Exemple #1
0
        void CreateGeomDatas()
        {
            tempGeomDatasAsList.Clear();
            for (int n = 0; n < Shapes.Length; n++)
            {
                tempGeomDatasAsList.Add(null);
            }

            dSpaceID bodySpaceID = scene.rootSpaceID;

            for (int nShape = 0; nShape < Shapes.Length; nShape++)
            {
                Shape shape = Shapes[nShape];

                GeomData geomData = new GeomData();
                geomData.shape   = shape;
                geomData.odeBody = (ODEBody)shape.Body;

                bool identityTransform = shape.Position == Vec3.Zero && shape.Rotation == Quat.Identity;

                // No offset transform.
                if (identityTransform)
                {
                    geomData.spaceID = bodySpaceID;
                }

                //create geom

                switch (shape.ShapeType)
                {
                case Shape.Type.Box:
                {
                    BoxShape boxShape = (BoxShape)shape;
                    geomData.geomID = Ode.dCreateBox(geomData.spaceID, boxShape.Dimensions.X,
                                                     boxShape.Dimensions.Y, boxShape.Dimensions.Z);
                }
                break;

                case Shape.Type.Sphere:
                {
                    SphereShape sphereShape = (SphereShape)shape;
                    geomData.geomID = Ode.dCreateSphere(geomData.spaceID, sphereShape.Radius);
                }
                break;

                case Shape.Type.Capsule:
                {
                    CapsuleShape capsuleShape = (CapsuleShape)shape;
                    geomData.geomID = Ode.dCreateCapsule(geomData.spaceID, capsuleShape.Radius,
                                                         capsuleShape.Length);
                }
                break;

                case Shape.Type.Cylinder:
                {
                    CylinderShape cylinderShape = (CylinderShape)shape;
                    geomData.geomID = Ode.dCreateCylinder(geomData.spaceID, cylinderShape.Radius,
                                                          cylinderShape.Length);
                }
                break;

                case Shape.Type.Mesh:
                {
                    MeshShape meshShape = (MeshShape)shape;

                    if (!Static)
                    {
                        if (!notSupportedMeshesLogInformed)
                        {
                            notSupportedMeshesLogInformed = true;
                            Log.Warning("ODEBody: Dynamic convex and triangle meshes are not " +
                                        "supported by ODE.");
                        }
                        Log.Info("ODEBody: Dynamic convex and triangle meshes are not " +
                                 "supported by ODE.");

                        //ignore shape
                        continue;
                    }

                    //get mesh geometry from cache
                    PhysicsWorld._MeshGeometry geometry = meshShape._GetMeshGeometry();

                    //ignore shape
                    if (geometry == null)
                    {
                        Log.Info("ODEBody: Mesh is not initialized. ({0}).", meshShape.MeshName);
                        continue;
                    }

                    ODEPhysicsWorld.MeshGeometryODEData data;

                    if (geometry.UserData == null)
                    {
                        data = new ODEPhysicsWorld.MeshGeometryODEData();

                        //generate MeshGeometryODEData data
                        data.triMeshDataID = Ode.dGeomTriMeshDataCreate();

                        data.verticesCount = geometry.Vertices.Length;
                        data.indicesCount  = geometry.Indices.Length;

                        data.vertices = (IntPtr)Ode.dAlloc((uint)
                                                           (Marshal.SizeOf(typeof(float)) * 3 * data.verticesCount));
                        data.indices = (IntPtr)Ode.dAlloc((uint)
                                                          (Marshal.SizeOf(typeof(int)) * data.indicesCount));

                        unsafe
                        {
                            fixed(Vec3 *source = geometry.Vertices)
                            {
                                NativeUtils.CopyMemory(data.vertices, (IntPtr)source,
                                                       data.verticesCount * sizeof(Vec3));
                            }

                            fixed(int *source = geometry.Indices)
                            {
                                NativeUtils.CopyMemory(data.indices, (IntPtr)source,
                                                       data.indicesCount * sizeof(int));
                            }
                        }

