Exemple #1
0
 private void UpdateText()
 {
     if (!inited)
     {
         return;
     }
     textProxy.text = displayData.FormatNameDialogue();
 }
 private void UpdateText()
 {
     if (!inited)
     {
         return;
     }
     textProxy.text = displayData.FormatNameDialogue();
     gameObject.SetActive(!string.IsNullOrEmpty(textProxy.text));
 }