public AutoPlayer(string uri, string username, string password) { _playerInternalId = (s_counter++).ToString(); _playerInternalId = _playerInternalId.PadLeft(5, '0'); _username = username; _password = password; // TODO: those values should be injected via config, not hard coded _client = new NetherClient(uri, "resourceowner-test", "devsecret"); }
public void Init() { if (UserName == null) { UserName = "******" + _random.Next(10000); // hard coded user names created for the load test in the memory store Password = "******"; } var baseUrl = BaseUrl ?? "http://localhost:5000"; _client = new NetherClient(baseUrl, ClientId, ClientSecret); if (LoggedIn) { // we've already logged in so set the access token _client.AccessToken = AccessToken; } }