public ICurve PolylineToSpeckle(RH.Polyline poly, Interval domain, string units = null) { var u = units ?? ModelUnits; if (poly.Count == 2) { var l = LineToSpeckle(new RH.Line(poly[0], poly[1]), u); if (domain != null) { l.domain = domain; } return(l); } var myPoly = new Polyline(PointsToFlatArray(poly), u); myPoly.closed = poly.IsClosed; if (myPoly.closed) { myPoly.value.RemoveRange(myPoly.value.Count - 3, 3); } myPoly.domain = domain; myPoly.bbox = BoxToSpeckle(new RH.Box(poly.BoundingBox), u); myPoly.length = poly.Length; // TODO: Area of 3d polyline cannot be resolved... return(myPoly); }
public ICurve PolylineToSpeckle(RH.Polyline poly, Interval domain) { if (poly.Count == 2) { var l = new Line(PointsToFlatArray(poly), ModelUnits); l.domain = domain; return(l); } var myPoly = new Polyline(PointsToFlatArray(poly), ModelUnits); myPoly.closed = poly.IsClosed; if (myPoly.closed) { myPoly.value.RemoveRange(myPoly.value.Count - 3, 3); } myPoly.domain = domain; return(myPoly); }
public RH.Interval IntervalToNative(Interval interval) { return(new RH.Interval((double)interval.start, (double)interval.end)); }
// Interval public Interval IntervalToSpeckle(RH.Interval interval) { var speckleInterval = new Interval(interval.T0, interval.T1); return(speckleInterval); }