public void Draw(float penWidth, SplineController controller) { Binding.FCE_Spline_Draw(this.m_splinePtr, penWidth, controller.Pointer); }
public void SelectFromScreenRect(RectangleF rect, float penWidth, SplineController.SelectMode selectMode) { Binding.FCE_SplineController_SelectFromScreenRect(this.m_controllerPtr, rect.X, rect.Y, rect.Right, rect.Bottom, penWidth, (int)selectMode); }