                        //build ode tri mesh data
                        Ode.dGeomTriMeshDataBuildSingleAsIntPtr(
                            data.triMeshDataID,
                            data.vertices,
                            Marshal.SizeOf(typeof(float)) * 3,
                            data.verticesCount,
                            data.indices,
                            data.indicesCount,
                            Marshal.SizeOf(typeof(int)) * 3);

                        geometry.UserData = data;
                    }
                    else
                    {
                        data = (ODEPhysicsWorld.MeshGeometryODEData)geometry.UserData;
                    }

                    data.checkRefCounter++;

                    geomData.meshGeometryODEData = data;

                    geomData.geomID = Ode.dCreateTriMesh(geomData.spaceID,
                                                         data.triMeshDataID, null, null, null);

                    Ode.SetGeomTriMeshSetRayCallback(geomData.geomID);

                    //unsafe
                    //{

                    //   float[] planes = new float[]
                    //      {
                    //         1.0f ,0.0f ,0.0f ,0.25f,
                    //         0.0f ,1.0f ,0.0f ,0.25f,
                    //         0.0f ,0.0f ,1.0f ,0.25f,
                    //         -1.0f,0.0f ,0.0f ,0.25f,
                    //         0.0f ,-1.0f,0.0f ,0.25f,
                    //         0.0f ,0.0f ,-1.0f,0.25f
                    //      };

                    //   float[] points = new float[]
                    //      {
                    //         0.25f,0.25f,0.25f,
                    //         -0.25f,0.25f,0.25f,

                    //         0.25f,-0.25f,0.25f,
                    //         -0.25f,-0.25f,0.25f,

                    //         0.25f,0.25f,-0.25f,
                    //         -0.25f,0.25f,-0.25f,

                    //         0.25f,-0.25f,-0.25f,
                    //         -0.25f,-0.25f,-0.25f,
                    //      };

                    //   uint[] polygons = new uint[]
                    //      {
                    //         4,0,2,6,4,
                    //         4,1,0,4,5,
                    //         4,0,1,3,2,
                    //         4,3,1,5,7,
                    //         4,2,3,7,6,
                    //         4,5,4,6,7,
                    //      };

                    //   float* nativePlanes = (float*)Ode.dAlloc( (uint)( sizeof( float ) * planes.Length ) );
                    //   for( int n = 0; n < planes.Length; n++ )
                    //      nativePlanes[ n ] = planes[ n ];

                    //   uint planeCount = 6;

                    //   float* nativePoints = (float*)Ode.dAlloc( (uint)( sizeof( float ) * points.Length ) );
                    //   for( int n = 0; n < points.Length; n++ )
                    //      nativePoints[ n ] = points[ n ];

                    //   uint pointCount = 8;

                    //   uint* nativePolygons = (uint*)Ode.dAlloc( (uint)( sizeof( uint ) * polygons.Length ) );
                    //   for( int n = 0; n < polygons.Length; n++ )
                    //      nativePolygons[ n ] = polygons[ n ];

                    //   //ODEPhysicsWorld.MeshGeometryODEData data;

                    //   //if( geometry.UserData == null )
                    //   //{
                    //   //   data = new ODEPhysicsWorld.MeshGeometryODEData();
                    //   //}

                    //   geomData.geomID = Ode.dCreateConvex( geomData.spaceID, nativePlanes,
                    //      planeCount, nativePoints, pointCount, nativePolygons );
                    //}
                }
                break;
                }

                //add geom data to list
                tempGeomDatasAsList[nShape] = geomData;

                geomData.shape   = shape;
                geomData.odeBody = (ODEBody)shape.Body;

                // Use ODE's geom transform object.
                if (!identityTransform)
                {
                    geomData.transformID = Ode.dCreateGeomTransform(bodySpaceID);
                }

                //set geom to body
                if (!Static)
                {
                    if (geomData.transformID == dGeomID.Zero)
                    {
                        Ode.dGeomSetBody(geomData.geomID, bodyID);
                    }
                    else
                    {
                        Ode.dGeomSetBody(geomData.transformID, bodyID);
                    }
                }

                if (geomData.transformID != dGeomID.Zero)
                {
                    // Setup geom transform.

