public static int? CreateRank(RequestStructure.GameState gameState,Hand hand)
        {
            var isFirstRound = !gameState.CommunityCards.Any();

            if (isFirstRound)
            {
                return (int)((FirstRound(gameState)) * 1.3);
            }

                return (int)hand;

            return null;
        }
 private static int NextRoundRank(Hand hand)
 {
     return (int)hand;
 }