public void LoadSustainController() { parentIcon = gameObject.GetComponentsInParent <TargetIcon>()[0]; endMarker = Instantiate(endMarkerPrefab, gameObject.transform.position + new Vector3(0, 0, sustainLength / 480f), Quaternion.identity, Timeline.gridNotesStatic); endMarker.SetActive(true); }
public void LoadSustainController() { parentIcon = gameObject.GetComponentsInParent <TargetIcon>()[0]; if (endMarkerPrefab != null) { endMarker = Instantiate(endMarkerPrefab, gameObject.transform.position + new Vector3(0, 0, sustainLength.ToBeatTime()), Quaternion.identity, Timeline.gridNotesStatic); endMarker.SetActive(true); parentIcon.holdEndTrans = endMarker.transform; } }
public Target(TargetData targetData, TargetIcon timelineIcon, TargetIcon gridIcon) { timelineTargetIcon = timelineIcon; gridTargetIcon = gridIcon; data = new TargetData(); data.PositionChangeEvent += OnGridPositionChanged; data.HandTypeChangeEvent += OnHandTypeChanged; data.BeatTimeChangeEvent += OnBeatTimeChanged; data.BeatLengthChangeEvent += OnBeatLengthChanged; timelineTargetIcon.Init(data); gridTargetIcon.Init(data); data.Copy(targetData); UpdateTimelineSustainLength(); }
public Target(TargetData targetData, TargetIcon timelineIcon, TargetIcon gridIcon, bool transient) { timelineTargetIcon = timelineIcon; gridTargetIcon = gridIcon; data = targetData; data.PositionChangeEvent += OnGridPositionChanged; data.HandTypeChangeEvent += OnHandTypeChanged; data.TickChangeEvent += OnTickChanged; data.BeatLengthChangeEvent += OnBeatLengthChanged; timelineTargetIcon.Init(this, data); gridTargetIcon.Init(this, data); //Must be after the two init's, unfortunate timing restiction, but the new objects must be active to find the hold target managers data.BehaviourChangeEvent += OnBehaviorChanged; UpdateTimelineSustainLength(); gridTargetIcon.OnTryRemoveEvent += DeleteNote; timelineTargetIcon.OnTryRemoveEvent += DeleteNote; gridTargetIcon.IconEnterLoadedNotesEvent += TargetEnterLoadedNotes; gridTargetIcon.IconExitLoadedNotesEvent += TargetExitLoadedNotes; timelineTargetIcon.TrySelectEvent += MakeTimelineSelectTarget; gridTargetIcon.TrySelectEvent += MakeTimelineSelectTarget; timelineTargetIcon.TryDeselectEvent += MakeTimelineDeselectTarget; gridTargetIcon.TryDeselectEvent += MakeTimelineDeselectTarget; SetOutlineColor(NRSettings.config.selectedHighlightColor); this.transient = transient; if (transient) { foreach (Renderer r in gridTargetIcon.GetComponentsInChildren <Renderer>(true)) { if (r.name == "WhiteRing") { var color = r.material.GetColor("_Tint"); color.r = 0.1f; color.g = 0.1f; color.b = 0.1f; r.material.SetColor("_Tint", color); } } foreach (Renderer r in timelineTargetIcon.GetComponentsInChildren <SpriteRenderer>(true)) { var color = r.material.color; color.r = 0.5f; color.g = 0.5f; color.b = 0.5f; r.material.color = color; } } if (data.behavior == TargetBehavior.NR_Pathbuilder) { data.pathBuilderData.InitialAngleChangedEvent += UpdatePathInitialAngle; data.pathBuilderData.RecalculateEvent += RecalculatePathbuilderData; data.pathBuilderData.RecalculateFinishedEvent += UpdatePath; UpdatePathInitialAngle(); } }