                    Ode.dGeomTransformSetGeom(geomData.transformID, geomData.geomID);

                    Ode.dQuaternion odeQuat;
                    Convert.ToODE(shape.Rotation, out odeQuat);
                    Ode.dGeomSetQuaternion(geomData.geomID, ref odeQuat);

                    Ode.dGeomSetPosition(geomData.geomID, shape.Position.X,
                                         shape.Position.Y, shape.Position.Z);
                }

                // Set the GeomData reference for later use (e.g. in collision handling).
                geomData.shapeDictionaryIndex = scene.shapesDictionary.Add(geomData);

                dGeomID geomID = geomData.transformID != dGeomID.Zero ?
                                 geomData.transformID : geomData.geomID;
                Ode.CreateShapeData(geomID, bodyData, geomData.shapeDictionaryIndex,
                                    shape.ShapeType == Shape.Type.Mesh, shape.ContactGroup,
                                    shape.Hardness, shape.Restitution, shape.DynamicFriction, shape.StaticFriction);

                //shape pair flags
                Dictionary <Shape, ShapePairFlags> list = shape._GetShapePairFlags();
                if (list != null)
                {
                    foreach (KeyValuePair <Shape, ShapePairFlags> pair in list)
                    {
                        Shape          otherShape = pair.Key;
                        ShapePairFlags flags      = pair.Value;

                        if ((flags & ShapePairFlags.DisableContacts) != 0)
                        {
                            ODEBody otherBody = (ODEBody)otherShape.Body;

                            GeomData otherGeomData = otherBody.GetGeomDataByShape(otherShape);
                            if (otherGeomData != null)
                            {
                                dGeomID otherGeomID = (otherGeomData.transformID != dGeomID.Zero) ?
                                                      otherGeomData.transformID : otherGeomData.geomID;
                                Ode.SetShapePairDisableContacts(geomID, otherGeomID, true);
                            }
                        }
                    }
                }
            }

            geomDatas = tempGeomDatasAsList.ToArray();
            tempGeomDatasAsList.Clear();

            if (Static)
            {
                UpdateStaticBodyGeomsTransform();
            }
        }
Exemple #2
0
		void CreateGeomDatas()
		{
			tempGeomDatasAsList.Clear();
			for( int n = 0; n < Shapes.Length; n++ )
				tempGeomDatasAsList.Add( null );

			dSpaceID bodySpaceID = scene.rootSpaceID;

			for( int nShape = 0; nShape < Shapes.Length; nShape++ )
			{
				Shape shape = Shapes[ nShape ];

				GeomData geomData = new GeomData();
				geomData.shape = shape;
				geomData.odeBody = (ODEBody)shape.Body;

				bool identityTransform = shape.Position == Vec3.Zero && shape.Rotation == Quat.Identity;

				// No offset transform.
				if( identityTransform )
					geomData.spaceID = bodySpaceID;

				//create geom

				switch( shape.ShapeType )
				{
				case Shape.Type.Box:
					{
						BoxShape boxShape = (BoxShape)shape;
						geomData.geomID = Ode.dCreateBox( geomData.spaceID, boxShape.Dimensions.X,
							boxShape.Dimensions.Y, boxShape.Dimensions.Z );
					}
					break;

				case Shape.Type.Sphere:
					{
						SphereShape sphereShape = (SphereShape)shape;
						geomData.geomID = Ode.dCreateSphere( geomData.spaceID, sphereShape.Radius );
					}
					break;

				case Shape.Type.Capsule:
					{
						CapsuleShape capsuleShape = (CapsuleShape)shape;
						geomData.geomID = Ode.dCreateCapsule( geomData.spaceID, capsuleShape.Radius,
							capsuleShape.Length );
					}
					break;

				case Shape.Type.Cylinder:
					{
						CylinderShape cylinderShape = (CylinderShape)shape;
						geomData.geomID = Ode.dCreateCylinder( geomData.spaceID, cylinderShape.Radius,
							cylinderShape.Length );
					}
					break;

				case Shape.Type.Mesh:
					{
						MeshShape meshShape = (MeshShape)shape;

						if( !Static )
						{
							if( !notSupportedMeshesLogInformed )
							{
								notSupportedMeshesLogInformed = true;
								Log.Warning( "ODEBody: Dynamic convex and triangle meshes are not " +
									"supported by ODE." );
							}
							Log.Info( "ODEBody: Dynamic convex and triangle meshes are not " +
								"supported by ODE." );

