void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.LearningBasedWB))
            {
                LogError("owner is not initialized. Add Action \"newLearningBasedWB\".");
                return;
            }
            OpenCVForUnity.XphotoModule.LearningBasedWB wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.LearningBasedWB, OpenCVForUnity.XphotoModule.LearningBasedWB>(owner);

            if (!(src.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("src is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_src = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(src);

            if (!(dst.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("dst is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_dst = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(dst);

            wrapped_owner.extractSimpleFeatures(wrapped_src, wrapped_dst);
        }
Exemple #2
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        //javadoc: createLearningBasedWB()
        public static LearningBasedWB createLearningBasedWB()
        {
#if ((UNITY_ANDROID || UNITY_IOS || UNITY_WEBGL) && !UNITY_EDITOR) || UNITY_5 || UNITY_5_3_OR_NEWER
            LearningBasedWB retVal = LearningBasedWB.__fromPtr__(xphoto_Xphoto_createLearningBasedWB_11());

            return(retVal);
#else
            return(null);
#endif
        }
Exemple #3
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.LearningBasedWB))
            {
                LogError("owner is not initialized. Add Action \"newLearningBasedWB\".");
                return;
            }
            OpenCVForUnity.XphotoModule.LearningBasedWB wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.LearningBasedWB, OpenCVForUnity.XphotoModule.LearningBasedWB>(owner);

            storeResult.Value = wrapped_owner.getHistBinNum();
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.LearningBasedWB))
            {
                LogError("owner is not initialized. Add Action \"newLearningBasedWB\".");
                return;
            }
            OpenCVForUnity.XphotoModule.LearningBasedWB wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.LearningBasedWB, OpenCVForUnity.XphotoModule.LearningBasedWB>(owner);

            wrapped_owner.setRangeMaxVal(val.Value);
        }
 public LearningBasedWB(OpenCVForUnity.XphotoModule.LearningBasedWB nativeObj) : base(nativeObj)
 {
 }