/// <summary>
        /// Adds new model to this composition.
        /// </summary>
        /// <param name="omiFilename">Relative or absolute path to OMI file describing the model.</param>
        /// <param name="directory">Directory <c>omiFilename</c> is relative to, or <c>null</c> if <c>omiFilename</c> is absolute or relative to current directory.</param>
        /// <returns>Returns newly added model.</returns>
        /// <remarks>See <see cref="Utils.GetFileInfo">Utils.GetFileInfo</see> for more info about how
        /// specified file is searched.</remarks>
        public UIModel AddModel(string directory, string omiFilename)
        {
            UIModel newUiModel;

            if (omiFilename == TriggerModelID)
            {
                newUiModel = UIModel.NewTrigger();
            }
            else
            {
                newUiModel = new UIModel();
                newUiModel.ReadOMIFile(directory, omiFilename);
            }

            // check whether ModelID is unique and also calculate newUiModel's positon
            foreach (UIModel uiModel in _models)
            {
                if (newUiModel.ModelID == uiModel.ModelID)
                {
                    throw (new Exception("Composition already contains model with ModelID \"" + newUiModel.ModelID + "\" "));
                }

                if (newUiModel.Rect.X == uiModel.Rect.X && newUiModel.Rect.Y == uiModel.Rect.Y)
                {
                    newUiModel.Rect.X = newUiModel.Rect.X + newUiModel.Rect.Width / 2;
                    newUiModel.Rect.Y = newUiModel.Rect.Y + newUiModel.Rect.Height / 2;
                }
            }

            _models.Add(newUiModel);

            _shouldBeSaved = true;

            return(newUiModel);
        }
Exemple #2
0
        /// <summary>
        /// Adds new model to this composition.
        /// </summary>
        /// <param name="omiFilename">Relative or absolute path to OMI file describing the model.</param>
        /// <param name="directory">Directory <c>omiFilename</c> is relative to, or <c>null</c> if <c>omiFilename</c> is absolute or relative to current directory.</param>
        /// <returns>Returns newly added model.</returns>
        /// <remarks>See <see cref="Utils.GetFileInfo">Utils.GetFileInfo</see> for more info about how
        /// specified file is searched.</remarks>
        public UIModel AddModel(string directory, string omiFilename)
        {
            UIModel newUiModel;

            //UIModel temp = new UIModel();
            //temp.ReadOMIFile(directory, omiFilename);
            //check to see if model component implements ITrigger
            //if (temp.LinkableComponent is ILinkableComponent)
            //{

            //}
            //else
            if (omiFilename == TriggerModelID)
            {
                newUiModel       = UIModel.NewTrigger();
                newUiModel.Color = System.Drawing.Color.Salmon;
                newUiModel.Rect  = new System.Drawing.Rectangle(100, 100, 100, 100);
                newUiModel.Shape = DotSpatial.Modeling.Forms.ModelShape.Triangle;
            }
            else
            {
                newUiModel       = new UIModel();
                newUiModel.Color = System.Drawing.Color.LightGreen;
                newUiModel.Shape = DotSpatial.Modeling.Forms.ModelShape.Ellipse;

                newUiModel.Rect = new System.Drawing.Rectangle(100, 100, 115, 75);

                newUiModel.ReadOMIFile(directory, omiFilename);
            }

            // check whether ModelID is unique and also calculate newUiModel's positon
            foreach (UIModel uiModel in _models)
            {
                if (newUiModel.ModelID == uiModel.ModelID)
                {
                    throw (new Exception("Composition already contains model with ModelID \"" + newUiModel.ModelID + "\" "));
                }

                if (newUiModel.Rect.X == uiModel.Rect.X && newUiModel.Rect.Y == uiModel.Rect.Y)
                {
                    newUiModel.Rect.X = newUiModel.Rect.X + newUiModel.Rect.Width / 2;
                    newUiModel.Rect.Y = newUiModel.Rect.Y + newUiModel.Rect.Height / 2;
                }
            }

            _models.Add(newUiModel);

            _shouldBeSaved = true;

            return(newUiModel);
        }
        /// <summary>
        /// Adds new model to this composition.
        /// </summary>
        /// <param name="omiFilename">Relative or absolute path to OMI file describing the model.</param>
        /// <param name="directory">Directory <c>omiFilename</c> is relative to, or <c>null</c> if <c>omiFilename</c> is absolute or relative to current directory.</param>
        /// <returns>Returns newly added model.</returns>
        /// <remarks>See <see cref="Utils.GetFileInfo">Utils.GetFileInfo</see> for more info about how
        /// specified file is searched.</remarks>
        public UIModel AddModel(string directory, string omiFilename)
        {
            UIModel newUiModel;

            if (omiFilename == TriggerModelID)
            {
                newUiModel = UIModel.NewTrigger();
            }
            else
            {
                newUiModel = new UIModel();
                newUiModel.ReadOMIFile(directory, omiFilename);
            }

            // check whether ModelID is unique and also calculate newUiModel's positon
            foreach (UIModel uiModel in _models)
            {
                if (newUiModel.ModelID == uiModel.ModelID)
                    throw (new Exception("Composition already contains model with ModelID \"" + newUiModel.ModelID + "\" "));

                if (newUiModel.Rect.X == uiModel.Rect.X && newUiModel.Rect.Y == uiModel.Rect.Y)
                {
                    newUiModel.Rect.X = newUiModel.Rect.X + newUiModel.Rect.Width / 2;
                    newUiModel.Rect.Y = newUiModel.Rect.Y + newUiModel.Rect.Height / 2;
                }
            }

            _models.Add(newUiModel);

            _shouldBeSaved = true;

            return (newUiModel);
        }