public void BoxTessellatorTest() { Mesh mesh = BoxTessellator.Compute(new Vector3D(1, 1, 1)); Assert.IsNotNull(mesh.Attributes["position"] as VertexAttributeDoubleVector3); Assert.IsNotNull(mesh.Indices as IndicesUnsignedShort); }
public void RenderBox() { Render(BoxTessellator.Compute(new Vector3D(1, 1, 1))); }