private void animateHand() { animating = true; Storyboards.MoveXYAndFade(finger, AnimTime, 0, distance, 0, 0, AnimTime / 2, HandAlpha, 1.0, true, doneAnimating); if (StickListToAnim == true) { Storyboards.MoveY(stackPanel, 0, -distance, AnimTime, true, null); } }