public Walls(int mapWidth, int mapHeight)
        {
            wallList = new List <Figure>();

            HorizontalLine upLine     = new HorizontalLine(0, mapWidth - 2, 0, '+');
            HorizontalLine downLine   = new HorizontalLine(0, mapWidth - 2, mapHeight - 1, '+');
            VerticalLine   leftLine   = new VerticalLine(0, mapHeight - 1, 0, '+');
            VerticalLine   righttLine = new VerticalLine(0, mapHeight - 1, mapWidth - 2, '+');

            wallList.Add(upLine);
            wallList.Add(downLine);
            wallList.Add(leftLine);
            wallList.Add(righttLine);
        }
Exemple #2
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        static void Main(string[] args)
        {
            Console.SetBufferSize(120, 30);
            HorizontLine upline  = new HorizontLine(0, 78, 0, '*');
            HorizontLine dowline = new HorizontLine(0, 78, 24, '*');
            VerticalLine left    = new VerticalLine(0, 24, 0, '*');
            VerticalLine right   = new VerticalLine(0, 24, 78, '*');

            upline.Drow();
            dowline.Drow();
            left.Drow();
            right.Drow();

            Point p     = new Point(4, 5, '@');
            Snake snake = new Snake(p, 4, Derection.RIGHT);

            snake.Drow();

            FoodCreator foodCreator = new FoodCreator(80, 25, '$');
            Point       food        = foodCreator.CreateFood();

            food.Draw();

            while (true)
            {
                if (snake.Eat(food))
                {
                    food = foodCreator.CreateFood();
                    food.Draw();
                }
                else
                {
                    snake.Move();
                }
                Thread.Sleep(100);

                if (Console.KeyAvailable)
                {
                    ConsoleKeyInfo key = Console.ReadKey();
                    snake.HandleKey(key.Key);
                }
            }

            Console.ReadLine();
        }