/// <summary>
 /// Copy constructor
 /// </summary>
 ///
 public ChartStyle(ChartStyle rhs)
 {
     _mxMax       = rhs._mxMax;
     _mxMin       = rhs._mxMin;
     _myMax       = rhs._myMax;
     _myMin       = rhs._myMin;
     _mzMax       = rhs._mzMax;
     _mzMin       = rhs._mzMin;
     _mxTick      = rhs._mxTick;
     _myTick      = rhs._myTick;
     _mzTick      = rhs._mzTick;
     _mtickFont   = rhs._mtickFont;
     _mtickColor  = rhs._mtickColor;
     _mtitle      = rhs._mtitle;
     _mtitleFont  = rhs._mtitleFont;
     _mtitleColor = rhs._mtitleColor;
     _mxLabel     = rhs._mxLabel;
     _myLabel     = rhs._myLabel;
     _mzLabel     = rhs._mzLabel;
     _mlabelFont  = rhs._mlabelFont;
     _mlabelColor = rhs._mlabelColor;
     _melevation  = rhs._melevation;
     _mazimuth    = rhs._mazimuth;
     _misXGrid    = rhs._misXGrid;
     _misYGrid    = rhs._misYGrid;
     _misZGrid    = rhs._misZGrid;
     _mgridStyle  = rhs._mgridStyle;
     _maxisStyle  = rhs._maxisStyle;
     _misColorBar = rhs._misColorBar;
 }
        private void AddMesh(Graphics g, DataSeries ds, ChartStyle cs)
        {
            Pen aPen = new Pen(ds.LineStyle.LineColor, ds.LineStyle.Thickness);

            aPen.DashStyle = ds.LineStyle.Pattern;
            SolidBrush aBrush = new SolidBrush(Color.Red);
            Matrix3    m      = Matrix3.AzimuthElevation(cs.Elevation, cs.Azimuth);

            PointF[] pta = new PointF[4];
            Point3[,] pts = ds.PointArray;

            // Find the minumum and maximum z values:
            float zmin = ds.ZDataMin();
            float zmax = ds.ZDataMax();

            // Perform transformations on points:
            for (int i = 0; i < pts.GetLength(0); i++)
            {
                for (int j = 0; j < pts.GetLength(1); j++)
                {
                    pts[i, j].Transform(m, form1, cs);
                }
            }

            // Draw color mesh:
            for (int i = 0; i < pts.GetLength(0) - 1; i++)
            {
                for (int j = 0; j < pts.GetLength(1) - 1; j++)
                {
                    int ii = i;
                    if (cs.Azimuth >= -180 && cs.Azimuth < 0)
                    {
                        ii = pts.GetLength(0) - 2 - i;
                    }
                    pta[0] = new PointF(pts[ii, j].X, pts[ii, j].Y);
                    pta[1] = new PointF(pts[ii, j + 1].X, pts[ii, j + 1].Y);
                    pta[2] = new PointF(pts[ii + 1, j + 1].X, pts[ii + 1, j + 1].Y);
                    pta[3] = new PointF(pts[ii + 1, j].X, pts[ii + 1, j].Y);
                    if (!IsHiddenLine)
                    {
                        g.FillPolygon(aBrush, pta);
                    }
                    if (IsColorMap)
                    {
                        Color color = AddColor(cs, pts[ii, j], zmin, zmax);
                        aPen           = new Pen(color, ds.LineStyle.Thickness);
                        aPen.DashStyle = ds.LineStyle.Pattern;
                    }
                    g.DrawPolygon(aPen, pta);
                }
            }
            aPen.Dispose();
            aBrush.Dispose();
        }
        /// <summary>
        /// 在图形右侧创建图例柱状图,标识颜色代表的数据值
        /// </summary>
        /// <param name="g"></param>
        /// <param name="ds"></param>
        /// <param name="cs"></param>
        /// <param name="cs2d"></param>
        public void AddColorBar(Graphics g, DataSeries ds, ChartStyle cs, ChartStyle2D cs2d)
        {
            if (cs.IsColorBar && IsColorMap)
            {
                Pen          aPen    = new Pen(Color.Black, 1);
                SolidBrush   aBrush  = new SolidBrush(cs.TickColor);
                StringFormat sFormat = new StringFormat();
                sFormat.Alignment = StringAlignment.Near;
                SizeF size = g.MeasureString("A", cs.TickFont);

                int      x, y, width, height;
                Point3[] pts = new Point3[64];
                PointF[] pta = new PointF[4];
                float    zmin, zmax;
                zmin = ds.ZDataMin();
                zmax = ds.ZDataMax();
                float dz = (zmax - zmin) / 63;
                x      = 5 * form1.PlotPanel.Width / 6;
                y      = form1.PlotPanel.Height / 10;
                width  = form1.PlotPanel.Width / 25;
                height = 8 * form1.PlotPanel.Height / 10;

                // Add color bar:
                for (int i = 0; i < 64; i++)
                {
                    pts[i] = new Point3(x, y, zmin + i * dz, 1);
                }
                for (int i = 0; i < 63; i++)
                {
                    Color color = AddColor(cs, pts[i], zmin, zmax);
                    aBrush = new SolidBrush(color);
                    float y1 = y + height - (pts[i].Z - zmin) * height / (zmax - zmin);
                    float y2 = y + height - (pts[i + 1].Z - zmin) * height / (zmax - zmin);
                    pta[0] = new PointF(x, y2);
                    pta[1] = new PointF(x + width, y2);
                    pta[2] = new PointF(x + width, y1);
                    pta[3] = new PointF(x, y1);
                    g.FillPolygon(aBrush, pta);
                }
                g.DrawRectangle(aPen, x, y, width, height);