							//ignore shape
							continue;
						}

						//get mesh geometry from cache
						PhysicsWorld._MeshGeometry geometry = meshShape._GetMeshGeometry();

						//ignore shape
						if( geometry == null )
						{
							Log.Info( "ODEBody: Mesh is not initialized. ({0}).", meshShape.MeshName );
							continue;
						}

						ODEPhysicsWorld.MeshGeometryODEData data;

						if( geometry.UserData == null )
						{
							data = new ODEPhysicsWorld.MeshGeometryODEData();

							//generate MeshGeometryODEData data
							data.triMeshDataID = Ode.dGeomTriMeshDataCreate();

							data.verticesCount = geometry.Vertices.Length;
							data.indicesCount = geometry.Indices.Length;

							data.vertices = (IntPtr)Ode.dAlloc( (uint)
								( Marshal.SizeOf( typeof( float ) ) * 3 * data.verticesCount ) );
							data.indices = (IntPtr)Ode.dAlloc( (uint)
								( Marshal.SizeOf( typeof( int ) ) * data.indicesCount ) );

							unsafe
							{
								fixed( Vec3* source = geometry.Vertices )
								{
									NativeUtils.CopyMemory( data.vertices, (IntPtr)source,
										data.verticesCount * sizeof( Vec3 ) );
								}
								fixed( int* source = geometry.Indices )
								{
									NativeUtils.CopyMemory( data.indices, (IntPtr)source,
										data.indicesCount * sizeof( int ) );
								}
							}

							//build ode tri mesh data
							Ode.dGeomTriMeshDataBuildSingleAsIntPtr(
								data.triMeshDataID,
								data.vertices,
								Marshal.SizeOf( typeof( float ) ) * 3,
								data.verticesCount,
								data.indices,
								data.indicesCount,
								Marshal.SizeOf( typeof( int ) ) * 3 );

							geometry.UserData = data;
						}
						else
							data = (ODEPhysicsWorld.MeshGeometryODEData)geometry.UserData;

						data.checkRefCounter++;

						geomData.meshGeometryODEData = data;

						geomData.geomID = Ode.dCreateTriMesh( geomData.spaceID,
							data.triMeshDataID, null, null, null );

						Ode.SetGeomTriMeshSetRayCallback( geomData.geomID );

						//unsafe
						//{

						//   float[] planes = new float[]
						//      {
						//         1.0f ,0.0f ,0.0f ,0.25f,
						//         0.0f ,1.0f ,0.0f ,0.25f,
						//         0.0f ,0.0f ,1.0f ,0.25f,
						//         -1.0f,0.0f ,0.0f ,0.25f,
						//         0.0f ,-1.0f,0.0f ,0.25f,
						//         0.0f ,0.0f ,-1.0f,0.25f
						//      };

						//   float[] points = new float[]
						//      {
						//         0.25f,0.25f,0.25f,  
						//         -0.25f,0.25f,0.25f, 

						//         0.25f,-0.25f,0.25f, 
						//         -0.25f,-0.25f,0.25f,

						//         0.25f,0.25f,-0.25f, 
						//         -0.25f,0.25f,-0.25f,

						//         0.25f,-0.25f,-0.25f,
						//         -0.25f,-0.25f,-0.25f,
						//      };

						//   uint[] polygons = new uint[]
						//      {
						//         4,0,2,6,4, 
						//         4,1,0,4,5, 
						//         4,0,1,3,2, 
						//         4,3,1,5,7, 
						//         4,2,3,7,6, 
						//         4,5,4,6,7, 
						//      };

