internal void Start(WebSocketContext context, WebSocketSessionManager sessions) { if (_websocket != null) { _websocket.Log.Error("This session has already been started."); context.WebSocket.Close(HttpStatusCode.ServiceUnavailable); return; } _context = context; _sessions = sessions; _websocket = context.WebSocket; _websocket.CustomHandshakeRequestChecker = checkIfValidConnectionRequest; _websocket.IgnoreExtensions = _ignoreExtensions; _websocket.Protocol = _protocol; var waitTime = sessions.WaitTime; if (waitTime != _websocket.WaitTime) { _websocket.WaitTime = waitTime; } _websocket.OnOpen += onOpen; _websocket.OnMessage += onMessage; _websocket.OnError += onError; _websocket.OnClose += onClose; _websocket.ConnectAsServer(); }
internal void Start (WebSocketContext context, WebSocketSessionManager sessions) { if (_websocket != null) { _websocket.Log.Error ("This session has already been started."); context.WebSocket.Close (HttpStatusCode.ServiceUnavailable); return; } _context = context; _sessions = sessions; _websocket = context.WebSocket; _websocket.CustomHandshakeRequestChecker = checkIfValidConnectionRequest; _websocket.IgnoreExtensions = _ignoreExtensions; _websocket.Protocol = _protocol; var waitTime = sessions.WaitTime; if (waitTime != _websocket.WaitTime) _websocket.WaitTime = waitTime; _websocket.OnOpen += onOpen; _websocket.OnMessage += onMessage; _websocket.OnError += onError; _websocket.OnClose += onClose; _websocket.ConnectAsServer (); }