                // Add ticks and labels to the color bar:
                float ticklength = 0.1f * width;
                for (float z = zmin; z <= zmax; z = z + (zmax - zmin) / 6)
                {
                    float yy = y + height - (z - zmin) * height / (zmax - zmin);
                    g.DrawLine(aPen, x, yy, x + ticklength, yy);
                    g.DrawLine(aPen, x + width, yy, x + width - ticklength, yy);
                    g.DrawString((Math.Round(z, 2)).ToString(), cs.TickFont, Brushes.Black,
                                 new PointF(x + width + 5, yy - size.Height / 2), sFormat);
                }
            }
        }
Exemple #4
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        public void AddChartStyle2D(Graphics g, ChartStyle cs3d)
        {
            Pen aPen = new Pen(Color.Black, 1f);

            SizeF tickFontSize = g.MeasureString("A", cs3d.TickFont);
            // Create vertical gridlines:
            float fX, fY;

            if (cs3d.IsYGrid == true)
            {
                aPen           = new Pen(cs3d.GridStyle.LineColor, 1f);
                aPen.DashStyle = cs3d.GridStyle.Pattern;
                for (fX = cs3d.XMin + cs3d.XTick; fX < cs3d.XMax; fX += cs3d.XTick)
                {
                    g.DrawLine(aPen, Point2D(new PointF(fX, cs3d.YMin), cs3d),
                               Point2D(new PointF(fX, cs3d.YMax), cs3d));
                }
            }

            // Create horizontal gridlines:
            if (cs3d.IsXGrid == true)
            {
                aPen           = new Pen(cs3d.GridStyle.LineColor, 1f);
                aPen.DashStyle = cs3d.GridStyle.Pattern;
                for (fY = cs3d.YMin + cs3d.YTick; fY < cs3d.YMax; fY += cs3d.YTick)
                {
                    g.DrawLine(aPen, Point2D(new PointF(cs3d.XMin, fY), cs3d),
                               Point2D(new PointF(cs3d.XMax, fY), cs3d));
                }
            }

            // Create the x-axis tick marks:
            for (fX = cs3d.XMin; fX <= cs3d.XMax; fX += cs3d.XTick)
            {
                PointF yAxisPoint = Point2D(new PointF(fX, cs3d.YMin), cs3d);
                g.DrawLine(Pens.Black, yAxisPoint, new PointF(yAxisPoint.X,
                                                              yAxisPoint.Y - 5f));
            }

            // Create the y-axis tick marks:
            for (fY = cs3d.YMin; fY <= cs3d.YMax; fY += cs3d.YTick)
            {
                PointF xAxisPoint = Point2D(new PointF(cs3d.XMin, fY), cs3d);
                g.DrawLine(Pens.Black, xAxisPoint,
                           new PointF(xAxisPoint.X + 5f, xAxisPoint.Y));
            }

            aPen.Dispose();
        }
Exemple #5
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        public PointF Point2D(PointF pt, ChartStyle cs3d)
        {
            PointF aPoint = new PointF();

            if (pt.X < cs3d.XMin || pt.X > cs3d.XMax ||
                pt.Y < cs3d.YMin || pt.Y > cs3d.YMax)
            {
                pt.X = Single.NaN;
                pt.Y = Single.NaN;
            }
            aPoint.X = (pt.X - cs3d.XMin) *
                       form1.PlotPanel.Width / (cs3d.XMax - cs3d.XMin);
            aPoint.Y = form1.PlotPanel.Height - (pt.Y - cs3d.YMin) *
                       form1.PlotPanel.Height / (cs3d.YMax - cs3d.YMin);
            return(aPoint);
        }
Exemple #6
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        /// <summary>
        /// 创建用于绘制三维折线图的数据
        /// </summary>
        /// <param name="ds"></param>
        /// <param name="cs"></param>
        public void Line3D(DataSeries ds, ChartStyle cs)
        {
            cs.XMin  = -1f;
            cs.XMax  = 1f;
            cs.YMin  = -1f;
            cs.YMax  = 1f;
            cs.ZMin  = 0;
            cs.ZMax  = 30;
            cs.XTick = 0.5f;
            cs.YTick = 0.5f;
            cs.ZTick = 5;


            ds.XDataMin = cs.XMin;
            ds.YDataMin = cs.YMin;
            ds.XSpacing = 0.3f;
            ds.YSpacing = 0.3f;
            ds.XNumber  = Convert.ToInt16((cs.XMax - cs.XMin) / ds.XSpacing) + 1;
            ds.YNumber  = Convert.ToInt16((cs.YMax - cs.YMin) / ds.YSpacing) + 1;
            ds.PointList.Clear();

            for (int i = 0; i < 300; i++)
            {
                float t = 0.1f * i;
                float x = (float)Math.Exp(-t / 30) *
                          (float)Math.Cos(t);
                float y = (float)Math.Exp(-t / 30) *
                          (float)Math.Sin(t);
                float z = t;
                ds.AddPoint(new Point3(x, y, z, 1));
            }
            //float x, y, z;
            //for (int i = 0; i < 1; i++)
            //{
            //    x = 0.1f * i;
            //    for (int j = 0; j < 10; j++)
            //    {
            //        y = 0.1f * j;
            //        z = 20 * y;
            //        ds.AddPoint(new Point3(x, y, z, 1));
            //    }
            //}
        }
        /// <summary>
        /// 为特定的三维图形类型创建颜色映射
        /// </summary>
        /// <param name="cs"></param>
        /// <param name="pt"></param>
        /// <param name="zmin"></param>
        /// <param name="zmax"></param>
        /// <returns></returns>
        private Color AddColor(ChartStyle cs, Point3 pt,
                               float zmin, float zmax)
        {
            int colorLength = CMap.GetLength(0);
            int cindex      = (int)Math.Round((colorLength * (pt.Z - zmin) +
                                               (zmax - pt.Z)) / (zmax - zmin));

