public SelectionModel()
        {
            Test.Debug("Instantiating SelectionModel");

            worldstorage = MetaverseClient.GetInstance().worldstorage;
            worldstorage.ClearEvent += new ClearHandler( this.ClearHandler );
            worldstorage.AfterDelete += new AfterDeleteHandler( this.DeleteEntityHandler );
        }
Exemple #2
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 public WorldView( WorldModel worldmodel )
 {
     LogFile.WriteLine( "WorldView(" + worldmodel + ")" );
     this.worldmodel = worldmodel;
     graphics = GraphicsHelperFactory.GetInstance();
     terrainview = new TerrainView( worldmodel.terrainmodel );
     RendererFactory.GetInstance().WriteNextFrameEvent += new WriteNextFrameCallback(WorldView_WriteNextFrameEvent);
 }
        public int Init( IConfigSource commandlineConfig, IClientControllers controllers )
        {
            Type type = Type.GetType( "OSMP.ObjectReplicationClientToServer" );
            LogFile.WriteLine( "type: [" + type + "] " + type.AssemblyQualifiedName );
            //System.Environment.Exit( 0 );

            Tao.DevIl.Il.ilInit();
               	Tao.DevIl.Ilu.iluInit();

            config = Config.GetInstance();

            string serverip = commandlineConfig.Configs["CommandLineArgs"].GetString( "serverip", config.ServerIPAddress );
            int port = commandlineConfig.Configs["CommandLineArgs"].GetInt( "serverport", config.ServerPort );

            network = new NetworkLevel2Controller();
            network.NewConnection += new Level2NewConnectionHandler(network_NewConnection);

            network.ConnectAsClient(serverip, port);

            rpc = new RpcController(network);
            netreplicationcontroller = new NetReplicationController(rpc);

            renderer = RendererFactory.GetInstance();
            renderer.Tick += new OSMP.TickHandler( MainLoop );
            renderer.Init();

            worldstorage = new WorldModel(netreplicationcontroller);
            worldview = new WorldView( worldstorage );
            playermovement = PlayerMovement.GetInstance();

            InitializePlayermovement();

            myavatar = new Avatar();
            worldstorage.AddEntity(myavatar);

               controllers.Plugin.LoadClientPlugins();
            if (!commandlineConfig.Configs["CommandLineArgs"].Contains("nochat" ))
            {
                LoadChat();
            }

            if( commandlineConfig.Configs["CommandLineArgs"].Contains("url" ) )
            {
            string url = commandlineConfig.Configs["CommandLineArgs"].GetString("url" );
                LogFile.WriteLine( "url: " +  url);

                if (url.StartsWith( "osmp://" ))
                {
                    targettoload = "http://" + url.Substring( "osmp://".Length );
                    LogFile.WriteLine( "target: " + targettoload );
                }
                else
                {
                    targettoload = url;
                }
            }

            renderer.StartMainLoop();

            return 0;
        }
        //! metaverseserver entry point.  Processes commandline arguments; starts dbinterface and serverfileagent components; handles initialization
        public void Init( IConfigSource commandlineConfig, IServerControllers controllers )
        {
            config = Config.GetInstance();

            Test.Info("*** Server starting ***");

            Running = true;

            network = new NetworkLevel2Controller();

            ServerPort = commandlineConfig.Configs["CommandLineArgs"].GetInt( "serverport", config.ServerPort );
            Test.Debug("Creating Metaverse Client listener on port " + ServerPort );

            network.ListenAsServer(ServerPort);

            network.NewConnection += new Level2NewConnectionHandler(network_NewConnection);
            network.Disconnection += new Level2DisconnectionHandler(network_Disconnection);

            rpc = new RpcController(network);
            netreplicationcontroller = new NetReplicationController( rpc );
            World = new WorldModel(netreplicationcontroller);

            controllers.Plugin.LoadServerPlugins();

            Test.Info("*** Server initialization complete ***");
        }