/// <summary>
 /// Initializes the <see cref="ParticleEffectManager"/> class.
 /// </summary>
 static ParticleEffectManager()
 {
     _instance = new ParticleEffectManager();
     _instance.Load(ContentPaths.Build);
 }
 /// <summary>
 /// Initializes the <see cref="ParticleEffectManager"/> class.
 /// </summary>
 static ParticleEffectManager()
 {
     _instance = new ParticleEffectManager();
     _instance.Load(ContentPaths.Build);
 }