Exemple #1
0
    static void test_sequence_buffer()
    {
        Debug.Log("test_sequence_buffer");

        const int Size = 256;

        var sequenceBuffer = new Network.SequenceBuffer <TestPacketData>(Size);

        for (int i = 0; i < Size; ++i)
        {
            TestPacketData entry;
            entry.sequence = 0;
            Assert.IsTrue(sequenceBuffer.Exists((ushort)i) == false);
            Assert.IsTrue(sequenceBuffer.Available((ushort)i) == true);
            Assert.IsTrue(sequenceBuffer.Find((ushort)i) == -1);
        }

        for (int i = 0; i <= Size * 4; ++i)
        {
            int index = sequenceBuffer.Insert((ushort)i);
            Assert.IsTrue(index != -1);
            Assert.IsTrue(sequenceBuffer.GetSequence() == i + 1);
            sequenceBuffer.Entries[index].sequence = (ushort)i;
        }

        for (int i = 0; i <= Size; ++i)
        {
            // note: outside bounds!
            int index = sequenceBuffer.Insert((ushort)i);
            Assert.IsTrue(index == -1);
        }

        ushort sequence = Size * 4;

        for (int i = 0; i < Size; ++i)
        {
            int index = sequenceBuffer.Find(sequence);
            Assert.IsTrue(index >= 0);
            Assert.IsTrue(index < Size);
            Assert.IsTrue(sequenceBuffer.Entries[index].sequence == sequence);
            sequence--;
        }

        sequenceBuffer.Reset();

        Assert.IsTrue(sequenceBuffer.GetSequence() == 0);

        for (int i = 0; i < Size; ++i)
        {
            Assert.IsTrue(sequenceBuffer.Exists((ushort)i) == false);
            Assert.IsTrue(sequenceBuffer.Available((ushort)i) == true);
            Assert.IsTrue(sequenceBuffer.Find((ushort)i) == -1);
        }
    }
Exemple #2
0
    public bool AddCubeState(ushort sequence, int cubeId, ref CubeState cubeState)
    {
        int index = sequenceBuffer.Find(sequence);

        if (index == -1)
        {
            return(false);
        }

        int numCubes = sequenceBuffer.Entries[index].numCubes;

        Assert.IsTrue(numCubes < Constants.NumCubes);

        sequenceBuffer.Entries[index].cubeLookup[cubeId]  = numCubes;
        sequenceBuffer.Entries[index].cubeIds[numCubes]   = cubeId;
        sequenceBuffer.Entries[index].cubeState[numCubes] = cubeState;
        sequenceBuffer.Entries[index].numCubes++;

        return(true);
    }
Exemple #3
0
        public void ProcessPacketHeader(ref PacketHeader header)
        {
            PacketReceived(header.sequence);

            for (int i = 0; i < 32; ++i)
            {
                if ((header.ack_bits & 1) != 0)
                {
                    ushort acked_sequence = (ushort)(header.ack - i);
                    int    index          = m_sentPackets.Find(acked_sequence);
                    if (index != -1 && !m_sentPackets.Entries[index].acked)
                    {
                        PacketAcked(acked_sequence);
                        m_sentPackets.Entries[index].acked = true;
                    }
                }
                header.ack_bits >>= 1;
            }
        }