void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.LogisticRegression))
            {
                LogError("owner is not initialized. Add Action \"newLogisticRegression\".");
                return;
            }
            OpenCVForUnity.MlModule.LogisticRegression wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.LogisticRegression, OpenCVForUnity.MlModule.LogisticRegression>(owner);

            wrapped_owner.setLearningRate((float)val.Value);
        }
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.LogisticRegression))
            {
                LogError("owner is not initialized. Add Action \"newLogisticRegression\".");
                return;
            }
            OpenCVForUnity.MlModule.LogisticRegression wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.LogisticRegression, OpenCVForUnity.MlModule.LogisticRegression>(owner);

            if (!(val.Value is OpenCVForUnityPlayMakerActions.Double))
            {
                LogError("val is not initialized. Add Action \"newDouble\".");
                return;
            }
            System.Double wrapped_val = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Double, System.Double>(val);

            wrapped_owner.setLearningRate(wrapped_val);
        }