public override void start() { CallStack stack = this.gameManager.scenarioManager.popStack(); string tag_str = ""; //return 時の戻り場所を指定できます if (this.param ["file"] != "" || this.param ["target"] != "") { tag_str = "[jump file='" + this.param["file"] + "' target='" + this.param["target"] + "' ]"; } else { tag_str = "[jump file='" + stack.scenarioNname + "' index='" + stack.index + "' ]"; } //タグを実行 AbstractComponent cmp = this.gameManager.parser.makeTag(tag_str); cmp.start(); //this.gameManager.nextOrder (); }