private void RespondToMessage(ToolWasResetMessage message) { var allWorkingObjects = Octave3DWorldBuilder.ActiveInstance.GetAllWorkingObjects(); RegisterObjectCollection(allWorkingObjects); }
private void RespondToMessage(ToolWasResetMessage message) { Initialize(); }
public static void SendToInterestedListeners() { var message = new ToolWasResetMessage(); MessageListenerDatabase.Instance.SendMessageToInterestedListeners(message); }