            if (cindex < 1)
            {
                cindex = 1;
            }
            if (cindex > colorLength)
            {
                cindex = colorLength;
            }
            Color color = Color.FromArgb(CMap[cindex - 1, 0],
                                         CMap[cindex - 1, 1], CMap[cindex - 1, 2],
                                         CMap[cindex - 1, 3]);

            return(color);
        }
Exemple #8
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        /// <summary>
        /// 随机数据
        /// </summary>
        /// <param name="ds"></param>
        /// <param name="cs"></param>
        public void RandData(DataSeries ds, ChartStyle cs)
        {
            randdata++;
            cs.XMin  = -8;
            cs.XMax  = 8;
            cs.YMin  = -randdata;
            cs.YMax  = -randdata + 16;
            cs.ZMin  = -1f;
            cs.ZMax  = 16;
            cs.XTick = 4;
            cs.YTick = 4;
            cs.ZTick = 4f;

            ds.XDataMin = cs.XMin;
            ds.YDataMin = cs.YMin;
            ds.XSpacing = 1f;
            ds.YSpacing = 1f;

            ds.XNumber = Convert.ToInt16((cs.XMax - cs.XMin) / ds.XSpacing) + 1;
            ds.YNumber = Convert.ToInt16((cs.YMax - cs.YMin) / ds.YSpacing) + 1;
            Random rd = new Random();

            Point3[,] pts = new Point3[ds.XNumber, ds.YNumber];
            for (int i = 0; i < ds.XNumber; i++)
            {
                for (int j = 0; j < ds.YNumber; j++)
                {
                    float x = ds.XDataMin + i * ds.XSpacing;
                    float y = ds.YDataMin + j * ds.YSpacing;//时间轴
                    //float z = 2 * x + randdata / 10+(float)j/5;
                    float z = rd.Next(16);
                    pts[i, j] = new Point3(x, y, z, 1);
                }
            }
            ds.PointArray = pts;
            if (randdata >= 10)
            {
                randdata = 0;
            }
        }
Exemple #9
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        /// <summary>
        /// 测试切片图的标量量数据
        /// </summary>
        /// <param name="ds"></param>
        /// <param name="cs"></param>
        public void Exp4D(DataSeries ds, ChartStyle cs)
        {
            cs.XMin  = -2;
            cs.XMax  = 2;
            cs.YMin  = -2;
            cs.YMax  = 2;
            cs.ZMin  = -2;
            cs.ZMax  = 2;
            cs.XTick = 1;
            cs.YTick = 1;
            cs.ZTick = 1;

            ds.XDataMin  = cs.XMin;
            ds.YDataMin  = cs.YMin;
            ds.ZZDataMin = cs.ZMin;
            ds.XSpacing  = 0.1f;
            ds.YSpacing  = 0.1f;
            ds.ZSpacing  = 0.1f;
            ds.XNumber   = Convert.ToInt16((cs.XMax - cs.XMin) / ds.XSpacing) + 1;
            ds.YNumber   = Convert.ToInt16((cs.YMax - cs.YMin) / ds.YSpacing) + 1;
            ds.ZNumber   = Convert.ToInt16((cs.ZMax - cs.ZMin) / ds.ZSpacing) + 1;

            Point4[, ,] pts = new Point4[ds.XNumber, ds.YNumber, ds.ZNumber];
            for (int i = 0; i < ds.XNumber; i++)
            {
                for (int j = 0; j < ds.YNumber; j++)
                {
                    for (int k = 0; k < ds.ZNumber; k++)
                    {
                        float x = ds.XDataMin + i * ds.XSpacing;
                        float y = ds.YDataMin + j * ds.YSpacing;
                        float z = cs.ZMin + k * ds.ZSpacing;
                        float v = z * (float)Math.Exp(-x * x - y * y - z * z);
                        pts[i, j, k] = new Point4(new Point3(x, y, z, 1), v);
                    }
                }
            }
            ds.Point4Array = pts;
        }
Exemple #10
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        /// <summary>
        /// 随机数据
        /// </summary>
        /// <param name="ds"></param>
        /// <param name="cs"></param>
        public void Show3DData(DataSeries ds, ChartStyle cs)
        {
            cs.XMin  = 0;
            cs.XMax  = 700;
            cs.YMin  = 0;
            cs.YMax  = 10;
            cs.ZMin  = 0f;
            cs.ZMax  = 1000000;
            cs.XTick = 100;//大tick
            cs.YTick = 2;
            cs.ZTick = 250000f;

            ds.XDataMin = cs.XMin;
            ds.YDataMin = cs.YMin;
            ds.XSpacing = 1f;//小tick
            ds.YSpacing = 1f;
            //ds.ZSpacing = 1f;
            ds.XNumber = 500;
            //ds.XNumber = Convert.ToInt16((cs.XMax - cs.XMin) / ds.XSpacing) ;
            ds.YNumber = Convert.ToInt16((cs.YMax - cs.YMin) / ds.YSpacing);//==================多减了个1
            Random rd = new Random();

