/* * private bool UncompiledChanges { * get {return _editor.uncompiledChanges;} * set {_editor.uncompiledChanges = value;} * } * private Vector2 _scrollPos = Vector2.zero; * private string _newFloatName = null; * private string _newIntName = null; * private string _newBoolName = null; * * private Texture2D refreshIconTex = null; * private Regex forceAlphanumeric = new Regex("^[a-zA-Z][a-zA-Z0-9]*$"); * */ public PropertyMenu(NodeMachineEditor editor) { this._editor = editor; //PropertyMenu.menus.Add(this); //refreshIconTex = EditorGUIUtility.Load("Assets/NodeMachine/Editor/Editor Resources/refresh-16x16.png") as Texture2D; }
public static void ShowWindow(NodeMachineEditor window) { windowIcon = EditorGUIUtility.Load("Assets/NodeMachine/Editor/Editor Resources/State Machine Icon.png") as Texture2D; titlePlain.image = windowIcon; titleUnsaved.image = windowIcon; window.titleContent = titlePlain; window.Show(); }
public ErrorPanel(NodeMachineEditor editor) { this._editor = editor; }