public PacketPlayerMoved(uint InId, PositionPack InPosition) { Id = InId; Position = InPosition; }
public PlayerData(uint InId, PositionPack InPosition) { Id = InId; Position = InPosition; }
public EnemyData(uint InId, PositionPack InPosition) { Id = InId; Position = InPosition; }
public PacketPlayerMove(PositionPack InPosition) { Position = InPosition; }
public PacketPlayerPositionChange(PositionPack InPosition) { Position = InPosition; }