/// <summary>Raises the RebakeAvatarRequested event</summary> /// <param name="e">An RebakeAvatarTexturesEventArgs object containing the /// data returned from the data server</param> protected virtual void OnRebakeAvatar(RebakeAvatarTexturesEventArgs e) { EventHandler<RebakeAvatarTexturesEventArgs> handler = m_RebakeAvatarReply; if (handler != null) handler(this, e); }