            Point3[,] pts = new Point3[ds.XNumber, ds.YNumber];
            for (int i = 0; i < ds.XNumber; i++)
            {
                for (int j = 0; j < ds.YNumber; j++)
                {
                    float x = (float)StaticData.ListPoint[j][i].X;
                    float y = j;
                    float z = (float)StaticData.ListPoint[j][i].Y;;
                    if (z > 1000000)
                    {
                        z = 1000000;
                    }
                    pts[i, j] = new Point3(x, y, z, 1);
                }
            }
            ds.PointArray = pts;
        }
        private void AddLine(Graphics g, DataSeries ds, ChartStyle cs)
        {
            Pen aPen = new Pen(ds.LineStyle.LineColor, ds.LineStyle.Thickness);

            aPen.DashStyle = ds.LineStyle.Pattern;
            Matrix3 m = Matrix3.AzimuthElevation(cs.Elevation, cs.Azimuth);

            Point3[] pts = new Point3[ds.PointList.Count];

            // Find zmin and zmax values, then perform transformation on points:
            float zmin = 0;
            float zmax = 0;

            for (int i = 0; i < pts.Length; i++)
            {
                pts[i] = (Point3)ds.PointList[i];
                zmin   = Math.Min(zmin, pts[i].Z);
                zmax   = Math.Max(zmax, pts[i].Z);
                pts[i].Transform(m, form1, cs);
            }

            // Draw line:
            if (ds.LineStyle.IsVisible == true)
            {
                for (int i = 1; i < pts.Length; i++)
                {
                    Color color = AddColor(cs, pts[i], zmin, zmax);
                    if (IsColorMap)
                    {
                        aPen           = new Pen(color, ds.LineStyle.Thickness);
                        aPen.DashStyle = ds.LineStyle.Pattern;
                    }
                    g.DrawLine(aPen, pts[i - 1].X, pts[i - 1].Y, pts[i].X, pts[i].Y);
                }
            }
            aPen.Dispose();
        }
Exemple #12
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        /// <summary>
        /// 测试网格图
        /// </summary>
        /// <param name="ds"></param>
        /// <param name="cs"></param>
        public void Peak3D(DataSeries ds, ChartStyle cs)
        {
            cs.XMin  = -3;
            cs.XMax  = 3;
            cs.YMin  = -3;
            cs.YMax  = 3;
            cs.ZMin  = -8;
            cs.ZMax  = 8;
            cs.XTick = 1;
            cs.YTick = 1;
            cs.ZTick = 4;

            ds.XDataMin = cs.XMin;
            ds.YDataMin = cs.YMin;
            ds.XSpacing = 0.3f;
            ds.YSpacing = 0.3f;
            ds.XNumber  = Convert.ToInt16((cs.XMax - cs.XMin) / ds.XSpacing) + 1;
            ds.YNumber  = Convert.ToInt16((cs.YMax - cs.YMin) / ds.YSpacing) + 1;

            Point3[,] pts = new Point3[ds.XNumber, ds.YNumber];
            for (int i = 0; i < ds.XNumber; i++)
            {
                for (int j = 0; j < ds.YNumber; j++)
                {
                    float  x  = ds.XDataMin + i * ds.XSpacing;
                    float  y  = ds.YDataMin + j * ds.YSpacing;
                    double zz = 3 * Math.Pow((1 - x), 2) * Math.Exp(-x * x -
                                                                    (y + 1) * (y + 1)) - 10 * (0.2 * x - Math.Pow(x, 3) -
                                                                                               Math.Pow(y, 5)) * Math.Exp(-x * x - y * y) -
                                1 / 3 * Math.Exp(-(x + 1) * (x + 1) - y * y);
                    float z = (float)zz;
                    pts[i, j] = new Point3(x, y, z, 1);
                }
            }
            ds.PointArray = pts;
        }
        private void AddMeshZ(Graphics g, DataSeries ds, ChartStyle cs)
        {
            Pen aPen = new Pen(ds.LineStyle.LineColor, ds.LineStyle.Thickness);

            aPen.DashStyle = ds.LineStyle.Pattern;
            SolidBrush aBrush = new SolidBrush(Color.White);
            Matrix3    m      = Matrix3.AzimuthElevation(cs.Elevation, cs.Azimuth);

            PointF[] pta = new PointF[4];
            Point3[,] pts  = ds.PointArray;
            Point3[,] pts1 = new Point3[pts.GetLength(0), pts.GetLength(1)];
            Color color;

            // Find the minumum and maximum z values:
            float zmin = ds.ZDataMin();
            float zmax = ds.ZDataMax();

            for (int i = 0; i < pts.GetLength(0); i++)
            {
                for (int j = 0; j < pts.GetLength(1); j++)
                {
                    // Make a deep copy the points array:
                    pts1[i, j] = new Point3(pts[i, j].X, pts[i, j].Y, pts[i, j].Z, 1);
                    // Perform transformations on points:
                    pts[i, j].Transform(m, form1, cs);
                }
            }
            //Draw mesh using Z-order method:
            for (int i = 0; i < pts.GetLength(0) - 1; i++)
            {
                for (int j = 0; j < pts.GetLength(1) - 1; j++)
                {
                    int ii = i;
                    if (cs.Azimuth >= -180 && cs.Azimuth < 0)
                    {
                        ii = pts.GetLength(0) - 2 - i;
                    }
                    pta[0] = new PointF(pts[ii, j].X, pts[ii, j].Y);
                    pta[1] = new PointF(pts[ii, j + 1].X, pts[ii, j + 1].Y);
                    pta[2] = new PointF(pts[ii + 1, j + 1].X, pts[ii + 1, j + 1].Y);
                    pta[3] = new PointF(pts[ii + 1, j].X, pts[ii + 1, j].Y);
                    g.FillPolygon(aBrush, pta);
                    if (IsColorMap)
                    {
                        color          = AddColor(cs, pts[ii, j], zmin, zmax);
                        aPen           = new Pen(color, ds.LineStyle.Thickness);
                        aPen.DashStyle = ds.LineStyle.Pattern;
                    }
                    g.DrawPolygon(aPen, pta);
                }
            }
            //Draw cyrtain lines
            Point3[] pt3 = new Point3[4];
            for (int i = 0; i < pts1.GetLength(0); i++)
            {
                int jj = pts1.GetLength(0) - 1;
                if (cs.Elevation >= 0)
                {
                    if (cs.Azimuth >= -90 && cs.Azimuth <= 90)
                    {
                        jj = 0;
                    }
                }
                else if (cs.Elevation < 0)
                {
                    jj = 0;
                    if (cs.Azimuth >= -90 && cs.Azimuth <= 90)
                    {
                        jj = pts1.GetLength(0) - 1;
                    }
                }

