private static bool RecordEars(EarPolygon poly) { LinkedListNode <EarPoint> active = poly.Get(); while (poly.NumPoints() >= 3) { int idx = active.Value.mIndex; do { if (IsConvex(active, poly)) { if (IsEar(active, poly)) { break; } } active = poly.Next(active); } while (idx != active.Value.mIndex); poly.AddResult(poly.Previous(active).Value[0], poly.Previous(active).Value[1], active.Value[0], active.Value[1], poly.Next(active).Value[0], poly.Next(active).Value[1]); active = poly.Next(active); poly.Remove(poly.Previous(active)); continue; } return(true); }
private static bool IsEar(LinkedListNode <EarPoint> ele, EarPolygon poly) { LinkedListNode <EarPoint> checkerN1 = poly.Next(ele); LinkedListNode <EarPoint> checker = poly.Next(checkerN1); while (checker.Value.mIndex != poly.Previous(ele).Value.mIndex) { if (InTriangle(checker.Value, ele.Value, poly.Next(ele).Value, poly.Previous(ele).Value)) { return(false); } checker = poly.Next(checker); } return(true); }
private static bool IsConvex(LinkedListNode <EarPoint> ele, EarPolygon poly) { LinkedListNode <EarPoint> a = poly.Previous(ele); LinkedListNode <EarPoint> b = ele; LinkedListNode <EarPoint> c = poly.Next(ele); return(GeoPolygonUtils.IsConvex(a.Value.mPoint, b.Value.mPoint, c.Value.mPoint)); }