void UserDetected(NewUserEventArgs e) { Vector3 com = UserTracker.GetUserCenterOfMass(e.ID); GameObject clone = (GameObject)Instantiate(userObject,Vector3.Scale(scale,com),Quaternion.identity); clone.transform.parent = transform; clone.transform.localPosition = Vector3.Scale(scale,com); userObjMap.Add(e.ID,clone); }
/// <summary> /// Function that is called whenever a new user enters the range of the Kinect. /// This function requests calibration for the new user after 3 seconds. /// </summary> /// <param name="sender">The object that called this function</param> /// <param name="e">The events associated with this call; used to retrieve the users id</param> private void OnNewUser(object sender, NewUserEventArgs e) { Logger.Log("New user: " + e.ID); System.Timers.Timer calibrationTimer = new System.Timers.Timer(); calibrationTimer.Interval = 3000; calibrationTimer.Elapsed += (src, a) => RequestCalibrationForUser(src, a, e.ID); calibrationTimer.Start(); }
void FUserGenerator_NewUser(object sender, NewUserEventArgs e) { lock (FLockUserData) FUserData.Add(e.ID, new UserData()); }
// ユーザーの検出通知 void user_NewUser( object sender, NewUserEventArgs e ) { // キャリブレーションポーズが必要な場合は、ポーズの検出を開始する if ( user.SkeletonCapability.DoesNeedPoseForCalibration ) { user.PoseDetectionCapability.StartPoseDetection( user.SkeletonCapability.CalibrationPose, e.ID ); } // キャリブレーションポーズが不要な場合は、キャリブレーションを開始する else { user.SkeletonCapability.RequestCalibration( e.ID, true ); } }
void userGenerator_NewUser(object sender, NewUserEventArgs e) { this.poseDetectionCapability.StartPoseDetection(this.calibPose, e.ID); }
void userGenerator_NewUser(object sender, NewUserEventArgs e) { int id = e.ID; try { if (File.Exists(skeletonFile)) { OnUserFound(id); this.skeletonCapability.LoadCalibrationDataFromFile(id, "skeleton.data"); //this.skeletonCapability.LoadCalibrationData(id, 0); this.skeletonCapability.StartTracking(id); this.joints.Add(id, new Dictionary<SkeletonJoint, SkeletonJointPosition>()); OnSkeletonReady(id); } else { this.poseDetectionCapability.StartPoseDetection(this.calibPose, id); OnUserFound(id); } } catch (StatusException) { this.poseDetectionCapability.StartPoseDetection(this.calibPose, id); OnUserFound(id); } }
void HandleUserGeneratorNewUser(object sender, NewUserEventArgs nu) { HUD.text = (HUD.text + "\nNew User Found: " + nu.ID); this.poseDetectionCapability.StartPoseDetection(calibPose, nu.ID); }
private void OnUserGeneratorNewUser(object sender, NewUserEventArgs e) { this.skeletonCapbility.RequestCalibration(e.ID, true); }
/// @brief callback for updating structures when a user is found /// /// This callback is called when a user is found. It adds the user to the data structures (including /// a new unique ID). /// @param sender who called the callback /// @param e the arguments of the event. private void NewUserCallback(object sender, NewUserEventArgs e) { m_contextManager.Log("found new user, userID=" + e.ID, NIEventLogger.Categories.Callbacks, NIEventLogger.Sources.Skeleton, NIEventLogger.VerboseLevel.Verbose); AddNewUser(e.ID); }
// ユーザー検出 void user_NewUser(object sender, NewUserEventArgs e) { message = "ユーザー検出:" + e.ID; // ポーズの検出が必要であれば、ポーズの検出を開始する if (!string.IsNullOrEmpty(pose)) { user.PoseDetectionCapability.StartPoseDetection(pose, e.ID); } // ポーズの検出が不要であれば、キャリブレーションを開始する else { user.SkeletonCapability.RequestCalibration(e.ID, true); } }
// 新しユーザーの検出 void user_NewUser(object sender, NewUserEventArgs e) { message = "ユーザー検出:" + e.ID; }
void user_NewUser(object sender, NewUserEventArgs e) { Trace.WriteLine("New User:" + e.ID); user.SkeletonCapability.RequestCalibration(e.ID, true); }
void userGenerator_NewUser(object sender, NewUserEventArgs e) { allUsers.Add(e.ID); if (AttemptToCalibrate) { this.poseDetectionCapability.StartPoseDetection(this.calibPose, e.ID); } }
void userGenerator_NewUser(object sender, NewUserEventArgs e) { if (FSkeletonCapability.DoesNeedPoseForCalibration) FPoseDetectionCapability.StartPoseDetection(FCalibPose, e.ID); else FSkeletonCapability.RequestCalibration(e.ID, true); }
void _userGenerator_NewUser(object sender, NewUserEventArgs e) { string tname = Thread.CurrentThread.Name; if (NewUser != null) NewUser(this, e); }
void _UserGenerator_NewUser(object sender, NewUserEventArgs e) { if(_FindUser(e.ID) == null) { //new user var user = new KinectUser(e.ID); lock (_UserLock) { this.Users.Add(e.ID, user); } UserFound.Raise(this, user); //use the first lot of calibration data loaded for all users if available if (System.IO.File.Exists(this.CalibrationPath)) { try { lock (_SkeletonLock) { _SkeletonCapability.LoadCalibrationDataFromFile(e.ID, this.CalibrationPath); _SkeletonCapability.StartTracking(e.ID); user.IsCalibrated = true; SkeletonReady.Raise(this, user); } } catch(StatusException) { //need to detect the pose _PoseDetectionCapability.StartPoseDetection(_CalibrationPose, e.ID); } } else { //need to detect the pose _PoseDetectionCapability.StartPoseDetection(_CalibrationPose, e.ID); } } }
void _user_generator_NewUser(object sender, NewUserEventArgs e) { _pose_detect_caps.StartPoseDetection(_calibration_pose, e.ID); Console.WriteLine("Found user: "******" looking for pose now"); }
void userGenerator_NewUser(object sender, NewUserEventArgs e) { allUsers.Add(e.ID); SendMessage("UserDetected", e, SendMessageOptions.DontRequireReceiver); if (AttemptToCalibrate) { this.poseDetectionCapability.StartPoseDetection(this.calibPose, e.ID); } }
void userGenerator_NewUser(object sender, NewUserEventArgs e) { if (this.skeletonCapbility.DoesNeedPoseForCalibration) { this.poseDetectionCapability.StartPoseDetection(this.calibPose, e.ID); } else { this.skeletonCapbility.RequestCalibration(e.ID, true); } }
private void NewUser(object sender, NewUserEventArgs e) { if (File.Exists(SKELETON_CALIBRATION_FILE) && !trackingUser) { userGenerator.SkeletonCapability.LoadCalibrationDataFromFile(e.ID, SKELETON_CALIBRATION_FILE); userGenerator.SkeletonCapability.StartTracking(e.ID); trackingUser = true; trackingUserId = e.ID; } else userGenerator.PoseDetectionCapability.StartPoseDetection(userGenerator.SkeletonCapability.CalibrationPose, e.ID); Console.Write(e.ID + " Found new user"); }