distance = Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = session.Character.PositionX, Y = session.Character.PositionY }); if (distance < nearestDistance) { nearestDistance = distance; Target = session.Character.CharacterId; } } } switch (hitRequest.TargetHitType) { case TargetHitType.SingleTargetHit: if (!isCaptureSkill) { MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, hitRequest.Skill.SkillVNum, hitRequest.Skill.Cooldown, hitRequest.Skill.AttackAnimation, hitRequest.SkillEffect, hitRequest.Session.Character.PositionX, hitRequest.Session.Character.PositionY, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, hitmode, (byte)(hitRequest.Skill.SkillType - 1))); } break; case TargetHitType.SingleTargetHitCombo: MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, hitRequest.Skill.SkillVNum, hitRequest.Skill.Cooldown, hitRequest.SkillCombo.Animation, hitRequest.SkillCombo.Effect, hitRequest.Session.Character.PositionX, hitRequest.Session.Character.PositionY, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, hitmode, (byte)(hitRequest.Skill.SkillType - 1))); break; case TargetHitType.SingleAOETargetHit: switch (hitmode) { case 1: hitmode = 4; break; case 3: hitmode = 6; break; default: hitmode = 5; break; } if (hitRequest.ShowTargetHitAnimation) { MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, hitRequest.Skill.SkillVNum, hitRequest.Skill.Cooldown, hitRequest.Skill.AttackAnimation, hitRequest.SkillEffect, hitRequest.Session.Character.PositionX, hitRequest.Session.Character.PositionY, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, hitmode, (byte)(hitRequest.Skill.SkillType - 1))); } else { MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, 0, 0, 0, 0, 0, 0, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, hitmode, (byte)(hitRequest.Skill.SkillType - 1))); } break; case TargetHitType.AOETargetHit: switch (hitmode) { case 1: hitmode = 4; break; case 3: hitmode = 6; break; default: hitmode = 5; break; } MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, hitRequest.Skill.SkillVNum, hitRequest.Skill.Cooldown, hitRequest.Skill.AttackAnimation, hitRequest.SkillEffect, hitRequest.Session.Character.PositionX, hitRequest.Session.Character.PositionY, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, hitmode, (byte)(hitRequest.Skill.SkillType - 1))); break; case TargetHitType.ZoneHit: MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, hitRequest.Skill.SkillVNum, hitRequest.Skill.Cooldown, hitRequest.Skill.AttackAnimation, hitRequest.SkillEffect, hitRequest.MapX, hitRequest.MapY, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, 5, (byte)(hitRequest.Skill.SkillType - 1))); break; case TargetHitType.SpecialZoneHit: MapInstance?.Broadcast(StaticPacketHelper.SkillUsed(UserType.Player, hitRequest.Session.Character.CharacterId, 3, MapMonsterId, hitRequest.Skill.SkillVNum, hitRequest.Skill.Cooldown, hitRequest.Skill.AttackAnimation, hitRequest.SkillEffect, hitRequest.Session.Character.PositionX, hitRequest.Session.Character.PositionY, IsAlive, (int)((float)CurrentHp / (float)MaxHp * 100), damage, hitmode, (byte)(hitRequest.Skill.SkillType - 1))); break; } if (CurrentHp <= 0 && !isCaptureSkill) { // generate the kill bonus hitRequest.Session.Character.GenerateKillBonus(this); } } else { // monster already has been killed, send cancel hitRequest.Session.SendPacket(StaticPacketHelper.Cancel(2, MapMonsterId)); } if (IsBoss) { MapInstance.Broadcast(GenerateBoss()); } } // Respawn if (!IsAlive && ShouldRespawn != null && !ShouldRespawn.Value) { MapInstance.RemoveMonster(this); } if (!IsAlive && ShouldRespawn != null && ShouldRespawn.Value) { double timeDeath = (DateTime.Now - Death).TotalSeconds; if (timeDeath >= Monster.RespawnTime / 10d) { respawn(); } } // normal movement else if (Target == -1) { move(); } // target following else if (MapInstance != null) { GetNearestOponent(); HostilityTarget(); ClientSession targetSession = MapInstance.GetSessionByCharacterId(Target); // remove target in some situations if (targetSession == null || targetSession.Character.Invisible || targetSession.Character.Hp <= 0 || CurrentHp <= 0) { RemoveTarget(); return; } NpcMonsterSkill npcMonsterSkill = null; if (Skills != null && ServerManager.Instance.RandomNumber(0, 10) > 8) { npcMonsterSkill = Skills.Where(s => (DateTime.Now - s.LastSkillUse).TotalMilliseconds >= 100 * s.Skill?.Cooldown)?.OrderBy(rnd => _random.Next())?.FirstOrDefault(); } if (npcMonsterSkill?.Skill.TargetType == 1 && npcMonsterSkill?.Skill.HitType == 0) { targetHit(targetSession, npcMonsterSkill); } // check if target is in range if (!targetSession.Character.InvisibleGm && !targetSession.Character.Invisible && targetSession.Character.Hp > 0) { if (npcMonsterSkill != null && CurrentMp >= npcMonsterSkill.Skill.MpCost && Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = targetSession.Character.PositionX, Y = targetSession.Character.PositionY }) < npcMonsterSkill.Skill.Range) { targetHit(targetSession, npcMonsterSkill); } else if (Map.GetDistance(new MapCell { X = MapX, Y = MapY }, new MapCell { X = targetSession.Character.PositionX, Y = targetSession.Character.PositionY }) <= Monster.BasicRange) { targetHit(targetSession, npcMonsterSkill); } else { followTarget(targetSession); } } else { followTarget(targetSession); } } }
public void AddMonster(MapMonster monster) => _monsters[monster.MapMonsterId] = monster;
private int GetGold(MapMonster mapMonster) { Random random = new Random(DateTime.Now.Millisecond + mapMonster.MapMonsterId); int lowBaseGold = random.Next(6 * mapMonster.Monster?.Level ?? 1, 12 * mapMonster.Monster?.Level ?? 1); int actMultiplier = Session?.CurrentMap?.MapTypes?.Any(s => s.MapTypeId == (short)MapTypeEnum.Act52) ?? false ? 10 : 1; int gold = lowBaseGold * ServerManager.GoldRate * actMultiplier; return gold; }
public void RemoveMonster(MapMonster monsterToRemove) => _monsters.Remove(monsterToRemove.MapMonsterId);
public void AddMonster(MapMonster monster) { _monsters[monster.MapMonsterId] = monster; }