public void AddStage(RendererTextureStage stage) { texturestages.Add(stage); numstages++; }
public void AddStage(RendererTextureStage stage) { texturestages.Add(stage); numstages++; }
public void AddStage(RendererTextureStage stage) { texturestages.Add(stage); numstages++; }
public void AddStage(RendererTextureStage stage) { texturestages.Add(stage); numstages++; }