public cOGL(Control pb) { p = pb; Width = p.Width; Height = p.Height; InitializeGL(); display_mod = 1; rubiksCube = new RubiksCube(); backMirrorSurface = new Mirror(mirrorHeight, mirrorWidth, -mirrorWidth / 2, 0, -mirrorHeight / 2, 0, 0, 0, texture[0]); rightMirrorSurface = new Mirror(mirrorHeight, mirrorWidth * 1.5, mirrorWidth / 2, 0, -mirrorHeight / 2, 0, -90, 0, texture[0]); leftMirrorSurface = new Mirror(mirrorHeight, mirrorWidth * 1.5, -mirrorWidth / 2, 0, -mirrorHeight / 2, 0, -90, 0, texture[0]); }