Exemple #1
0
        public static void SpawnParticleEvent(PARTICLE_EVENT Event_Type, GameObject Sender)
        {
            ParticleSpawner inst = Instance();

            switch (Event_Type)
            {
            case PARTICLE_EVENT.EXPLOSION:
                inst.SpawnExplosionParticle(Sender);
                break;

            case PARTICLE_EVENT.FENCE_HIT:
                inst.SpawnFenceParticle(Sender as Fence);
                break;
            }
        }