public static GetObjectFromScreenPoint ( |
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pt | ||
hitPos | ||
Résultat |
public static EditorObject GetObjectFromScreenPoint(Vec2 pt, out Vec3 hitPos, bool includeFrozen) { return(ObjectManager.GetObjectFromScreenPoint(pt, out hitPos, includeFrozen, EditorObject.Null)); }
public static EditorObject GetObjectFromScreenPoint(Vec2 pt, out Vec3 hitPos) { return(ObjectManager.GetObjectFromScreenPoint(pt, out hitPos, false, EditorObject.Null)); }