public Taunt(Sol player)
 {
     _Player = player;
 }
 public Twist(Sol player)
 {
     _Player = player;
 }
 public BWalk(Sol player)
 {
     _Player = player;
 }
 public Sweep(Sol player)
 {
     _Player = player;
 }
 public Idle(Sol player)
 {
     _Player = player;
 }