static BindingManager() { // Keyboard DefaultKeyboardBindings = new KeyboardBindingData(); DefaultKeyboardBindings.Add(BindingNames.Enter, Keys.F); DefaultKeyboardBindings.Add(BindingNames.Jump, Keys.Space); DefaultKeyboardBindings.Add(BindingNames.Attack, Keys.F); DefaultKeyboardBindings.Add(BindingNames.Unleash, Keys.D); DefaultKeyboardBindings.Add(BindingNames.Retry, Keys.T); DefaultKeyboardBindings.Add(BindingNames.Horz + "-pos", Keys.L); DefaultKeyboardBindings.Add(BindingNames.Horz + "-neg", Keys.J); DefaultKeyboardBindings.Add(BindingNames.Vert + "-pos", Keys.I); DefaultKeyboardBindings.Add(BindingNames.Vert + "-neg", Keys.K); // Gamepad DefaultGamepadBindings = new GamepadBindingData(); DefaultGamepadBindings.Add(BindingNames.Jump, Buttons.A); DefaultGamepadBindings.Add(BindingNames.Attack, Buttons.X); DefaultGamepadBindings.Add(BindingNames.Unleash, Buttons.LeftTrigger, Buttons.RightTrigger); DefaultGamepadBindings.Add(BindingNames.Retry, Buttons.RightStick); // Combination DefaultBindings = new CombinedBindingData(DefaultKeyboardBindings, DefaultGamepadBindings, new GamepadBindingData(DefaultGamepadBindings)); DefaultBindings.Gamepad1.RumbleEnabled = true; DefaultBindings.Gamepad2.RumbleEnabled = true; }
public CombinedBindingData(KeyboardBindingData keyboard, GamepadBindingData gamepad1, GamepadBindingData gamepad2) { Keyboard = keyboard; Gamepad1 = gamepad1; Gamepad2 = gamepad2; InputSourceLayout = new InputSourceLayoutData(); }
public CombinedBindingData(CombinedBindingData other) { Keyboard = new KeyboardBindingData(other.Keyboard); Gamepad1 = new GamepadBindingData(other.Gamepad1); Gamepad2 = new GamepadBindingData(other.Gamepad2); InputSourceLayout = new InputSourceLayoutData(other.InputSourceLayout); }
public GamepadBindingData(GamepadBindingData other) { Mapping = new Dictionary <string, List <Buttons> >(other.Mapping); }