                if (i < pts1.GetLength(0) - 1)
                {
                    pt3[0] = new Point3(pts1[i, jj].X, pts1[i, jj].Y, pts1[i, jj].Z, 1);
                    pt3[1] = new Point3(pts1[i + 1, jj].X, pts1[i + 1, jj].Y, pts1[i + 1, jj].Z, 1);
                    pt3[2] = new Point3(pts1[i + 1, jj].X, pts1[i + 1, jj].Y, cs.ZMin, 1);
                    pt3[3] = new Point3(pts1[i, jj].X, pts1[i, jj].Y, cs.ZMin, 1);
                    for (int k = 0; k < 4; k++)
                    {
                        pt3[k].Transform(m, form1, cs);
                    }
                    pta[0] = new PointF(pt3[0].X, pt3[0].Y);
                    pta[1] = new PointF(pt3[1].X, pt3[1].Y);
                    pta[2] = new PointF(pt3[2].X, pt3[2].Y);
                    pta[3] = new PointF(pt3[3].X, pt3[3].Y);
                    g.FillPolygon(aBrush, pta);
                    if (IsColorMap)
                    {
                        color          = AddColor(cs, pt3[0], zmin, zmax);
                        aPen           = new Pen(color, ds.LineStyle.Thickness);
                        aPen.DashStyle = ds.LineStyle.Pattern;
                    }
                    g.DrawPolygon(aPen, pta);
                }
            }
            for (int j = 0; j < pts1.GetLength(1); j++)
            {
                int ii = 0;
                if (cs.Elevation >= 0)
                {
                    if (cs.Azimuth >= 0 && cs.Azimuth <= 180)
                    {
                        ii = pts1.GetLength(1) - 1;
                    }
                }
                else if (cs.Elevation < 0)
                {
                    if (cs.Azimuth >= -180 && cs.Azimuth <= 0)
                    {
                        ii = pts1.GetLength(1) - 1;
                    }
                }
                if (j < pts1.GetLength(1) - 1)
                {
                    pt3[0] = new Point3(pts1[ii, j].X, pts1[ii, j].Y, pts1[ii, j].Z, 1);
                    pt3[1] = new Point3(pts1[ii, j + 1].X, pts1[ii, j + 1].Y, pts1[ii, j + 1].Z, 1);
                    pt3[2] = new Point3(pts1[ii, j + 1].X, pts1[ii, j + 1].Y, cs.ZMin, 1);
                    pt3[3] = new Point3(pts1[ii, j].X, pts1[ii, j].Y, cs.ZMin, 1);
                    for (int k = 0; k < 4; k++)
                    {
                        pt3[k].Transform(m, form1, cs);
                    }
                    pta[0] = new PointF(pt3[0].X, pt3[0].Y);
                    pta[1] = new PointF(pt3[1].X, pt3[1].Y);
                    pta[2] = new PointF(pt3[2].X, pt3[2].Y);
                    pta[3] = new PointF(pt3[3].X, pt3[3].Y);
                    g.FillPolygon(aBrush, pta);
                    if (IsColorMap)
                    {
                        color          = AddColor(cs, pt3[0], zmin, zmax);
                        aPen           = new Pen(color, ds.LineStyle.Thickness);
                        aPen.DashStyle = ds.LineStyle.Pattern;
                    }
                    g.DrawPolygon(aPen, pta);
                }
            }
            aPen.Dispose();
            aBrush.Dispose();
        }
Exemple #14
0
        private void AddLabels(Graphics g, ChartStyle cs3d)
        {
            float xOffset       = ChartArea.Width / 30.0f;
            float yOffset       = ChartArea.Height / 30.0f;
            SizeF labelFontSize = g.MeasureString("A", cs3d.LabelFont);
            SizeF titleFontSize = g.MeasureString("A", cs3d.TitleFont);
            SizeF tickFontSize  = g.MeasureString("A", cs3d.TickFont);

            SolidBrush   aBrush  = new SolidBrush(cs3d.TickColor);
            StringFormat sFormat = new StringFormat();

            // Create the x-axis tick marks:
            aBrush = new SolidBrush(cs3d.TickColor);
            for (float fX = cs3d.XMin; fX <= cs3d.XMax; fX += cs3d.XTick)
            {
                PointF yAxisPoint = Point2D(new PointF(fX, cs3d.YMin), cs3d);
                sFormat.Alignment = StringAlignment.Far;
                SizeF sizeXTick = g.MeasureString(fX.ToString(), cs3d.TickFont);
                g.DrawString(fX.ToString(), cs3d.TickFont, aBrush,
                             new PointF(yAxisPoint.X + sizeXTick.Width / 2 + form1.PlotPanel.Left,
                                        yAxisPoint.Y + 4f + form1.PlotPanel.Top), sFormat);
            }

