private static float Swap2OptDistance(List <ExploreCell> tour, CellsDistancer distances, int i, int k) { float travel_distance = 0; for (int n = 0; n < i - 1; ++n) { travel_distance += distances.GetDistance(tour[n].GlobalId, tour[n + 1].GlobalId); } travel_distance += distances.GetDistance(tour[i - 1].GlobalId, tour[k].GlobalId); for (int n = k; n > i; --n) { travel_distance += distances.GetDistance(tour[n].GlobalId, tour[n - 1].GlobalId); } if (k + 1 < tour.Count) { travel_distance += distances.GetDistance(tour[i].GlobalId, tour[k + 1].GlobalId); for (int n = k + 1; n < tour.Count - 1; ++n) { travel_distance += distances.GetDistance(tour[n].GlobalId, tour[n + 1].GlobalId); } } return(travel_distance); }
private static float GetTravelDistance(List <ExploreCell> tour, CellsDistancer distances) { float travel_distance = 0; if (tour.Count > 2) { for (int i = 0; i < tour.Count - 1; ++i) { travel_distance += distances.GetDistance(tour[i].GlobalId, tour[i + 1].GlobalId); } } return(travel_distance); }
private static float Swap2OptDistance(List <ExploreCell> tour, CellsDistancer distances, int i, int k) { var tour_indices = tour.Select(x => x.GlobalId).ToList(); tour_indices.Reverse(i, k - i + 1); float travel_distance = 0; if (tour_indices.Count > 2) { for (int n = 0; n < tour_indices.Count - 1; ++n) { travel_distance += distances.GetDistance(tour_indices[n], tour_indices[n + 1]); } } return(travel_distance); }
public static void FindExplorePath2Opt(ExploreCell start_cell, List <ExploreCell> explore_cells, CellsDistancer distances, ref List <Vec3> path) { path.Clear(); if (start_cell == null) { return; } List <int> cells_id_in_start_cell_network = distances.GetConnectedTo(start_cell.GlobalId); List <ExploreCell> best_tour = explore_cells.FindAll(c => cells_id_in_start_cell_network.Contains(c.GlobalId)); best_tour.RemoveAll(c => c.Explored || c.Neighbours.Count == 0); if (start_cell.Explored) { best_tour.Insert(0, start_cell); } if (best_tour.Count == 1) { path.Add(best_tour[0].Position); return; } float best_dist = GetTravelDistance(best_tour, distances); if (best_tour.Count < 90) { // based on http://en.wikipedia.org/wiki/2-opt while (true) { bool better_found = false; for (int i = 1; i < best_tour.Count - 1; ++i) { for (int k = i + 1; k < best_tour.Count; ++k) { float new_dist = Swap2OptDistance(best_tour, distances, i, k); if (new_dist < best_dist) { Swap2Opt(ref best_tour, i, k); best_dist = new_dist; better_found = true; break; } } if (better_found) { break; } } if (!better_found) { break; } } } else // greedy { // based on http://on-demand.gputechconf.com/gtc/2014/presentations/S4534-high-speed-2-opt-tsp-solver.pdf while (true) { float min_change = 0; int min_i = -1; int min_j = -1; for (int i = 0; i < best_tour.Count - 2; ++i) { for (int j = i + 2; j < best_tour.Count - 1; ++j) { int city_a = best_tour[i].GlobalId; int city_b = best_tour[i + 1].GlobalId; int city_c = best_tour[j].GlobalId; int city_d = best_tour[j + 1].GlobalId; float change = (distances.GetDistance(city_a, city_c) + distances.GetDistance(city_b, city_d)) - (distances.GetDistance(city_a, city_b) + distances.GetDistance(city_c, city_d)); if (change < min_change) { min_change = change; min_i = i + 1; min_j = j; } } } if (min_change >= 0) { break; } // apply min_i/min_j move ExploreCell t = best_tour[min_i]; best_tour[min_i] = best_tour[min_j]; best_tour[min_j] = t; } } //Navmesh.Log("[FindExplorePath 2-Opt] Final solution distance: " + GetTravelDistance(tour, distances)); foreach (ExploreCell cell in best_tour) { path.Add(cell.Position); } if (start_cell.Explored) { path.RemoveAt(0); } }
public static void FindExplorePath2Opt(ExploreCell start_cell, List <ExploreCell> explore_cells, CellsDistancer distances, ref List <ExploreCell> path) { using (new Profiler($"2-Opt %t")) { path = path ?? new List <ExploreCell>(); path.Clear(); if (start_cell == null) { return; } //List<int> cells_id_in_start_cell_network = distances.GetConnectedTo(start_cell.GlobalId); //List<ExploreCell> best_tour_old = explore_cells.FindAll(c => cells_id_in_start_cell_network.Contains(c.GlobalId)); // reordering cell in breadth-first order seems to help with 2-opt backtracking var collect_cells_visitor = new CollectVisitor(); Algorihms.VisitBreadth(start_cell, visitor: collect_cells_visitor); var best_tour = collect_cells_visitor.cells.Select(x => x as ExploreCell).Intersect(explore_cells).ToList(); best_tour.RemoveAll(c => c.Explored || c.Neighbours.Count == 0); if (start_cell.Explored) // re-insert start cell if needed { best_tour.Insert(0, start_cell); } if (best_tour.Count == 1) { path.Add(best_tour[0]); return; } float best_dist = GetTravelDistance(best_tour, distances); if (best_tour.Count < 90) { // based on http://en.wikipedia.org/wiki/2-opt while (true) { bool better_found = false; for (int i = 1; i < best_tour.Count - 1; ++i) { for (int k = i + 1; k < best_tour.Count; ++k) { float new_dist = Swap2OptDistance(best_tour, distances, i, k); if (new_dist < best_dist) { Swap2Opt(ref best_tour, i, k); best_dist = new_dist; better_found = true; break; } } if (better_found) { break; } } if (!better_found) { break; } } } else // greedy { // based on http://on-demand.gputechconf.com/gtc/2014/presentations/S4534-high-speed-2-opt-tsp-solver.pdf while (true) { float min_change = 0; int min_i = -1; int min_j = -1; for (int i = 0; i < best_tour.Count - 2; ++i) { for (int j = i + 2; j < best_tour.Count - 1; ++j) { int city_a = best_tour[i].GlobalId; int city_b = best_tour[i + 1].GlobalId; int city_c = best_tour[j].GlobalId; int city_d = best_tour[j + 1].GlobalId; float change = (distances.GetDistance(city_a, city_c) + distances.GetDistance(city_b, city_d)) - (distances.GetDistance(city_a, city_b) + distances.GetDistance(city_c, city_d)); if (change < min_change) { min_change = change; min_i = i + 1; min_j = j; } } } if (min_change >= 0) { break; } // apply min_i/min_j move ExploreCell t = best_tour[min_i]; best_tour[min_i] = best_tour[min_j]; best_tour[min_j] = t; } } Trace.WriteLine("[FindExplorePath 2-Opt] Final solution distance: " + GetTravelDistance(best_tour, distances)); foreach (ExploreCell cell in best_tour) { path.Add(cell); } if (start_cell.Explored) { path.RemoveAt(0); } } }