void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.StructuredEdgeDetection))
            {
                LogError("owner is not initialized. Add Action \"newStructuredEdgeDetection\".");
                return;
            }
            OpenCVForUnity.XimgprocModule.StructuredEdgeDetection wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.StructuredEdgeDetection, OpenCVForUnity.XimgprocModule.StructuredEdgeDetection>(owner);

            if (!(edge_image.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("edge_image is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_edge_image = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(edge_image);

            if (!(orientation_image.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("orientation_image is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_orientation_image = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(orientation_image);

            if (!(dst.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("dst is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_dst = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(dst);

            wrapped_owner.edgesNms(wrapped_edge_image, wrapped_orientation_image, wrapped_dst, r.Value);
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.StructuredEdgeDetection))
            {
                LogError("owner is not initialized. Add Action \"newStructuredEdgeDetection\".");
                return;
            }
            OpenCVForUnity.XimgprocModule.StructuredEdgeDetection wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.StructuredEdgeDetection, OpenCVForUnity.XimgprocModule.StructuredEdgeDetection>(owner);

            if (!(src.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("src is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_src = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(src);

            if (!(dst.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("dst is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_dst = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(dst);

            wrapped_owner.computeOrientation(wrapped_src, wrapped_dst);
        }
 public StructuredEdgeDetection(OpenCVForUnity.XimgprocModule.StructuredEdgeDetection nativeObj) : base(nativeObj)
 {
 }