/// <summary>
 /// Place this buffer back to record more audio
 /// </summary>
 public void Reuse()
 {
     // TEST: we might not actually need to bother unpreparing and repreparing
     MmException.Try(WaveInterop.waveInUnprepareHeader(waveInHandle, header, Marshal.SizeOf(header)), "waveUnprepareHeader");
     MmException.Try(WaveInterop.waveInPrepareHeader(waveInHandle, header, Marshal.SizeOf(header)), "waveInPrepareHeader");
     //System.Diagnostics.Debug.Assert(header.bytesRecorded == 0, "bytes recorded was not reset properly");
     MmException.Try(WaveInterop.waveInAddBuffer(waveInHandle, header, Marshal.SizeOf(header)), "waveInAddBuffer");
 }