Exemple #1
0
        public void ShouldBeSilentAfterStopWhenStopped()
        {
            var listener = new TcpListener(9994);

            listener.Stop();
            Assert.AreEqual(ListenerStatus.Stopped, listener.Status);
        }
Exemple #2
0
        public void ShouldBeListeningAfterStart()
        {
            var listener = new TcpListener(9992);

            listener.Start();
            Assert.AreEqual(ListenerStatus.Listening, listener.Status);
        }
 public void ShouldBeStoppedAfterStop()
 {
     var listener = new TcpListener(9993);
     listener.Start();
     listener.Stop();
     Assert.AreEqual(ListenerStatus.Stopped, listener.Status);
 }
Exemple #4
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        public MainWindow()
        {
            InitializeComponent();
            var r = new Random();

            _port = r.Next(1500, 2000);
            _id   = Guid.NewGuid();

            _sessions            = new Dictionary <IPEndPoint, Tuple <Peer, PascalStreamReader> >();
            _listener            = new TcpListener(_port);
            _comunicationManager = new CommunicationManager(_listener);
            _comunicationManager.ConnectionClosed += ChatOnMemberDisconnected;
            _comunicationManager.PeerConnected    += ChatOnMemberConnected;

            _listener.Start();

            _discovery = new UdpListener(3000);
            _discovery.UdpPacketReceived += DiscoveryOnUdpPacketReceived;
            _discovery.Start();

            using (var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp))
            {
                socket.EnableBroadcast = true;
                var group = new IPEndPoint(IPAddress.Broadcast, 3000);
                var hi    = Encoding.ASCII.GetBytes("Hi Peer2Net node here:" + _id + ":127.0.0.1:" + _port);
                socket.SendTo(hi, group);
                socket.Close();
            }
        }
        public MainWindow()
        {
            InitializeComponent();
            var r = new Random();
            _port = r.Next(1500, 2000);
            _id = Guid.NewGuid();

            _sessions = new Dictionary<IPEndPoint, Tuple<Peer, PascalStreamReader>>();
            _listener = new TcpListener(_port);
            _comunicationManager = new CommunicationManager(_listener);
            _comunicationManager.ConnectionClosed += ChatOnMemberDisconnected;
            _comunicationManager.PeerConnected += ChatOnMemberConnected;

            _listener.Start();

            _discovery = new UdpListener(3000);
            _discovery.UdpPacketReceived += DiscoveryOnUdpPacketReceived;
            _discovery.Start();

            using (var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp))
            {
                socket.EnableBroadcast = true;
                var group = new IPEndPoint(IPAddress.Broadcast, 3000);
                var hi = Encoding.ASCII.GetBytes("Hi Peer2Net node here:" + _id + ":127.0.0.1:" + _port);
                socket.SendTo(hi, group);
                socket.Close();
            }
        }
Exemple #6
0
        public void ShouldBeStoppedAfterStop()
        {
            var listener = new TcpListener(9993);

            listener.Start();
            listener.Stop();
            Assert.AreEqual(ListenerStatus.Stopped, listener.Status);
        }
 public void ShouldAllowRestart()
 {
     var listener = new TcpListener(9995);
     listener.Start();
     listener.Stop();
     listener.Start();
     Assert.AreEqual(ListenerStatus.Listening, listener.Status);
 }
Exemple #8
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        public void ShouldAllowRestart()
        {
            var listener = new TcpListener(9995);

            listener.Start();
            listener.Stop();
            listener.Start();
            Assert.AreEqual(ListenerStatus.Listening, listener.Status);
        }
 public void Setup()
 {
     _listener = new TcpListener(9999);
     _connectedEvent = new ManualResetEvent(false);
     _communicationManager = new CommunicationManager(_listener);
     _communicationManager.PeerConnected += (sender, args) => {
         _peer = args.Peer;
         _connectedEvent.Set();
     };
     _listener.Start();
 }
        public void ShouldNotifyNewConnection()
        {
            var completion = new ManualResetEvent(false);
            var passed = false;
            var listener = new TcpListener(9996);
            listener.ConnectionRequested += (sender, args) => { passed = true; completion.Set(); };
            listener.Start();

            var socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            socket.Connect(new IPEndPoint(IPAddress.Loopback, listener.Port));
            completion.WaitOne(500);
            
            Assert.IsTrue(passed);
        }
Exemple #11
0
        public void ShouldNotifyNewConnection()
        {
            var completion = new ManualResetEvent(false);
            var passed     = false;
            var listener   = new TcpListener(9996);

            listener.ConnectionRequested += (sender, args) => { passed = true; completion.Set(); };
            listener.Start();

            var socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            socket.Connect(new IPEndPoint(IPAddress.Loopback, listener.Port));
            completion.WaitOne(500);

            Assert.IsTrue(passed);
        }
 public void ShouldBeSilentAfterStopWhenStopped()
 {
     var listener = new TcpListener(9994);
     listener.Stop();
     Assert.AreEqual(ListenerStatus.Stopped, listener.Status);
 }
 public void ShouldBeListeningAfterStart()
 {
     var listener = new TcpListener(9992);
     listener.Start();
     Assert.AreEqual(ListenerStatus.Listening, listener.Status);
 }