PerformMany() public static méthode

public static PerformMany ( CvBlobs blobs, Mat imgSrc, Mat imgDst, RenderBlobsMode mode, double alpha ) : void
blobs CvBlobs
imgSrc Mat
imgDst Mat
mode RenderBlobsMode
alpha double
Résultat void
Exemple #1
0
        /// <summary>
        /// Draws or prints information about blobs. (cvRenderBlobs)
        /// </summary>
        /// <param name="blobs">List of blobs.</param>
        /// <param name="imgSource">Input image (depth=IPL_DEPTH_8U and num. channels=3).</param>
        /// <param name="imgDest">Output image (depth=IPL_DEPTH_8U and num. channels=3).</param>
        /// <param name="mode">Render mode. By default is CV_BLOB_RENDER_COLOR|CV_BLOB_RENDER_CENTROID|CV_BLOB_RENDER_BOUNDING_BOX|CV_BLOB_RENDER_ANGLE.</param>
        /// <param name="alpha">If mode CV_BLOB_RENDER_COLOR is used. 1.0 indicates opaque and 0.0 translucent (1.0 by default).</param>
        public static void RenderBlobs(CvBlobs blobs, IplImage imgSource, IplImage imgDest, RenderBlobsMode mode, double alpha)
        {
            if (blobs == null)
            {
                throw new ArgumentNullException("blobs");
            }
            if (imgSource == null)
            {
                throw new ArgumentNullException("imgSource");
            }
            if (imgDest == null)
            {
                throw new ArgumentNullException("imgDest");
            }

            BlobRenderer.PerformMany(blobs, imgSource, imgDest, mode, alpha);
        }
Exemple #2
0
        /// <summary>
        /// Draws or prints information about blobs. (cvRenderBlobs)
        /// </summary>
        /// <param name="blobs">List of blobs.</param>
        /// <param name="imgSource">Input image (depth=IPL_DEPTH_8U and num. channels=3).</param>
        /// <param name="imgDest">Output image (depth=IPL_DEPTH_8U and num. channels=3).</param>
        /// <param name="mode">Render mode. By default is CV_BLOB_RENDER_COLOR|CV_BLOB_RENDER_CENTROID|CV_BLOB_RENDER_BOUNDING_BOX|CV_BLOB_RENDER_ANGLE.</param>
        /// <param name="alpha">If mode CV_BLOB_RENDER_COLOR is used. 1.0 indicates opaque and 0.0 translucent (1.0 by default).</param>
        public static void RenderBlobs(CvBlobs blobs, Mat imgSource, Mat imgDest, RenderBlobsModes mode, double alpha = 1.0)
        {
            if (blobs == null)
            {
                throw new ArgumentNullException(nameof(blobs));
            }
            if (imgSource == null)
            {
                throw new ArgumentNullException(nameof(imgSource));
            }
            if (imgDest == null)
            {
                throw new ArgumentNullException(nameof(imgDest));
            }

            BlobRenderer.PerformMany(blobs, imgSource, imgDest, mode, alpha);
        }