Exemple #1
0
 public Server(string IP, int Port, OpenDeckEngine Engine)
 {
     this.Engine    = Engine;
     this.TCPServer = new SimpleSocketTcpListener();
     this.TCPServer.MessageReceived    += TCPServer_MessageReceived;
     this.TCPServer.ClientConnected    += TCPServer_ClientConnected;
     this.TCPServer.ClientDisconnected += TCPServer_ClientDisconnected;
     this.TCPServer.StartListening(IP, Port);
 }
Exemple #2
0
 public Client(string IP, int port, OpenDeckEngine Engine)
 {
     this.Engine    = Engine;
     this.TCPClient = new SimpleSocketTcpClient();
     this.TCPClient.AllowReceivingFiles     = true;
     this.TCPClient.FileReceiver           += TCPClient_FileReceiver;
     this.TCPClient.MessageReceived        += TCPClient_MessageReceived;
     this.TCPClient.ConnectedToServer      += TCPClient_ConnectedToServer;
     this.TCPClient.DisconnectedFromServer += TCPClient_DisconnectedFromServer;
     this.TCPClient.StartClient(IP, port);
 }