private void btn_Browse_Click(object sender, EventArgs e)
        {
            using (OpenFileDialog open = new OpenFileDialog())
            {
                open.Filter = "Game Executable Files|*.exe";
                if (open.ShowDialog() == DialogResult.OK)
                {
                    string path = open.FileName;

                    List <GameHandlerMetadata> allGames = gameManager.User.InstalledHandlers;

                    GameList list = new GameList(allGames);
                    DPIManager.ForceUpdate();

                    if (list.ShowDialog() == DialogResult.OK)
                    {
                        GameHandlerMetadata selected = list.Selected;
                        UserGameInfo        game     = gameManager.TryAddGame(path, list.Selected);

                        if (game == null)
                        {
                            MessageBox.Show("Game already in your library!");
                        }
                        else
                        {
                            MessageBox.Show("Game accepted as ID " + game.GameID);
                            RefreshGames();
                        }
                    }
                }
            }
        }
Exemple #2
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        private void btnSearch_Click(object sender, EventArgs e)
        {
            using (OpenFileDialog open = new OpenFileDialog())
            {
                open.Filter = "Game Executable Files|*.exe";
                if (open.ShowDialog() == DialogResult.OK)
                {
                    string path = open.FileName;

                    IGameInfo info = gameManager.GetGame(path);
                    GameList  list = new GameList(info);
                    if (list.ShowDialog() == DialogResult.OK)
                    {
                        UserGameInfo game = gameManager.TryAddGame(path, info);

                        if (game == null)
                        {
                            MessageBox.Show("Game already in your library!");
                        }
                        else
                        {
                            MessageBox.Show("Game accepted as " + game.Game.GameName);
                            RefreshGames();
                        }
                    }
                }
            }
        }
Exemple #3
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        private void btnSearch_Click(object sender, EventArgs e)
        {
            using (OpenFileDialog open = new OpenFileDialog())
            {
                open.Filter = "Game Executable Files|*.exe";
                if (open.ShowDialog() == DialogResult.OK)
                {
                    string path = open.FileName;

                    List <GenericGameInfo> info = gameManager.GetGames(path);

                    if (info.Count > 1)
                    {
                        GameList list = new GameList(info);
                        DPIManager.ForceUpdate();

                        if (list.ShowDialog() == DialogResult.OK)
                        {
                            UserGameInfo game = gameManager.TryAddGame(path, list.Selected);

                            if (game == null)
                            {
                                MessageBox.Show("Game already in your library!");
                            }
                            else
                            {
                                MessageBox.Show("Game accepted as " + game.Game.GameName);
                                RefreshGames();
                            }
                        }
                    }
                    else if (info.Count == 1)
                    {
                        UserGameInfo game = gameManager.TryAddGame(path, info[0]);
                        MessageBox.Show("Game accepted as " + game.Game.GameName);
                        RefreshGames();
                    }
                    else
                    {
                        MessageBox.Show("Unknown game");
                    }
                }
            }
        }