Exemple #1
0
        private void mainServerThread()
        {
            while (true)
            {
                clientSocket = serverSocket.AcceptTcpClient();
                MainFunctions.ConsoleWrite(" Client connected!", ConsoleColor.White);

                byte[] handshake = new byte[512];
                int bytes = clientSocket.GetStream().Read(handshake, 0, handshake.Length);

                Clients client = new Clients();
                client.usrName = Encoding.GetEncoding("windows-1250").GetString(handshake, 0, bytes);

                for (int i = 0; i < 128; i++)
                {
                    if (idExists(i) == false)
                    {
                        client.uID = i;
                        break;
                    }
                }

                client.startClientThread(clientSocket);

                clientList.Add(client);
                MainFunctions.ConsoleWrite(String.Format(" New Client, ID: {0}, Name: {1}, Count: {2}", client.uID, client.usrName, clientList.Count));
            }
        }
Exemple #2
0
 public static void sendClientData(byte[] buffer, int size, Clients sender)
 {
     foreach (Clients client in core.clientList)
     {
         if (client != sender)
         {
             client.sendDataToClient(buffer, size, sender);
         }
     }
 }
Exemple #3
0
        public bool sendDataToClient(byte[] buffer, int size, Clients sender)
        {
            if (isConnected() == false) return false;

            if (this != sender)
            {
                NetworkStream nStream = clientSocket.GetStream();
                nStream.Write(buffer, 0, size);

                nStream.Flush();
            }

            return true;
        }