public static SequenceOne CreateOne()
        {
            SequenceOne sb = new SequenceOne();

            Instance.AddSequence(sb);
            return(sb);
        }
Exemple #2
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        private static void TestSingleSequence()
        {
            SequenceOne sequence = SequenceManager.CreateOne();

            // 整体延迟 4 秒
            sequence.PrependInterval(4);
            // 只有开始和结束,持续1秒
            sequence.Append(CallbackUtils.Acquire(TestBegin), CallbackUtils.Acquire(TestEnd), 0);
            // 每帧调用且持续一秒
            sequence.Append(CallbackUtils.Acquire(Test1Process, "kay"), 1);
            // 执行开始和结束, 每帧调用且持续一秒
            sequence.Append(CallbackUtils.Acquire(Test2Begin, 1, 3), CallbackUtils.Acquire(Test2Process, 1, 3), CallbackUtils.Acquire(Test2End, 1, 3), 1);
            // 持续6秒,每两秒执行一次 Process
            sequence.AppendFrame(CallbackUtils.Acquire(Test3, "yang", 2, false), 6, 2.0f, true);
            // 持续6秒,执行10次 Process
            sequence.AppendFrame(CallbackUtils.Acquire(Test4Begin), CallbackUtils.Acquire(Test4), CallbackUtils.Acquire(Test4End), 6, 10, true);
            // Sequence 结束后 回调处理
            sequence.OnCompletion(CallbackUtils.Acquire(OnCompletion));
        }