            // Create the y-axis tick marks:
            for (float fY = cs3d.YMin; fY <= cs3d.YMax; fY += cs3d.YTick)
            {
                PointF xAxisPoint = Point2D(new PointF(cs3d.XMin, fY), cs3d);
                sFormat.Alignment = StringAlignment.Far;
                g.DrawString(fY.ToString(), cs3d.TickFont, aBrush,
                             new PointF(xAxisPoint.X - 3f + form1.PlotPanel.Left,
                                        xAxisPoint.Y - tickFontSize.Height / 2 + form1.PlotPanel.Top), sFormat);
            }

            // Add horizontal axis label:
            aBrush = new SolidBrush(cs3d.LabelColor);
            SizeF stringSize = g.MeasureString(cs3d.XLabel, cs3d.LabelFont);

            g.DrawString(cs3d.XLabel, cs3d.LabelFont, aBrush,
                         new Point(form1.PlotPanel.Left + form1.PlotPanel.Width / 2 -
                                   (int)stringSize.Width / 2, ChartArea.Bottom -
                                   (int)yOffset - (int)labelFontSize.Height));

            // Add y-axis label:
            sFormat.Alignment = StringAlignment.Center;
            stringSize        = g.MeasureString(cs3d.YLabel, cs3d.LabelFont);
            // Save the state of the current Graphics object
            GraphicsState gState = g.Save();

            g.TranslateTransform(xOffset, yOffset + titleFontSize.Height
                                 + yOffset / 3 + form1.PlotPanel.Height / 2);
            g.RotateTransform(-90);
            g.DrawString(cs3d.YLabel, cs3d.LabelFont, aBrush, 0, 0, sFormat);
            // Restore it:
            g.Restore(gState);

            // Add title:
            aBrush     = new SolidBrush(cs3d.TitleColor);
            stringSize = g.MeasureString(cs3d.Title, cs3d.TitleFont);
            if (cs3d.Title.ToUpper() != "NO TITLE")
            {
                g.DrawString(cs3d.Title, cs3d.TitleFont, aBrush,
                             new Point(form1.PlotPanel.Left + form1.PlotPanel.Width / 2 -
                                       (int)stringSize.Width / 2, ChartArea.Top + (int)yOffset));
            }
            aBrush.Dispose();
        }
        private void Interp(Graphics g, ChartStyle cs, ChartStyle2D cs2d, Matrix3 m,
                            Point3[] pta, float zmin, float zmax, int flag)
        {
            SolidBrush aBrush = new SolidBrush(Color.Black);

            PointF[] points  = new PointF[4];
            int      npoints = NumberInterp;

            Point3[,] pts  = new Point3[npoints + 1, npoints + 1];
            Point3[,] pts1 = new Point3[npoints + 1, npoints + 1];
            float x0 = pta[0].X;
            float y0 = pta[0].Y;
            float x1 = pta[2].X;
            float y1 = pta[2].Y;
            float dx = (x1 - x0) / npoints;
            float dy = (y1 - y0) / npoints;
            float C00 = pta[0].Z;
            float C10 = pta[3].Z;
            float C11 = pta[2].Z;
            float C01 = pta[1].Z;
            float x, y, C;
            Color color;

            if (flag == 1) // For Surface chart
            {
                for (int i = 0; i <= npoints; i++)
                {
                    x = x0 + i * dx;
                    for (int j = 0; j <= npoints; j++)
                    {
                        y = y0 + j * dy;
                        C = (y1 - y) * ((x1 - x) * C00 +
                                        (x - x0) * C10) / (x1 - x0) / (y1 - y0) +
                            (y - y0) * ((x1 - x) * C01 +
                                        (x - x0) * C11) / (x1 - x0) / (y1 - y0);
                        pts[i, j] = new Point3(x, y, C, 1);
                        pts[i, j].Transform(m, form1, cs);
                    }
                }

                for (int i = 0; i < npoints; i++)
                {
                    for (int j = 0; j < npoints; j++)
                    {
                        color     = AddColor(cs, pts[i, j], zmin, zmax);
                        aBrush    = new SolidBrush(color);
                        points[0] = new PointF(pts[i, j].X, pts[i, j].Y);
                        points[1] = new PointF(pts[i + 1, j].X, pts[i + 1, j].Y);
                        points[2] = new PointF(pts[i + 1, j + 1].X, pts[i + 1, j + 1].Y);
                        points[3] = new PointF(pts[i, j + 1].X, pts[i, j + 1].Y);
                        g.FillPolygon(aBrush, points);
                        aBrush.Dispose();
                    }
                }
            }
            else if (flag == 2) // For XYColor chart
            {
                for (int i = 0; i <= npoints; i++)
                {
                    x = x0 + i * dx;
                    for (int j = 0; j <= npoints; j++)
                    {
                        y = y0 + j * dy;
                        C = (y1 - y) * ((x1 - x) * C00 +
                                        (x - x0) * C10) / (x1 - x0) / (y1 - y0) +
                            (y - y0) * ((x1 - x) * C01 +
                                        (x - x0) * C11) / (x1 - x0) / (y1 - y0);
                        pts[i, j] = new Point3(x, y, C, 1);
                    }
                }

