Exemple #1
0
        public Grammar(Productions.Grammar grammar)
        {
            Symbols = new Symbols();

            Symbols.AddSymbols(grammar.Symbols);

            if (!Symbols.TryFind(grammar.Start, out var startSym))
            {
                startSym = Symbols.Create(
                    name: grammar.Productions[0].Name,
                    isTerminal: false);
            }

            //Create kernal rule
            var languageSymbol = new Symbol(name: "S'",
                                            id: (uint)Symbols.Count,
                                            terminal: false);
            var rule = new Rule(this, 0, languageSymbol, startSym !);

            rules = new List <Rule> {
                rule
            };

            foreach (var prod in grammar.Productions)
            {
                var left  = Symbols.Create(prod.Name, false);
                var right = prod.Right
                            .Select(x => Symbols[x.Name])
                            .ToArray();
                prod.RuleId = rules.Count;
                rules.Add(new Rule(this, rules.Count, left, right));
            }
            TerminalSets = new TerminalSets(this);
        }
Exemple #2
0
        public Grammar(params string[] symbols)
        {
            rules   = new List <Rule>();
            Symbols = new Symbols();

            var startSym       = Symbols.Create(symbols[0], false);
            var languageSymbol = new Symbol("S'", (uint)Symbols.Count, terminal: false);
            var rule           = new Rule(this, 0, languageSymbol, new[] { startSym });

            rules.Add(rule);

            Symbol?left  = null;
            var    right = new List <Symbol>();

            foreach (var symValue in symbols)
            {
                var itemIsEmpty = string.IsNullOrEmpty(symValue);

                if (left == null)
                {
                    if (itemIsEmpty)
                    {
                        continue;
                    }
                    left = Symbols.Create(symValue, false);
                }
                else if (itemIsEmpty)
                {
                    var production = new Rule(this, rules.Count, left, right.ToArray());
                    rules.Add(production);
                    left = null;
                    right.Clear();
                }
                else
                {
                    right.Add(Symbols.Create(symValue, true));
                }
            }

            TerminalSets = new TerminalSets(this);
        }