Exemple #1
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.ImgHashBase))
            {
                LogError("owner is not initialized. Add Action \"newImgHashBase\".");
                return;
            }
            OpenCVForUnity.Img_hashModule.ImgHashBase wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.ImgHashBase, OpenCVForUnity.Img_hashModule.ImgHashBase>(owner);

            if (!(hashOne.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("hashOne is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_hashOne = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(hashOne);

            if (!(hashTwo.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("hashTwo is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_hashTwo = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(hashTwo);

            storeResult.Value = (float)wrapped_owner.compare(wrapped_hashOne, wrapped_hashTwo);
        }
Exemple #2
0
        void DoProcess()
        {
            if (!(owner.Value is OpenCVForUnityPlayMakerActions.ImgHashBase))
            {
                LogError("owner is not initialized. Add Action \"newImgHashBase\".");
                return;
            }
            OpenCVForUnity.Img_hashModule.ImgHashBase wrapped_owner = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.ImgHashBase, OpenCVForUnity.Img_hashModule.ImgHashBase>(owner);

            if (!(inputArr.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("inputArr is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_inputArr = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(inputArr);

            if (!(outputArr.Value is OpenCVForUnityPlayMakerActions.Mat))
            {
                LogError("outputArr is not initialized. Add Action \"newMat\".");
                return;
            }
            OpenCVForUnity.CoreModule.Mat wrapped_outputArr = OpenCVForUnityPlayMakerActionsUtils.GetWrappedObject <OpenCVForUnityPlayMakerActions.Mat, OpenCVForUnity.CoreModule.Mat>(outputArr);

            wrapped_owner.compute(wrapped_inputArr, wrapped_outputArr);
        }
 public ImgHashBase(OpenCVForUnity.Img_hashModule.ImgHashBase nativeObj) : base(nativeObj)
 {
 }