static int set_Yes(IntPtr L) { try { Nova.UseRelativeValue arg0 = (Nova.UseRelativeValue)ToLua.CheckObject <Nova.UseRelativeValue>(L, 2); Nova.UseRelativeValue.Yes = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _CreateNova_MaterialFloatAnimationProperty(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 3) { UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject <UnityEngine.Material>(L, 1); string arg1 = ToLua.CheckString(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); Nova.MaterialFloatAnimationProperty obj = new Nova.MaterialFloatAnimationProperty(arg0, arg1, arg2); ToLua.PushObject(L, obj); return(1); } else if (count == 4 && TypeChecker.CheckTypes <Nova.UseRelativeValue>(L, 4)) { UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject <UnityEngine.Material>(L, 1); string arg1 = ToLua.CheckString(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); Nova.UseRelativeValue arg3 = (Nova.UseRelativeValue)ToLua.ToObject(L, 4); Nova.MaterialFloatAnimationProperty obj = new Nova.MaterialFloatAnimationProperty(arg0, arg1, arg2, arg3); ToLua.PushObject(L, obj); return(1); } else if (count == 4 && TypeChecker.CheckTypes <float>(L, 4)) { UnityEngine.Material arg0 = (UnityEngine.Material)ToLua.CheckObject <UnityEngine.Material>(L, 1); string arg1 = ToLua.CheckString(L, 2); float arg2 = (float)LuaDLL.luaL_checknumber(L, 3); float arg3 = (float)LuaDLL.lua_tonumber(L, 4); Nova.MaterialFloatAnimationProperty obj = new Nova.MaterialFloatAnimationProperty(arg0, arg1, arg2, arg3); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Nova.MaterialFloatAnimationProperty.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _CreateNova_ScaleAnimationProperty(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 1); UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2); Nova.ScaleAnimationProperty obj = new Nova.ScaleAnimationProperty(arg0, arg1); ToLua.PushObject(L, obj); return(1); } else if (count == 3 && TypeChecker.CheckTypes <Nova.UseRelativeValue>(L, 3)) { UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 1); UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2); Nova.UseRelativeValue arg2 = (Nova.UseRelativeValue)ToLua.ToObject(L, 3); Nova.ScaleAnimationProperty obj = new Nova.ScaleAnimationProperty(arg0, arg1, arg2); ToLua.PushObject(L, obj); return(1); } else if (count == 3 && TypeChecker.CheckTypes <UnityEngine.Vector3>(L, 3)) { UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 1); UnityEngine.Vector3 arg1 = ToLua.ToVector3(L, 2); UnityEngine.Vector3 arg2 = ToLua.ToVector3(L, 3); Nova.ScaleAnimationProperty obj = new Nova.ScaleAnimationProperty(arg0, arg1, arg2); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Nova.ScaleAnimationProperty.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int _CreateNova_TimeAnimationProperty(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { Nova.TimelineController arg0 = (Nova.TimelineController)ToLua.CheckObject <Nova.TimelineController>(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); Nova.TimeAnimationProperty obj = new Nova.TimeAnimationProperty(arg0, arg1); ToLua.PushObject(L, obj); return(1); } else if (count == 3 && TypeChecker.CheckTypes <Nova.UseRelativeValue>(L, 3)) { Nova.TimelineController arg0 = (Nova.TimelineController)ToLua.CheckObject <Nova.TimelineController>(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); Nova.UseRelativeValue arg2 = (Nova.UseRelativeValue)ToLua.ToObject(L, 3); Nova.TimeAnimationProperty obj = new Nova.TimeAnimationProperty(arg0, arg1, arg2); ToLua.PushObject(L, obj); return(1); } else if (count == 3 && TypeChecker.CheckTypes <float>(L, 3)) { Nova.TimelineController arg0 = (Nova.TimelineController)ToLua.CheckObject <Nova.TimelineController>(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); float arg2 = (float)LuaDLL.lua_tonumber(L, 3); Nova.TimeAnimationProperty obj = new Nova.TimeAnimationProperty(arg0, arg1, arg2); ToLua.PushObject(L, obj); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to ctor method: Nova.TimeAnimationProperty.New")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
protected FloatBaseAnimationProperty(float deltaValue, UseRelativeValue useRelativeValue) : base(deltaValue, useRelativeValue) { }
public MaterialFloatAnimationProperty(Material material, string propertyName, float deltaValue, UseRelativeValue useRelativeValue) : base(deltaValue, useRelativeValue) { this.material = material; propertyID = Shader.PropertyToID(propertyName); }
public ScaleAnimationProperty(Transform transform, Vector3 deltaValue, UseRelativeValue useRelativeValue) : base(deltaValue, useRelativeValue) { this.transform = transform; }
public AnchorAnimationProperty(RectTransform rect, Vector4 deltaValue, UseRelativeValue useRelativeValue) : base(deltaValue, useRelativeValue) { this.rect = rect; }
public VolumeAnimationProperty(AudioController audioController, float deltaValue, UseRelativeValue useRelativeValue) : base(deltaValue, useRelativeValue) { this.audioController = audioController; }
public VolumeAnimationProperty(UnifiedAudioSource audioSource, float deltaValue, UseRelativeValue useRelativeValue) : base(deltaValue, useRelativeValue) { this.audioSource = audioSource; }
public RotationAnimationProperty(Transform transform, Vector3 deltaEuler, UseRelativeValue useRelativeValue) : base(Quaternion.Euler(deltaEuler), useRelativeValue) { this.transform = transform; }
public TimeAnimationProperty(TimelineController timeline, float deltaValue, UseRelativeValue useRelativeValue) : base(deltaValue, useRelativeValue) { this.timeline = timeline; }