                for (int i = 0; i < npoints; i++)
                {
                    for (int j = 0; j < npoints; j++)
                    {
                        color     = AddColor(cs, pts[i, j], zmin, zmax);
                        aBrush    = new SolidBrush(color);
                        points[0] = cs2d.Point2D(new PointF(pts[i, j].X, pts[i, j].Y), cs);
                        points[1] = cs2d.Point2D(new PointF(pts[i + 1, j].X, pts[i + 1, j].Y), cs);
                        points[2] = cs2d.Point2D(new PointF(pts[i + 1, j + 1].X, pts[i + 1, j + 1].Y), cs);
                        points[3] = cs2d.Point2D(new PointF(pts[i, j + 1].X, pts[i, j + 1].Y), cs);
                        g.FillPolygon(aBrush, points);
                        aBrush.Dispose();
                    }
                }
            }
            else if (flag == 3)  // For XYColor3D chart
            {
                for (int i = 0; i <= npoints; i++)
                {
                    x = x0 + i * dx;
                    for (int j = 0; j <= npoints; j++)
                    {
                        y = y0 + j * dy;
                        C = (y1 - y) * ((x1 - x) * C00 +
                                        (x - x0) * C10) / (x1 - x0) / (y1 - y0) +
                            (y - y0) * ((x1 - x) * C01 +
                                        (x - x0) * C11) / (x1 - x0) / (y1 - y0);
                        pts1[i, j] = new Point3(x, y, C, 1);
                        pts[i, j]  = new Point3(x, y, cs.ZMin, 1);
                        pts[i, j].Transform(m, form1, cs);
                    }
                }

                for (int i = 0; i < npoints; i++)
                {
                    for (int j = 0; j < npoints; j++)
                    {
                        color     = AddColor(cs, pts1[i, j], zmin, zmax);
                        aBrush    = new SolidBrush(color);
                        points[0] = new PointF(pts[i, j].X, pts[i, j].Y);
                        points[1] = new PointF(pts[i + 1, j].X, pts[i + 1, j].Y);
                        points[2] = new PointF(pts[i + 1, j + 1].X, pts[i + 1, j + 1].Y);
                        points[3] = new PointF(pts[i, j + 1].X, pts[i, j + 1].Y);
                        g.FillPolygon(aBrush, points);
                        aBrush.Dispose();
                    }
                }
            }
        }
Exemple #16
0
        /// <summary>
        /// 读取外部文件数据
        /// </summary>
        /// <param name="ds"></param>
        /// <param name="cs"></param>
        public void ReadDataFromFile(DataSeries ds, ChartStyle cs)
        {
            string inputdata = "";
            int    count     = 0;
            int    n         = 0;

            string[] readArray = new string[2];
            float[]  xvalue    = new float[2], yvalue = new float[2], zvalue = new float[2];
            cs.XMin  = -3;
            cs.XMax  = 3;
            cs.YMin  = -3;
            cs.YMax  = 3;
            cs.ZMin  = -8;
            cs.ZMax  = 8;
            cs.XTick = 1;
            cs.YTick = 1;
            cs.ZTick = 4;
            //Read data from file
            string       filename = System.AppDomain.CurrentDomain.BaseDirectory + "testingdata.txt";
            StreamReader sr       = new StreamReader(filename);

            char[] cSplitter = { ' ', ',', ':', '\t' };
            inputdata = sr.ReadLine();
            readArray = inputdata.Split(cSplitter);
            xvalue    = new float[readArray.Length - 1];
            yvalue    = new float[readArray.Length - 1];
            zvalue    = new float[xvalue.Length * yvalue.Length];
            for (int i = 0; i < xvalue.Length; i++)
            {
                xvalue[i] = float.Parse(readArray[i + 1]);
            }
            while (inputdata != null)
            {
                inputdata = sr.ReadLine();
                if (inputdata == null)
                {
                    break;
                }
                readArray = inputdata.Split(cSplitter);
                yvalue[n] = float.Parse(readArray[0]);
                for (int i = 0; i < yvalue.Length; i++)
                {
                    zvalue[count] = float.Parse(readArray[i + 1]);
                    count++;
                }
                n++;
            }

            Point3[,] pts = new Point3[xvalue.Length, yvalue.Length];

            float x, y, z;

            for (int i = 0; i < xvalue.Length; i++)
            {
                x = xvalue[i];
                for (int j = 0; j < yvalue.Length; j++)
                {
                    y = yvalue[j];
                    z = zvalue[j + i * yvalue.Length];
                    //pts[i - 1, j - 1] = new Point3(x, y, z, 1);
                    pts[i, j] = new Point3(x, y, z, 1);
                }
            }
            ds.PointArray = pts;//取出文件里的数据——显示

            ds.XDataMin = pts[0, 0].X;
            ds.YDataMin = pts[0, 0].Y;
            ds.XSpacing = pts[1, 0].X - pts[0, 0].X;
            ds.YSpacing = pts[0, 1].Y - pts[0, 0].Y;
            ds.XNumber  = pts.GetLength(0);
            ds.YNumber  = pts.GetLength(1);
        }
        private void AddSurface(Graphics g, DataSeries ds, ChartStyle cs, ChartStyle2D cs2d)
        {
            Pen aPen = new Pen(ds.LineStyle.LineColor, ds.LineStyle.Thickness);

            aPen.DashStyle = ds.LineStyle.Pattern;
            SolidBrush aBrush = new SolidBrush(Color.White);
            Matrix3    m      = Matrix3.AzimuthElevation(cs.Elevation, cs.Azimuth);

            PointF[] pta = new PointF[4];
            Point3[,] pts  = ds.PointArray;
            Point3[,] pts1 = new Point3[pts.GetLength(0), pts.GetLength(1)];

