internal BaseObject(BaseObject parent) { SlotId = parent.SlotId; }
public BindCommand(BaseObject destination, Pipe pipe) : base(destination) { Pipe = pipe; }
public CloseAckCommand(BaseObject destination) : base(destination) { }
public PlugCommand(BaseObject destination) : base(destination) { }
public AttachCommand(BaseObject destination, IEngine engine) : base(destination) { Engine = engine; }
public OwnCommand(BaseObject destination, Own child) : base(destination) { Child = child; }
public ActivateWriteCommand(BaseObject destination, long messagesRead) : base(destination) { MessagesRead = messagesRead; }
public HiccupCommand(BaseObject destination, YPipe<Frame> pipe) : base(destination) { Pipe = pipe; }
public InProcConnectedCommand(BaseObject destination) : base(destination) { }
public DoneCommand(BaseObject destination) : base(destination) { }
protected Command(BaseObject destination) { Destination = destination; }
public CloseRequestCommand(BaseObject destination, Own child) : base(destination) { Child = child; }
public ActivateReadCommand(BaseObject destination) : base(destination) { }
public CloseCommand(BaseObject destination, TimeSpan linger) : base(destination) { Linger = linger; }