						//   float* nativePlanes = (float*)Ode.dAlloc( (uint)( sizeof( float ) * planes.Length ) );
						//   for( int n = 0; n < planes.Length; n++ )
						//      nativePlanes[ n ] = planes[ n ];

						//   uint planeCount = 6;

						//   float* nativePoints = (float*)Ode.dAlloc( (uint)( sizeof( float ) * points.Length ) );
						//   for( int n = 0; n < points.Length; n++ )
						//      nativePoints[ n ] = points[ n ];

						//   uint pointCount = 8;

						//   uint* nativePolygons = (uint*)Ode.dAlloc( (uint)( sizeof( uint ) * polygons.Length ) );
						//   for( int n = 0; n < polygons.Length; n++ )
						//      nativePolygons[ n ] = polygons[ n ];

						//   //ODEPhysicsWorld.MeshGeometryODEData data;

						//   //if( geometry.UserData == null )
						//   //{
						//   //   data = new ODEPhysicsWorld.MeshGeometryODEData();
						//   //}

						//   geomData.geomID = Ode.dCreateConvex( geomData.spaceID, nativePlanes,
						//      planeCount, nativePoints, pointCount, nativePolygons );
						//}
					}
					break;
				}

				//add geom data to list
				tempGeomDatasAsList[ nShape ] = geomData;

				geomData.shape = shape;
				geomData.odeBody = (ODEBody)shape.Body;

				// Use ODE's geom transform object.
				if( !identityTransform )
					geomData.transformID = Ode.dCreateGeomTransform( bodySpaceID );

				//set geom to body
				if( !Static )
				{
					if( geomData.transformID == dGeomID.Zero )
						Ode.dGeomSetBody( geomData.geomID, bodyID );
					else
						Ode.dGeomSetBody( geomData.transformID, bodyID );
				}

				if( geomData.transformID != dGeomID.Zero )
				{
					// Setup geom transform.

					Ode.dGeomTransformSetGeom( geomData.transformID, geomData.geomID );

					Ode.dQuaternion odeQuat;
					Convert.ToODE( shape.Rotation, out odeQuat );
					Ode.dGeomSetQuaternion( geomData.geomID, ref odeQuat );

					Ode.dGeomSetPosition( geomData.geomID, shape.Position.X,
						shape.Position.Y, shape.Position.Z );
				}

				// Set the GeomData reference for later use (e.g. in collision handling).
				geomData.shapeDictionaryIndex = scene.shapesDictionary.Add( geomData );

				dGeomID geomID = geomData.transformID != dGeomID.Zero ?
					geomData.transformID : geomData.geomID;
				Ode.CreateShapeData( geomID, bodyData, geomData.shapeDictionaryIndex,
					shape.ShapeType == Shape.Type.Mesh, shape.ContactGroup,
					shape.Hardness, shape.Restitution, shape.DynamicFriction, shape.StaticFriction );

				//shape pair flags
				Dictionary<Shape, ShapePairFlags> list = shape._GetShapePairFlags();
				if( list != null )
				{
					foreach( KeyValuePair<Shape, ShapePairFlags> pair in list )
					{
						Shape otherShape = pair.Key;
						ShapePairFlags flags = pair.Value;

						if( ( flags & ShapePairFlags.DisableContacts ) != 0 )
						{
							ODEBody otherBody = (ODEBody)otherShape.Body;

							GeomData otherGeomData = otherBody.GetGeomDataByShape( otherShape );
							if( otherGeomData != null )
							{
								dGeomID otherGeomID = ( otherGeomData.transformID != dGeomID.Zero ) ?
									otherGeomData.transformID : otherGeomData.geomID;
								Ode.SetShapePairDisableContacts( geomID, otherGeomID, true );
							}
						}
					}
				}
			}

			geomDatas = tempGeomDatasAsList.ToArray();
			tempGeomDatasAsList.Clear();

			if( Static )
				UpdateStaticBodyGeomsTransform();
		}