            // Find the minumum and maximum z values:
            float zmin = ds.ZDataMin();
            float zmax = ds.ZDataMax();

            // Perform transformation on points:
            for (int i = 0; i < pts.GetLength(0); i++)
            {
                for (int j = 0; j < pts.GetLength(1); j++)
                {
                    // Make a deep copy the points array:
                    pts1[i, j] = new Point3(pts[i, j].X, pts[i, j].Y, pts[i, j].Z, 1);
                    // Perform transformation on points:
                    pts[i, j].Transform(m, form1, cs);
                }
            }

            // Draw surface:
            if (!IsInterp)
            {
                for (int i = 0; i < pts.GetLength(0) - 1; i++)
                {
                    for (int j = 0; j < pts.GetLength(1) - 1; j++)
                    {
                        int ii = i;
                        if (cs.Azimuth >= -180 && cs.Azimuth < 0)
                        {
                            ii = pts.GetLength(0) - 2 - i;
                        }
                        pta[0] = new PointF(pts[ii, j].X, pts[ii, j].Y);
                        pta[1] = new PointF(pts[ii, j + 1].X, pts[ii, j + 1].Y);
                        pta[2] = new PointF(pts[ii + 1, j + 1].X, pts[ii + 1, j + 1].Y);
                        pta[3] = new PointF(pts[ii + 1, j].X, pts[ii + 1, j].Y);
                        Color color = AddColor(cs, pts[ii, j], zmin, zmax);
                        aBrush = new SolidBrush(color);
                        g.FillPolygon(aBrush, pta);
                        if (ds.LineStyle.IsVisible)
                        {
                            g.DrawPolygon(aPen, pta);
                        }
                    }
                }
            }

            // Draw refined surface:
            else if (IsInterp)
            {
                for (int i = 0; i < pts.GetLength(0) - 1; i++)
                {
                    for (int j = 0; j < pts.GetLength(1) - 1; j++)
                    {
                        int ii = i;
                        if (cs.Azimuth >= -180 && cs.Azimuth < 0)
                        {
                            ii = pts.GetLength(0) - 2 - i;
                        }
                        Point3[] points = new Point3[4];

                        points[0] = pts1[ii, j];
                        points[1] = pts1[ii, j + 1];
                        points[2] = pts1[ii + 1, j + 1];
                        points[3] = pts1[ii + 1, j];

                        Interp(g, cs, cs2d, m, points, zmin, zmax, 1);

                        pta[0] = new PointF(pts[ii, j].X, pts[ii, j].Y);
                        pta[1] = new PointF(pts[ii, j + 1].X, pts[ii, j + 1].Y);
                        pta[2] = new PointF(pts[ii + 1, j + 1].X, pts[ii + 1, j + 1].Y);
                        pta[3] = new PointF(pts[ii + 1, j].X, pts[ii + 1, j].Y);

                        if (ds.LineStyle.IsVisible)
                        {
                            g.DrawPolygon(aPen, pta);//网格可见
                        }
                    }
                }
            }
        }
        private void AddWaterfall(Graphics g, DataSeries ds, ChartStyle cs)
        {
            Pen aPen = new Pen(ds.LineStyle.LineColor, ds.LineStyle.Thickness);

            aPen.DashStyle = ds.LineStyle.Pattern;
            SolidBrush aBrush = new SolidBrush(Color.White);
            Matrix3    m      = Matrix3.AzimuthElevation(cs.Elevation, cs.Azimuth);

            Point3[,] pts = ds.PointArray;
            Point3[] pt3 = new Point3[pts.GetLength(0) + 2];
            PointF[] pta = new PointF[pts.GetLength(0) + 2];
            Color    color;

            // Find the minumum and maximum z values:
            float zmin = ds.ZDataMin();
            float zmax = ds.ZDataMax();

            for (int j = 0; j < pts.GetLength(1); j++)
            {
                int jj = j;
                if (cs.Elevation >= 0)
                {
                    if (cs.Azimuth >= -90 && cs.Azimuth < 90)
                    {
                        jj = pts.GetLength(1) - 1 - j;
                    }
                }
                else if (cs.Elevation < 0)
                {
                    jj = pts.GetLength(1) - 1 - j;
                    if (cs.Azimuth >= -90 && cs.Azimuth < 90)
                    {
                        jj = j;
                    }
                }
                for (int i = 0; i < pts.GetLength(0); i++)
                {
                    pt3[i + 1] = pts[i, jj];
                    if (i == 0)
                    {
                        pt3[0] = new Point3(pt3[i + 1].X, pt3[i + 1].Y, cs.ZMin, 1);
                    }
                    if (i == pts.GetLength(0) - 1)
                    {
                        pt3[pts.GetLength(0) + 1] = new Point3(pt3[i + 1].X,
                                                               pt3[i + 1].Y, cs.ZMin, 1);
                    }
                }

                for (int i = 0; i < pt3.Length; i++)
                {
                    pt3[i].Transform(m, form1, cs);
                    pta[i] = new PointF(pt3[i].X, pt3[i].Y);
                }
                g.FillPolygon(aBrush, pta);

                for (int i = 1; i < pt3.Length; i++)
                {
                    if (IsColorMap)
                    {
                        color          = AddColor(cs, pt3[i], zmin, zmax);
                        aPen           = new Pen(color, ds.LineStyle.Thickness);
                        aPen.DashStyle = ds.LineStyle.Pattern;
                    }
                    g.DrawLine(aPen, pta[i - 1], pta[i]);
                }
            }
            aPen.Dispose();
            aBrush.Dispose();
        }